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Subject: Tips for users new to play-by-forum games on RPG Geek rss

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He went overloading on testing and coding and his name was
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Support comes in many forms: community involvement, forum posts, submitting data, running PbF games, word-of-mouth advertising, financial donations... All these are vital to this site, and you have my sincere thanks for participating in any of them.
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If you're new to using this site and/or playing role-playing games on a forum, here are some quick tips to help you. This is a great community filled with friendly folk that want to help you. Ask questions here or anywhere else and we'll sort you out.


Subscribe to a thread

The subscription service is a very powerful site feature. You should subscribe to any threads relating to games you're playing in. At the top of the thread, you'll see a link that says "Subscribe":


Click on that to receive notification of any new additions to the thread. You'll know it worked as the text will change to "Unsubscribe":


If any new content is added to a thread to which you're subscribed, you'll see a red number in the top-right corner of any page of the site (the number 4 in this example):


Click on that number in order to be taken to your page of subscriptions. And from that page, clicking on the relevant thread will then take you to the latest unread post.


Receive subscriptions by e-mail

Subscriptions are awesome. What's even more awesome is getting told by e-mail when you have new subscribed events. (This is very useful if you don't spend most of your on-line time on RPG Geek.) To set this up, follow these steps...

1 Go to your subscriptions page: you can click on the number in the top-right, or indeed just go to http://rpggeek.com/subscriptions

2 Click on "Preferences" in the menu bar:


3 Then you can set (amongst other things) the option to have your subscription notifications sent to you by e-mail:



Roll dice using this site's functionality

Sam has written a great overview of how to use the GeekRoller to insert dice rolls into your PbF posts. Scroll down the page, or click on this paragraph to be taken straight to it.


Detailed PbF advice

There's a separate pinned thread in this forum that gives specific advice on a manner of topics relating to play by forum games:

PLAY-BY-FORUM (PbF) - FAQ & REFERENCE
  • [+] Dice rolls
He went overloading on testing and coding and his name was
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Support comes in many forms: community involvement, forum posts, submitting data, running PbF games, word-of-mouth advertising, financial donations... All these are vital to this site, and you have my sincere thanks for participating in any of them.
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If you have specific tips for PbF players who are new users to this site, add them to this thread and I'll collate them into the original post.

If you yourself have questions about how to do something, feel free to post here and we'll help you out.
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DMSamuel
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My tip is a bit more general than how to do a specific thing on RPG Geek, but it is this:

Don't be afraid to ask how to do something you don't know how to do and it seems everyone else knows how to do. If you ask, a bunch of friendly people will hop on and answer your question.
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Also, Stelio, can you paste a small/short guide to using the geekroller on here? I could do it if you don't already have one prepped.
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lorddillon wrote:
Also, Stelio, can you paste a small/short guide to using the geekroller on here? I could do it if you don't already have one prepped.
Yes, I had considered that but thought it was covered by Astinex's FAQ already. But on second thoughts you're right: an illustrated guide would indeed be a useful addition to this thread. I'm off to bed now, so if you happen to write one up before I'm next on-line, I won't complain. Otherwise I can easily pick this up before the great January rush begins.
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Great idea Stelio! Here are some other tips you may want to include:

1) Be Nice, In Character and Out of Character- Unlike F2F games, it is not possible to judge by visual cues the body language of the other participants of the PBF whether they are upset or offended by what you post. The nature of the recruitment process is that your table is going to comprise at least one (or likely all) strangers. I've come to realize that some players may be dealing with real life issues (which you may not be aware of) and come to RPGG as a form of entertainment. Please make an effort to be nice and 'keep it light', unless you have the prior permission of the other player and the GM.

2) Please thumb posts! Even if you do not post anything, please thumb the posts of the other participants in the thread. It shows the rest that you are following the thread and have read the posts, even though you have nothing to contribute for the moment. Unlike F2F sessions, it is not possible to tell the difference between a player who is distracted or has left the table vs someone who is listening intently but not saying anything. Thumbs let the GM know that you are following and it is ok to move on!

