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Subject: Dark Heart of the Amazon IC Thread rss

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DMSamuel
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Welcome to the Dark Heart of the Amazon, a Hollow Earth Expedition Campaign.

Before you get started, please go to the Dark Heart of the Amazon OOC thread and paste your PC information there. Also, bookmark that page so that you can reference it when needed.

This is the IN CHARACTER Thread for Dark Heart of the Amazon. Please subscribe to this thread; for future ease of locating it I recommend using a quicklink.

This thread is specifically for IN CHARACTER actions and conversations. In this thread you should put in quotes and either bold or colorize what your PC is saying. You can describe the PC’s actions in regular color and non-bold text.

To perform rolls for the game we will use the in-thread dice-roller. When you describe dice rolls and any questions or comments related to those rolls (i.e. not something your PC is saying or doing) please do that in greyed out text - this is easiest to perform by typing this: [ color=grey ] text you want to ask about + roll [/color ] but without the spaces. It will turn out like this: Sample text + note. For further examples of what this should look like, please see this excellent play by post thread: wavemotion’s game.

The Out Of Character thread has been put up and in it you can ask questions, clarify rules, discuss things amongst yourselves (tactics, plans, etc.).

RULES FOR THE PLAY-BY-POST GAME:

1. Posting Schedule: players should post a minimum of once every 3 days. More is preferred, but I understand the difficulties of posting more than once every day or two. I will be online every day and will check and respond to anyone who has performed an action or asked a question. Generally once everyone has responded to a situation, we will move on even if 3 days has not passed.

2. If a player misses the posting deadline, the game will go on and that person will be skipped. If this happens in the middle of combat the PC misses their turn. If it happens during a role-playing or decision making point, then that PC is assumed to remain quiet and assent to whatever decision the other PCs have come to.

3. If a player knows they are going to be out of internet range for an extended period, they can arrange for another player to post for their PC if they feel it necessary. This is at the discretion of the two players and the DM will okay it with a word of approval from BOTH players.

4. This should go without saying in this group, but please be respectful towards your fellow players and the DM. This game is meant to be fun and I’d like to keep it that way. I know none of you really need this reminder, but it is better to have it as a general rule than not mention it.

5. I am basically running this Rules as Written, but there may be small areas where I will change something or make a judgment call to house-rule something. I will let you know in advance if I do so, or it will be as a result of one of you asking about something.

6. Please feel free to ask me anything else that you would like to know.
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Okay, so you have all been given information about how you came to be invited to this particular event. One of you has requested a particular action and I think it is a good time to go over some rules/mechanics stuff for the game. Since I know that at least one of you doesn't have a core book, the first time something comes up, I will be doing a short overview of how to resolve it, just like I did here.

---

The player who runs Arthur Valentine wants to look into someone and find out more information about them. He has stated that Arthur is going to go to the library and also use a contact person he knows to find out more information about this person.

I figured I would spell this out so that everyone can see how simple tasks are resolved in HEX.

For this task, the investigation skill will be used to try and figure out more about this person of interest.

Intelligence is the stat used for investigation. Since Arthur isn't trained in investigation, his skill rating is:

Intelligence stat - 2 = 0 (this is his current dice pool)

Normally a PC would automatically fail a task in which they have 0 dice in their pool, but there are modifiers to apply.

Since Arthur is taking his time (which he has plenty of) and he is using the library and asking a personal contact for information, he will get extra dice.

So Arthur's dice pool for this task is:

0 (skill rating) + 4 (all the time he needs) + 2 (library and newspapers) + 2 (personal contact) = 8 dice

So what does this mean? To understand it you need to know how some things are determined...

Every task in HEX will get a difficulty rating assigned to it. That is a measure of how difficult the task is to accomplish. In this case, the task is rated tough and so has a rating of 3. This is picked by the GM and is based on a variety of factors.

The number of dice one rolls to determine the outcome of a character's action is called the dice pool.

A skill level represents how much time you spent learning the topic, this doesn't directly translate to a dice pool - is used to help determine your dice pool. your skill level is what you buy during character generation when you pick your skills. Here is a chart:

Skill Level / Skill Rating
0 / Base Attribute-2
1 / Base Attribute+1
2 / Base Attribute+2
3 / Base Attribute+3
4 / Base Attribute+4
5 / Base Attribute+5

A skill rating represents how much experience a character has in a particular area. This is how many dice you have in your pool.

How is success determined?

You roll 1d6 for each die in the dice pool. Every even number that comes up is a success. So in this case, Arthur Valentine gets to roll 8 dice and hope to roll 3 or more even numbers.

Because of the way the dice roller works on RPGGeek, the best way to do this with the most straightforward results is to just add d6 roll for each die you have in the pool on a separate line and then we can see successes and failures quickly and easily.

