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RPG» Forums » Site Related » RPGGeek News

Subject: Enter the 2018 R-A-N-D-O-M Design Challenge rss

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Caroline Berg
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the steep cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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As Clark Timmins said two years ago:

Random number generation has been a part of games since games were invented. The first dice yet discovered were d4, dating to the 24th century BC. Dungeons & Dragons (Woodgrain Box & White Box Sets) not only used a variety of dice (not included) but featured numerous random tables (to determine random monsters). The Strategic Review (Volume 1, Issue 1) - the first-ever issue of arguably the first-ever RPG periodical - presented a major system of random tables to generate dungeons for "solo" adventuring. These later were revised and reproduced in Dungeon Masters Guide (AD&D 1e). The trend, if anything, has only increased. More dice, more dice systems, and more random tables. One of the perpetually most popular items on RPGGeek is Mythic Game Master Emulator - it boils down to a random table.

Because September not only is Mold Awareness Month but also National Honey Month, it's time to have a random design challenge! Not to mention how the site keeps randomly going down...

mbmbThe Goalmbmb


In this challenge, your primary goal is to create and post a random table, by Monday, October 8, 2018. Anyone with an RPG Geek account can participate. The secondary goal is to have fun and become an internationally famous celebrity.

The Prizes

Those who complete the challenge will receive 8 mb enough to buy one random microbadge! I also will distribute any tips received equally among all participants.

The Details

To complete the challenge, you must:

A Create a random table and post it to this thread. Your random table should contain at least a dozen-ish items up to about a hundred-ish items (or more if it seems to be required). It doesn't have to be text but it can be. It can be an image, a map, a dice-drop table, any combination of these, or whatever you can imagine that includes a random determination process. It should have a reasonably "standard" method of use (all I mean by that is: 2d12 good, 2d16 OK, 2d37 not good).

B You can enter more than once if you'd like. To keep it sane, let's say no more than 2d2 = (2 + 1) = 3 entries per person.

X Your entry can be genre specific but should not be game system specific, unless it absolutely has to be. If it has to be, make sure you specify the game system in a clear way.

This contest is going to follow the "Be a Good Chap" code, popular on BGG (that other, "also-ran" site):

mb We're all good chaps, so behave
mb We're friendly, honest, and err on the side of being good to each other
mb If we make mistakes we own up, apologize, and make good as far as possible
mb We treat others as we'd want to be treated
mb We're here to have spiffing fun
mb We use the Oxford comma in all our sentences (this is Tyraziel’s rule and may not be impugned)
mb Good Chaps don't make public accusations

FAQ


Q: Can I participate in a group effort to complete the challenge? A: Yes. Please note all participants who want to be credited.

Q: Why does this go into October? A: Since we started late, I've randomly extended this beyond September!

Q: Will you be publishing a PDF of entries? A: I'm going to try! Though it might take me months to get it done...

With that in mind: if you want complete control over how your random table looks, then provide it in PNG or PDF format, for standard letter size paper. If you don't want your entry included, please so note in your post. The entry will be credited to whatever name you specify or to your user name if you don't specify.
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  • 1342023. adularia25
  • 1d6 =
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Azukail Games
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KNEEL BEFORE ZOD!
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Twenty Things to Find in a Victorian Pocket

1. Bon-Bon Box

2. Calling Card

3. Candle

4. Comfit Tin

5. Corkscrew

6. Fountain Pen

7. Gloves

8. Hat Pin

9. Hip Flask

10. Laudanum

11. Lucifers

12. Pastilles

13. Patent Medicine

14. Pipe

15. Playing Cards

16. Pocket Knife

17. Pocket Watch

18. Scent Bottle

19. Sealing Wax

20. Snuffbox
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Jim Parkin
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I don't know about the rest of you, but I DID come here because of Mold Awareness Month.
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Eric Jome
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Franklin
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Appearance of Magical Effects

Roll 3d12, applying one each to the column of your choice. Or roll 3d6 to choose columns, with 6 indicating no column.

Color
1 Shiny Red
2 Perky Orange
3 Ghostly White
4 Somber Grey
5 Glowing Blue
6 Sickly Yellow
7 Vibrant Purple
8 Forest Green
9 Glossy Black
10 Lustrous Gold
11 Muddy Brown
12 Bright Silver

Form
1 Radiating Waves
2 Jumping Bolts
3 Pulsing Orbs
4 Creeping Mists
5 Writhing Worms
6 Spinning Disks
7 Grasping Hands
8 Rotating Cubes
9 Straining Cords
10 Flying Polyhedra
11 Drifting Motes
12 Curling Arcs

Sound
1 Faint Crackling
2 Distant Chanting
3 Short Popping
4 Gentle Rustling
5 Sharp Snapping
6 Loud Hissing
7 Soft Murmuring
8 Ethereal Speaking
9 Thunderous Roaring
10 Dissonant Scraping
11 Musical Singing
12 Turbulent Flowing