3) Communicate! If you need help, ask for it! More importantly, if you are unhappy about some aspect of the PBF, or if something does not feel right, do voice out, whether in a geekmail to the GM or players, in the OOC thread or in the appropriate forum. I believe that the GM wants to create an enjoyable experience for all the players, and would like to know if you are unhappy. Sometimes it could be due to miscommunication or misunderstanding or perhaps unspoken expectations. The Newbie Initiative was established to show everyone how much fun PBF can be. If you're not having fun, we would like to know why- maybe we can help fix it, and it will certainly help us make future initiatives better!

4) Posting Rate! Please keep up the posting rate or at least inform everyone if you are going to miss a post. By signing up, everyone is committing to checking in and posting regularly. A PBF is a joint effort by all the participants and your contributions matter, even if it is a single sentence. It should be ok if your posts are not as long as those of certain other players or if you are not posting multiple times a day, as long as you maintain the minimum rate.

5) Have Fun! This is the most important point, so it bear repeating again. The Newbie Initiative was established to show everyone how much fun PBF can be. If you are not having any fun, we want to know why!

(Perhaps we should set up some sort of complaints or comments forum... This would be the appropriate place to refer to it)
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Here is a very quick visual guide to the basic uses of the GeekRoller. This guide covers the functions that you will need while using the geekroller to play in your newbie PBF initiative game.

How to add a basic roll to your post:

1. click the ROLL button found in the formatting line shown above the Subject line of your post.




2. Click on the button that indicates the type of die/dice you would like to roll.




3. You can add a modifier to the dice by typing + or - followed by the number with which you would like to modify the roll.




4. You can also add a comment/note that you want to have attached to the roll. This will stay with the roll and be visible in the post and in the parent list of rolls.




5. Click the ADD ROLL button.




6. The GeekRoller will now add the roll to your post, which will look like this:

You can then add text to your post and click submit like normal.



7. You can roll more than one die at a time, by just clicking another dice type or by typing + and then typing in the desired dice:

In this example, I clicked d10 and then d12 and the roller added the + sign for me.



8. When the roll is added to the post, it will show the results and your note (from #4 above). If you don't leave a note, it will display the dice you chose to roll




9. If you would like to see the results of the individual dice in a combined roll, you can click on the result in the submitted post:




10. You can also see any result of a die roll added to the post, even if it is not shown in the text of the post itself. You can do this by clicking the [+] Dice Rolls button shown under the post:




11. Clicking on that button opens a drop down area that displays all rolls associated with the post:




12. If you want your roll to show in your post, but you accidentally erase it, you can find the roll number and add the roll to your post manually. The roll number is the roll next to the roll in the display under the post (197693 and 197694 in the example above). If you type [geekroll=xxxxxx][/geekroll] where xxxxxx = the roll number, it will add the roll back to your post. See #6 above for an example of a roll in a post.



13. If you want other people to be able to add rolls to your post, you must check the box beside enable public dice rolls found at the bottom of the text window of a new post or thread. This pic shows the box not checked:

Go ahead and try it! Click add roll at the bottom of this post and see what happens when you add a roll to my post.



14. This is the most basic use of the geekroller. You can also perform basic mathematical operations on the dice you have rolled. That includes adding them together. You can even remove the lowest or highest die from a group roll. Other dice types are available, including custom dice and fudge dice.

Here are some examples of dice rolls and manipulations I want to perform, along with the actual geekroller results:

1) Roll one die and see the result...
Desired Roll: Roll a 20 sided die
Text in Geekroller: 1d20
Actual Geekroller Result without comment: 1d20 = (15) = 15
Actual Geekroller Result with comment: sample 20 sided 1d20 = (11) = 11

2) Roll two different dice and add them together...
Desired Roll: Roll a six sided die and a 4 sided die and add the results together
Text In GeekRoller: 1d6+1d4
Actual GeekRoller Result without comment: 1d6 + 1d4 = (1) + (4) = 5
Actual result with comment: sample six plus four 1d6 + 1d4 = (5) + (2) = 7