For example, if my dice pool is 4, I would do it like this:
first 1d6 = (1) = 1
second 1d6 = (5) = 5
third 1d6 = (1) = 1
fourth 1d6 = (3) = 3
This netted me 0 successed, wow - I hope you all roll better!

That's about it for the basics. Arthur can make his rolls now and I will let him know the outcome. (please roll in your own post)
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  • 50175. lorddillon
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1:1d6 = (2) = 2
2:1d6 = (6) = 6
3:1d6 = (5) = 5
4:1d6 = (4) = 4
5:1d6 = (2) = 2
6:1d6 = (2) = 2
7:1d6 = (1) = 1
8:1d6 = (2) = 2
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  • 50196. Jamesbv7
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DMSamuel
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Jamesbv7 wrote:
1: Jamesbv7 previously rolled 1d6 = (2) = 2
2: Jamesbv7 previously rolled 1d6 = (6) = 6
3: Jamesbv7 previously rolled 1d6 = (5) = 5
4: Jamesbv7 previously rolled 1d6 = (4) = 4
5: Jamesbv7 previously rolled 1d6 = (2) = 2
6: Jamesbv7 previously rolled 1d6 = (2) = 2
7: Jamesbv7 previously rolled 1d6 = (1) = 1
8: Jamesbv7 previously rolled 1d6 = (2) = 2

So that is 6 successes (6 even numbers rolled).

That is a success, plus 3 additional. That is, you rolled 3 successes over the difficulty rating, which makes it a Major Success.

Here is a chart that details the degree of success for action resolution:

Success vs difficulty / Degree of Success or Failure
+5 or more / Amazing Success
+4 / Exceptional Success
+3 / Major Success
+2 / Complete Success
+1 / Simple Success
0 / Minor Success
-1 / Simple Failure
-2 / Complete Failure
-3 / Pitiful Failure
-4 / Dreadful Failure
-5 or more / Abysmal Failure


These words do not translate to something hard and fast, instead they are usually role-played out.

For example, let's say you are driving a car and are trying to make a sharp turn at very high speeds while being chased by a villain - let's say the action has a difficulty rating of 4.

You roll 4 successes = minor success = you manage to make the turn and don't crash into anything, everyone is okay, but the villains also make the turn - they don't gain on you, but they do continue to follow.

You roll 8 successes, that is 4 over the difficulty rating = Exceptional Success = you make the turn with lots of skill and finesse, no one is hurt. The villain's car crashes as it tries to follow you, and you are able to make a complete getaway with no chance of the enemy being able to follow you.

You roll 1 success = 3 under = pitiful failure = As you try to turn the corner your rear left tire blows out, sending the car out of control. you skid out of control and stop the car just as the villains come around the corner. You can try and make a run for it or take a stand. The villains are gaining on you rapidly.
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Okay, let's get this party started...


As you make your way to Rockefeller Center to attend the Balloon Gala, you see several limousines and handsome cabs dropping off well-to-do attendees. The management has gone all out for this event, putting out the red carpet and arranging for the press to get promotional pictures of dignitaries entering the building. You see several women dressed in expensive fur being escorted by men in tuxedos.

At the front door you are stopped by a doorman in a starched grey uniform. The man consults a list and takes your ticket. "Welcome to Rockefeller Center, please take the elevator to floor 65. You will be greeted at the door and shown to your seat."

When the elevator doors open you get an immediate view of the cavernous Rainbow Room. The spacious restaurant features a revolving dance floor:



As the band orchestra starts to play, several couples make their way to the dance floor and dance on the round, wooden, intricately designed, revolving dance floor.



A view of the New York City skyline can be seen from the left side of the room. The breathtaking view of the city lends an excited air to the event and you see several tables occupied by people simply staring out at the cityscape.




A maitre'd approaches you and asks for your name. He then takes you to a table in the front left. The table is large and round, covered with a white tablecloth with water and wine glasses for each setting (6 settings total). As you get seated, a waiter comes to take your drink order. There are 6 place-settings, each with a tented name-tag placed in front of the plate. The names are:

Mr. James Corby
Mr. Arthur Valentine
Mr. Mason Knox
Dr. Randall Goodman
Dr. Sherman Sanders
Hon. Walter Granger



The restaurant soon fills to capacity and becomes louder as the band plays and people continue to dance. This goes on until 7pm, when a thin man with a microphone comes out in front of the orchestra. He quiets the crowd and welcomes everyone to the gala.

"Thank you all for coming. I am pleased to have you here with us tonight as we have a very special evening planned for you. With us tonight is a famous voice that I am sure you have all heard." He smiles and raises his hand to quiet the crowd, who have exclaimed in excitement before he has divulged who will sing for them. This should be no surprise as press releases already told all of NY who would be at the gala tonight.