3) Roll a die and add a static modifier...
Desired Roll: Roll a 12 sided die and add 3 to the result
Text In GeekRoller: 1d12+3
Actual GeekRoller Result without comment: 1d12+3 = (8) + 3 = 11
Actual result with comment: sample basic modifier add 1d12+3 = (7) + 3 = 10

4) Roll different numbers of different dice and add the results...
Desired Roll: Roll three 8 sided dice and four 4 sided dice and add the results together
Text In GeekRoller: 3d8+4d4
Actual GeekRoller Result without comment: 3d8+4d4 = (5 + 7 + 2) + (4 + 1 + 1 + 4) = 24
Actual result with comment: sample multi-dice add 3d8+4d4 = (7 + 3 + 7) + (2 + 1 + 4 + 4) = 28

5) Roll 4 dice, drop the lowest result and add the rest together...
Desired Roll: Roll four 6 sided dice and subtract the lowest result from the total, adding the remaining three dice results together
Text In GeekRoller: 4d6L
Actual GeekRoller Result without comment: 4d6L = (6 + 3 + 5 + 6) = 17
Actual result with comment: sample AD&D stat roll 4d6L = (2 + 5 + 4 + 6) = 15

6) Roll FUDGE dice...
Desired Roll: Roll three FUDGE dice
Text In GeekRoller: 3dF
Actual GeekRoller Result without comment: 3dF = ( -1 -1 +0) = -2
Actual result with comment: sample FUDGE roll 3dF = ( -1 -1 +1) = -1

7) Shake the Magic 8 Ball (yes, from days long ago)...
Desired Roll: Shake the magic 8 ball and get a result (Question: Will this guide be helpful?)
Text In GeekRoller: M8B
Actual GeekRoller Result without comment: M8B -> Very doubtful -> Very doubtful
Actual result with comment: sample eight ball question M8B -> Don't count on it -> Don't count on it

8) Create a custom choice for the GeekRoller to randomly choose...
Desired Roll:Randomly choose between 4 given choices
Text In GeekRoller:1custom4{eenie;meenie;miney;moe}
Actual GeekRoller Result without comment: 1custom4{eenie;meenie;miney;moe} -> ( meenie) -> meenie
Actual result with comment: sample custom choice: 1custom4{eenie;meenie;miney;moe} -> ( meenie) -> meenie
(Note: this is a custom roll, and the 1 tells the roller to choose 1 item, the 4 tells it there will be 4 choices, and the text between the brackets and separated by ; are the choices)
Also note that accidentally putting emoticon text in the comments section creates an inadvertent emoticon in the comments after the roll (see the note on the last sample above).





One last thing... This is only the most basic of introductions to the geekroller. If you would like to know more information, you can read the much more comprehensive guide to the geekroller. You can find this guide here: Geek Randomizer guide
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  • 233056. lorddillon
  • 1d20 =
  • (15) =
  • 15
  • Mon Dec 24, 2012 3:06 am
  • [+]
  • 233057. lorddillon
  • 1d6 + 1d4 =
  • (1) + (4) =
  • 5
  • Mon Dec 24, 2012 3:06 am
  • [+]
  • 233058. lorddillon
  • 1d12+3 =
  • (8) + 3 =
  • 11
  • Mon Dec 24, 2012 3:07 am
  • [+]
  • 233059. lorddillon
  • 3d8+4d4 =
  • (5 + 7 + 2) + (4 + 1 + 1 + 4) =
  • 24
  • Mon Dec 24, 2012 3:07 am
  • [+]
  • 233060. lorddillon
  • 4d6L =
  • (6 + 3 + 5 + 6) =
  • 17
  • Mon Dec 24, 2012 3:07 am
  • [+]
  • 233061. lorddillon
  • 3dF =
  • ( -1 -1 +0) =
  • -2
  • Mon Dec 24, 2012 3:08 am
  • [+]
  • 233065. lorddillon
  • M8B =
  • Very doubtful =
  • Very doubtful
  • Mon Dec 24, 2012 3:09 am
  • [+]
  • 233066. lorddillon
  • 1custom4{eenie;meenie;miney;moe} =
  • ( meenie) =
  • meenie
  • Mon Dec 24, 2012 3:09 am
  • [+]
  • 233075. lorddillon
  • 1d20 =
  • (11) =
  • 11
  • sample 20 sided
  • Mon Dec 24, 2012 3:42 am
  • [+]
  • 233076. lorddillon
  • 1d6 + 1d4 =
  • (5) + (2) =
  • 7
  • sample six plus four
  • Mon Dec 24, 2012 3:42 am
  • [+]
  • 233077. lorddillon
  • 1d12+3 =
  • (7) + 3 =
  • 10
  • sample basic modifier add
  • Mon Dec 24, 2012 3:43 am
  • [+]
  • 233078. lorddillon
  • 3d8+4d4 =
  • (7 + 3 + 7) + (2 + 1 + 4 + 4) =
  • 28
  • sample multi-dice add
  • Mon Dec 24, 2012 3:43 am
  • [+]
  • 233079. lorddillon
  • 4d6L =
  • (2 + 5 + 4 + 6) =
  • 15
  • sample AD&D stat roll
  • Mon Dec 24, 2012 3:44 am
  • [+]
  • 233080. lorddillon
  • 3dF =
  • ( -1 -1 +1) =
  • -1
  • sample FUDGE roll
  • Mon Dec 24, 2012 3:44 am
  • [+]
  • 233081. lorddillon
  • M8B =
  • Don't count on it =
  • Don't count on it
  • sample eight ball question
  • Mon Dec 24, 2012 3:44 am
  • [+]
  • 233082. lorddillon
  • 1custom4{eenie;meenie;miney;moe} =
  • ( meenie) =
  • meenie
  • sample custom choice:
  • Mon Dec 24, 2012 3:45 am
  • [+]
  • 239762. Muzza
  • 1d6 =
  • (6) =
  • 6
  • Testing
  • Wed Jan 9, 2013 3:05 am
  • [+]
  • 239766. jatang
  • 1d12+3 =
  • (10) + 3 =
  • 13
  • Wed Jan 9, 2013 3:07 am
  • [+]
  • 247945. Ignotus17
  • Ygg =
  • ( Blue - 1) =
  • Blue - 1
  • Mon Jan 21, 2013 12:30 am
  • [+]
  • 247946. Ignotus17
  • 2d6r =
  • (4 + 5) =
  • 9
  • Mon Jan 21, 2013 12:32 am
  • [+]
  • 333882. Adverb
  • 1d20 =
  • (9) =
  • 9
  • Consulting the oracles as to my future success
  • Tue Apr 9, 2013 2:53 am
  • [+]
  • 343073. Spyro
  • 1d6+1d6 =
  • (2) + (5) =
  • 7
  • Fri Apr 19, 2013 12:31 pm
  • [+]
  • 343074. Spyro
  • 2d6 =
  • (4 + 4) =
  • 8
  • Fri Apr 19, 2013 12:32 pm
  • [+]
  • 404512. Tenpence
  • 1d8 =
  • (6) =
  • 6
  • Sat Jul 27, 2013 6:40 am
  • [+]
  • 408689. N/A
  • 4d10 =
  • (10 + 7 + 3 + 3) =
  • 23
  • testing
  • Mon Aug 5, 2013 9:49 am
  • [+]
  • 408690. N/A
  • 1d10 + 1d10 + 1d10 + 1d10 + 1d10 =
  • (7) + (6) + (7) + (5) + (1) =
  • 26
  • testing again
  • Mon Aug 5, 2013 9:50 am
  • [+]
  • 498793. Grotius