"Yes, tonight we bring you America's Sweetheart of Song, Ruth Etting!" The crowd applauds for a minute or so and then the man continues, "But first, we will dine." He claps his hands and several waiters come through the swinging kitchen doors and start to place plates in front of every guest. The crowd applauds and then the murmur of dozens of conversations fill the air.

---

As the waiters bring the food out, a man comes and sits at the table in the empty place (designated for the Honorable Walter Granger, according to the nameplate). The man appears to be in his early 60s with silver hair and a thick mustache. While most other guests are in full formal tuxedos and evening gowns, this man wears a simple dark grey pinstriped suit with a bold red tie covered in geometric shapes. He appears more pedestrian than elegant in his suit, especially since the rest of you are wearing formal attire.

As he sits you see a fine watch chain hanging from his vest pocket. He takes a pair of glasses out of his breast pocket and puts them on to look at the plate of set down before him at the table. He shakes his head and takes a drink of red wine from the glass sitting in front of him.

He takes his eyeglasses off and puts them back in his pocket. He then stands and offers a hand to everyone at the table, introducing himself to each of you in turn. He has a deep gravelly voice, " Walt Granger, nice to meet you."

---

Feel free to role-play your conversation as you are all sitting at the table.

Please include a description of yourself with your first post, since this will be the first time you have all seen each other.
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Just another Steve
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Dr. Randall Goodman, Mr. Granger. The pleasure is all mine.

Dr. Goodman is a slightly built young man. His tuxedo has a decidedly new look or perhaps it's rented. He has dark hair and green eyes. His manner is calm and he seems self-assured. He is wearing an ostentatious ring on his right index finger, sort of a flat disc with an oriental dragon engraved in it.


Are any of these names familiar to me?
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sdonohue wrote:
Are any of these names familiar to me?

Dr. Sander's name is familiar to you - you may have met him at a scientific meeting at some point, but you are not extremely familiar with him. Most people consider him a quack, but of course, you suffer from the same stigma, so you don't put too much stock in what others say about a man's body of work.

James Corby may or may not be familiar to you, depending upon how much attention you pay to popular culture - he is a famous actor and was in the most popular movie this year. You have not met him previously.

Arthur Valentine and you have crossed paths on several occasions. Since your main research region is in the east, and he has run several expeditions and tours of the area, it is no surprise that you are acquainted. The extent of that acquaintance is for the two of you to decide and let me know - it can be anything from cheerful competition, to bitter disregard, to mere recognition, to close friendship - it's up to you.

Mason Knox... never heard of him

Walter Granger... never heard of him
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James Corby? The James Corby? Well of course you're him, you look just like him. I loved you in that circus movie! Whatever happened to the dwarf? I don't suppose I could talk you into signing an autograph for my niece? She'll be so impressed that I met you. Her name is Cora.

Clearly, Dr. Goodman is a fan.
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Mason Knox is sitting in his assigned chair, surveying the room and its occupants. He wears a black, double breasted tuxedo with a very faint pin stripe. So faint, in fact, that you would have to be very close to see it. After looking over the guests, however, he sees no one that he would allow to be that personal with him.

His bright white shirt is crisp with starch. He wears a black bow tie, neatly secured around his neck. His shoes are a deep black, shined to almost a mirror finish. He perfected the technique in the Navy, and cannot bring himself to wear formal shoes that have not had hours invested in their appearance.

Mason's looks this man, presumably the Honorable Walt Granger, from head to toe, sizing him up. First impressions are important to Mr. Knox, as in his field, many men talk the talk, but very few can walk the walk when the time comes. Needless to say, he isn't very impressed with what he has seen thus far, except for one part. His eye is drawn to the chain hanging from his vest pocket. Mason has always been fascinated with watches and clocks since he was a boy, their mechanical beauty. He places his hand in his pocket and fiddles with his own pocket watch, wanting nothing more than to ask this man about the piece he carries.

Mason stands from his chair. Looking him in the eye, he shakes Mr. Granger's hand.

"Mason Knox, Sir. A pleasure to meet you."

Do I see anyone here that I know in the room? Am I familiar with anyone at the table?
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cyalume wrote:
Am I familiar with anyone at the table?

Not really.

It is possible that you have heard of James Corby, at the very least you see the response of the other gentleman at the table and realize that Mr. Corby is quite famous.


cyalume wrote:
Do I see anyone here that I know in the room?

Actually, across the room you see Howard Hughes sitting at a table with an eclectic group of people: Artie Shaw (band leader), Fiorello LaGuardia (current Mayor of NYC), Robert Cummings (actor and comedian), Charles M. Schwab (the steel titan, not the investor), and Richard Whitney (former president of the NYSE).

Other than that, the room is a veritable blur of people.
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Valentine stands up to shakes his hand.