  • 1d100 + 3d20 =
  • (83) + (5 + 15 + 11) =
  • 114
  • Test
  • Thu Feb 6, 2014 3:24 am
  • [+]
  • 498794. Grotius
  • 1d8 + 1d12 + 1d100 + 4d100 =
  • (2) + (4) + (78) + (67 + 10 + 84 + 51) =
  • 296
  • Thu Feb 6, 2014 3:24 am
  • [+]
  • 502583. Cragstor
  • (1d20+7)+(1d8) =
  • ( (8) + 7 ) + ( (7) ) =
  • 22
  • Thu Feb 13, 2014 10:26 pm
  • [+]
  • 510290. chris_cheese
  • 2d8 + 1d12 =
  • (2 + 8) + (7) =
  • 17
  • Sun Mar 2, 2014 7:40 pm
  • [+]
  • 561172. DarkUberCommie
  • 1d20+5 =
  • (4) + 5 =
  • 9
  • Thu Jun 26, 2014 5:41 pm
  • [+]
  • 561625. Ixphotos
  • 1d6 + 1d6 + 3 =
  • (4) + (6) + 3 =
  • 13
  • Fri Jun 27, 2014 3:52 pm
  • [+]
  • 571144. Znirk
  • 2d6 - 3d6 =
  • (2 + 3) - (6 + 2 + 6) =
  • -9
  • subtraction test (Fiasco)
  • Fri Jul 18, 2014 3:33 am
  • [+]
  • 589805. heatherjberg
  • 1d10 =
  • (8) =
  • 8
  • Sat Aug 30, 2014 8:44 pm
  • [+]
  • 654437. Catch 22
  • 10d6 =
  • (1 + 5 + 4 + 6 + 5 + 6 + 5 + 3 + 4 + 5) =
  • 44
  • How many hits did the runner get?
  • Thu Jan 22, 2015 5:23 am
  • [+]
  • 895283. Jackal2k
  • 1d6 =
  • (6) =
  • 6
  • Thu Apr 21, 2016 2:09 pm
  • [+]
  • 895286. Jackal2k
  • 1d6 =
  • (5) =
  • 5
  • Thu Apr 21, 2016 2:10 pm
  • [+]
  • 1015486. N/A
  • 1d20 =
  • (1) =
  • 1
  • My roll with comment
  • Fri Jan 13, 2017 3:10 pm
  • [+]
  • 1015487. N/A
  • 1d20 =
  • (19) =
  • 19
  • Rolling 1d20, checking "validate"
  • Fri Jan 13, 2017 3:11 pm
  • [+]
  • 1086164. nueznada
  • 1d20 =
  • (15) =
  • 15
  • test
  • Sun May 7, 2017 3:35 pm
  • [+]
  • 1087879. Badger82
  • 1d100 =
  • (37) =
  • 37
  • Thu May 11, 2017 12:36 am
  • [+]
  • 1139062. N/A
  • 1d4 =
  • (1) =
  • 1
  • Mon Aug 21, 2017 8:57 pm
  • [+]
  • 1222333. John Graham
  • 1d10 =
  • (10) =
  • 10
  • Wed Jan 10, 2018 7:22 pm
  • [+]
  • 1233391. Lassimer
  • 1d20 =
  • (10) =
  • 10
  • Wed Jan 31, 2018 7:10 pm
  • [+]
  • 1233396. Lassimer
  • 1d8 =
  • (5) =
  • 5
  • Smack that goblin!
  • Wed Jan 31, 2018 7:10 pm
  • [+]
  • 1251105. siddhig
  • 2d6 + 1 =
  • (5 + 4) + 1 =
  • 10
  • Test roll
  • Thu Mar 1, 2018 12:14 am
  • [+]
  • 1253184. Jcvale
  • 1d20+2 =
  • (9) + 2 =
  • 11
  • philbo's Initiative Role
  • Mon Mar 5, 2018 2:31 am
  • [+]
  • 1335219. Dunheved
  • 1d12 =
  • (11) =
  • 11
  • Fri Aug 24, 2018 7:51 am
  • [+]
  • 1335220. Dunheved
  • 1d12+3d6 =
  • (6) + (1 + 3 + 3) =
  • 13
  • testing adding two dice at once
  • Fri Aug 24, 2018 7:52 am
  • [+]
  • 1433386. FreakyTiki
  • 1d12 + 1d100 + 1d10 =
  • (3) + (96) + (10) =
  • 109
  • Fri Mar 15, 2019 7:13 pm
  • [+]
  • 1436882. Rezbak390
  • 2d8 + 1d10 =
  • (4 + 1) + (4) =
  • 9
  • testing this out
  • Sun Mar 24, 2019 4:47 am
  • [+]
  • 1436883. Rezbak390
  • 1d4 + 1d6 + 1d8 =
  • (1) + (2) + (3) =
  • 6
  • Sun Mar 24, 2019 4:48 am
  • [+]
  • 1497006. N/A
  • 1d12+ 1d6 =
  • (5) + (6) =
  • 11
  • Test
  • Sat Aug 10, 2019 10:18 pm
Dave Mansell
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Very helpful thread, thanks. However, I don't see the [+] Dice Rolls button under this post, nor under a few others on RPG geek that seem like they should have that. Am I missing something? (I'm in Chrome on a Mac, if that matters.)