"Its very nice to meet you? I'm Arthur Valentine although only my mother and ex-girlfriends call me Arthur."

Valentine Laughs like its the best joke in the world.

Arthur Valentine is a hansom man with tan skin and a friendly smile. He's the kind of man that if your friendly you like him instantly and if you are a grumpy man you dislike him instantly. He has a long scare across his check from a fight in Japan. He looks strong but is more of a runners build.

Valentine is wearing a very nice tux that is absolutely rented, and everyone can tell. He seems unconformable in it and is having a hard time sitting still. Valentine is much more at home in the jungle then in a ballroom. And very formal dinner is making him nerves. and he looks it a little
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As I look around the room, my eye meets with Mr. Hughes, and we exchange a smile and a nod at one another.

I turn my attention back to my own table.

"Gentlemen, as you can see from my name plate here, I am Mason Knox. Im not sure that Ive ever met any of you before, but that must change!

I offer my hand to each of them, giving a strong hand shake.
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Sherman enters the party with trepidation. His suit looks rented, not top-of-the-line. He is clean-cut, but he does not wear the suit with any confidence or comfort.

He scans the room, and take a look for anything that will put him at ease in this uncomfortable position, and takes a seat.
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I shake Sherman's hand.

"You look uneasy, Doctor. Is this not your sort of event? Or not your sort of people?"

"Try to relax, this should be a fine evening of entertainment and conversation. Have some wine."


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Sherman, fixing his suit, "No, the field is more my pervue than these wretched parties."
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"I do agree, Doctor. I would rather be covered in grease, wrenching on my latest design machine. However, it has been my experience that these wretched people are the best source of funding to continue one's work. What sort of work are you doing, Dr. Sanders? Where are your studies focused, if I may ask?
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I am in the field of cryptozoology. Did you know that the Loch-Ness monster is alive and well, and is not the only one of its kind. Whether it is actually just in the Loch is up for debate, but that species is alive and well. I have theories, too, that dinosaurs may be alive and well on this world as well. Just where, I do not know.
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" Now that would be something worth seeing. haha although you would need some Big guns for that run. haha
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With a laugh, I say"If it's big guns you need, I can build them to your specifications!"

"In all seriousness though, I am familiar with the photograph that some doctor supposedly took of the Loch Ness monster. It is interesting, to say the least. Have you any proof of such things existing, Doctor?

I raise one eye brow while I wait for the response.

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Dr. Goodman points out: Not everything can be proven with a photograph or a lab report.
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"Very true, indeed."

Directing my vision to Mr. Granger, I say "I am being rude, Mr. Granger, forgive me. How do you feel about such things? Do you believe these creatures exist?
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My research has yet to lead to a live specimen, but there are conclusive evidence everywhere we are that these creatures exist.
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If Barad would like James Corby to jump in here and say something that would occur before Granger speaks, that is fine, just post it and we can retcon things if we need to.

---

cscottk wrote:
My research has yet to lead to a live specimen, but there are conclusive evidence everywhere we are that these creatures exist.

sdonohue wrote:
Dr. Goodman points out: Not everything can be proven with a photograph or a lab report.

cyalume wrote:
"Very true, indeed."

Directing my vision to Mr. Granger, I say "I am being rude, Mr. Granger, forgive me. How do you feel about such things? Do you believe these creatures exist?



Mr. Granger was listening intently to the conversation with a slight smile on his face. At being asked the question, his smile widens and he leans in towards the rest of you. "Gentlemen, what would you say if I told you that you could be the ones to prove the existence of such things?"

Granger looks around and sees a man in a dark grey suit standing near the window, he snaps his finger and the man starts to move over to the table. Seemingly changing the subject, he says "Have you seen the LZ129? The Hindenburg, as they call it? This is why we are all here, yes?" As the man in the suit reaches your table, he leans in and listens as Granger gives him instructions. The man nods and walks away towards the blocked off area behind the orchestra bandstand.

"Burkhard will return and guide us to the ship. I trust you all would like to carry on this conversation in a place a little more..." Here he pauses, as if looking for the right word. "Private."
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"I would say... your probably a little of your nut and ya I defiantly want to hear more."

Smiling Valentine gets up and follows him.
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"The Hindenburg? Such a thing of beauty. I wish I could have helped design her. Shes similiar to this project I worked on in the Navy, but I wont bore you with those details. I would love to hear more of what you have to say, Sir. Please, give me one moment before we go.

I rise from the table, and move toward the table to Howard Hughes.

I want to ask Mr. Hughes if he has ever seen this man before, or knows anything about him.

Also, did I notice this man who was at the window before now? Does Mr. Granger have an accent, or can I tell anything about what he does or where he's from based on the interaction we've had so far?
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