doing a sample roll 1d6 = (3) = 3
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  • 238251. Wilikai
  • 1d6 =
  • (3) =
  • 3
  • doing a sample roll
  • Mon Jan 7, 2013 2:58 pm
  • [+]
  • 1305433. darnheather
  • 1d6 =
  • (6) =
  • 6
  • Wed Jun 6, 2018 3:17 am
  • [+]
  • 1335221. Dunheved
  • 1d12 + 3d6 =
  • (10) + (2 + 4 + 6) =
  • 22
  • combo test
  • Fri Aug 24, 2018 8:03 am
DMSamuel
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You will only see that is there are rolls in the post.

So... I wont roll here and you wont see one, and then I will roll in the next one and you will see it.
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DMSamuel
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Roll sample thread:
1d20 = (3) = 3
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  • 238252. lorddillon
  • 1d20 =
  • (3) =
  • 3
  • Mon Jan 7, 2013 2:59 pm
Dave Mansell
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I don't see it under either post
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Wilikai wrote:
Very helpful thread, thanks. However, I don't see the [+] Dice Rolls button under this post, nor under a few others on RPG geek that seem like they should have that. Am I missing something? (I'm in Chrome on a Mac, if that matters.)

Wilikai previously rolled 1d6 = (3) = 3 (doing a sample roll)

It might be a configuration in your browser. I am using chrome as well, but on a PC, so I am little help there.
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Jeff G
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I'm on a PC with FF 17.0.1 and I see the dice rolls fine.
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Just looking into PbF games here on the Geek and wanted to try out the dice roller to see if I can get Savage Worlds rolls to work well.

d6 trait plus Wild Die
2d6lr = (6(+ 1) + 4) = 7
2d6, exploding, drop the lowest. That seems to work ok (without seeing the result yet).

How about for a d8 trait?
Getting a roll of d6 + d8 is easy enough but I'm having difficulty dropping the lowest die from a roll with different die types. Maybe it can only be done as 1d6r + 1d8r 1d6r + 1d8r = (3) + (5) = 8 then manually look at the individual dice results? Is there something I'm missing?...

Edit: Checking out editing after posting. So I can post with dice rolls, submit, see the results (7 and 5 in the examples above), then edit to continue writing once I know the results.
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  • 249347. Ignotus17
  • 2d6lr =
  • (6(+ 1) + 4) =
  • 7
  • Tue Jan 22, 2013 8:32 pm
  • [+]
  • 249350. Ignotus17
  • 1d6r + 1d8r =
  • (3) + (5) =
  • 8
  • 1d6r + 1d8r
  • Tue Jan 22, 2013 8:44 pm
He went overloading on testing and coding and his name was
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Ignotus17 wrote:
So I can post with dice rolls, submit, see the results (7 and 5 in the examples above), then edit to continue writing once I know the results.
That's the most appropriate thing to do. At the moment the Geek Randomizer can drop dice only if they're of the same type. The functionality to do so for mixed dice isn't included. Checking the results after the roll is the easiest workaround.
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jvdv wrote:
previously rolled 8d10c[8,1] = (10, 7, 1, 5, 1, 6, 6, 7) = -1 (nWoD test)

I don't think the Geek dice roller is really suited for nWoD... I can't see individual rolls, it's too opaque for me.

Has anyone used the Geek dice roller for an nWoD campaign?
If you click the result, you can see the individaul rolls
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Karl Larsson
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I think it has its own kind of roll

8story = (5, 1, 7, 9, 4, 9, 10, (5) 3) = 2
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  • 408697. karlkrlarsson
  • 8story =
  • (5, 1, 7, 9, 4, 9, 10, (5) 3) =
  • 2
  • Mon Aug 5, 2013 10:06 am
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We used '8d10rr[10]c[8]' in a PbF nWoD game.
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Karl Larsson
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The story dice I use above works the same way.
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Nope, they count ones as failures - this was the feature of classic WoD, if I get it right.
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Karl Larsson
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Ha, you are right. Strange then that it is labeled as Storyteller, that is sort of the name of the new system.
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I think the new one is called "Storytelling".
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Dice rolling experiment
A 1 1d20 = (6) = 6
B 1 1d20 = (8) = 8
I have added two separate dice rolls of d20 above. How do they turn out?
Like a charm. a 6 and an 8. So to do separate dice rolls where you are building success dice you can add separate roll tags.

The geek functionality could be improved to allow you to check on just displaying the rolls as games with dice pools could get tedious.

Wait! RTFM:

http://rpggeek.com/wiki/page/Geek_Randomizer_Guide

2 d20 - success for each on a 10+ : 2d20c[10] 2d20c[10] = (10, 4) = 1

So, typical Arkham Horror boardgame example : roll 5d6, on 5 or 6 you get 1 success:

5d6c[5] - successes : 5d6c[5] = (1, 6, 4, 5, 1) = 2
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  • 491871. DanDare2050
  • 1d20 =
  • (6) =
  • 6
  • 1
  • Sat Jan 25, 2014 1:58 am
  • [+]
  • 491872. DanDare2050
  • 1d20 =
  • (8) =
  • 8
  • 1
  • Sat Jan 25, 2014 1:58 am
  • [+]
  • 491946. DanDare2050
  • 2d20c[10] =
  • (10, 4) =
  • 1
  • 2 d20 - success for each on a 10+ : 2d20c[10]
  • Sat Jan 25, 2014 7:35 am
  • [+]
  • 491947. DanDare2050
  • 5d6c[5] =
  • (1, 6, 4, 5, 1) =
  • 2
  • 5d6c[5] - successes :
  • Sat Jan 25, 2014 7:40 am
Jarrett Perdue
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trying a modified die roll 1d20-1 = (9) - 1 = 8

and another 2d4-2 = (3 + 4) - 2 = 5

1custom4{todd;martha;blake;evon} -> ( todd) -> ( todd)
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  • 512961. Ted Sandyman
  • 1d20-1 =
  • (9) - 1 =
  • 8
  • trying a modified die roll
  • Thu Mar 6, 2014 6:54 pm
  • [+]
  • 512962. Ted Sandyman
  • 2d4-2 =
  • (3 + 4) - 2 =
  • 5
  • Thu Mar 6, 2014 6:54 pm
  • [+]
  • 545243. Ted Sandyman
  • 1custom4{todd;martha;blake;evon} =
  • ( todd) =
  • ( todd)
  • Mon May 12, 2014 12:12 am
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Wilikai wrote:
I don't see the [+] Dice Rolls button under this post, nor under a few others on RPG geek that seem like they should have that.
There is an account setting that affects this.

Click here to get to your Account Manager,
(or go through the top bar, My Geek > Account)

In the Forums section click into Forum Settings (Timezone, etc.) and then tick Show Rolls block on Replies.

Hit the Save Forum Settings button.


This should fix things.
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