Smell
1 Fresh Ozone
2 Mowed Vegetation
3 Rotting Flesh
4 Warm Baking
5 Fishy Seaside
6 Stale Air
7 Sweet Perfume
8 Blooming Flowers
9 Spicy Cinnamon
10 Suffocating Chemicals
11 Drifting Smoke
12 Savory Cooking

Feel
1 Hot as fire
2 Cold as ice
3 Wet as water
4 Dry as sand
5 Smooth as silk
6 Rough as bark
7 Soft as down
8 Hard as stone
9 Sharp as claws
10 Thick as mud
11 Tingling
12 Stinging
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Steffan O'Sullivan
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Plymouth
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"All history is made up. Good history is made up by good historians; bad history is made up by the others." -David Macaulay
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"We talked a little more of Milesians and Firbolgs; but I do not write what he told me here, as it is at variance with things I have written already, as is often the case with legend, whence comes a pleasing variety." -Lord Dunsany
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adularia25 wrote:
Not to mention how the site keeps randomly going down...

I'm impressed by your lack of paranoia in considering that random!
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Caroline Berg
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the steep cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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sos1 wrote:
adularia25 wrote:
Not to mention how the site keeps randomly going down...

I'm impressed by your lack of paranoia in considering that random!

I'm just impressed I got this posted a day later than I wanted... after having it eaten twice by the site going down! shake

I still don't have full functionality either... posting is slow, and some threads don't load for me... ugh.
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Alex Bokser
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Pardes Hanna
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At last! Ok, brace yourselves... I have a few tables coming up.
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Alex Bokser
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Foreboding Omens in the Sky:

1) A falling star suddenly stops, becoming immobile.
2) Sudden solar/lunar eclipse, only lasting for a few seconds.
3) Following the rain, a black rainbow appears in the sky.
4) Sudden snow/hale, for no apparent reason, on a warm day.
5) Several stars join together, forming a brighter star, which then starts moving "down", seemingly dissapearing beyond the horizon.
6) Raining animals.
7) Raining blood.
8) A red moon rises in the night sky.
9) Lightning which remains distinctly visible for several seconds.
10) Thunder which remains audible (maintains its "loudness") for several seconds.
11) The sun suddenly loses its heat and freezes; it becomes possible to stare directly at it. The effect lasts for a few seconds.
12) No celestial bodies are visible in the day/night sky.
13) A single, continuous megacloud suddenly forms, covering the entire sky.
14) As the wind suddenly picks up, loud voices speaking distinct words are heard. The effects only last for a few seconds.
15) A sudden darkening of the sky occurs, accompanied by a strong foul odor. Both effects last for several seconds.
16) The clouds change their formation, creating a new cloud which uncannily resembles a skull.
17) Suddenly losing their ability to fly, birds start falling from the sky, dying upon impact.
18) Ominous laughter/wolf howls suddenly fill the air, entirely blocking out any other sound. The effect only lasts for a few seconds.
19) Unfathomably, day instantly turns to night.
20) Numerous ball lightning suddenly form around the party members, circling and swerving around them. The effect lasts for a few seconds.
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Alex Bokser
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Unforeseen Side Effects of Strolling through the Big City's Bustling Streets:

1. A shopkeeper who's certain one of the party members is a thief who had very recently stolen goods from his shop loudly alarms everyone to the threat, and the city watch is suddenly after you.

2. A stray cat has decided to stick to the party, and yelling at or even kicking it don't seem to make it change its mind.

3. A self-proclaimed prophet who has drawn a small crowd notices the party and points at a certian party member, claiming her/him to be the new messiah.

4. Another group of adventurers passes by the party. Both parties notice each other, and the other group's fighter (quite inebriated, apparently) quickly gets confrontational.

5. A street urchin who has unsuccessfully tried to pick one of the party members' pocket is hit and injured by a passing cart while making his escape.

6. A party member suddenly notices a dear childhood friend walking by only a few feet away, and it seems that life has not been kind to him/her.

7. The sound of sweet music draws the party to a side street, where they see... an abandoned baby crying (the music abruptly stops the moment the party notices the baby).

8. Bartering with the party, an obviously foreign merchant keeps telling his fellow trader over at the next booth what a great deal he's about to strike with "these suckers". Unbeknownst to him, one of the party members actually speaks his exotic language..

9. Making their way through the crowd, a letter suddenly drops onto one of the party members' hair. Reading it, the letter appears to be part of an ongoing correspondence regarding an important business transaction planned for that evening, and the location is disclosed.

10. A passing wagon splatters mud all over several party members.

11. Looking for a certain destination, the party asks an innocent looking Halfling trader for directions and ends up at the local (clandestine) temple of Asmodeos... Odd, ominous noises are heard emanating from within.

12. A passer-by coughs on a party member and, next thing he/she knows, 1d4 days later they're too weak and sick to get out of bed.

13. Turning a corner, the party sees a crowd gathered around a lute-playing Elven bard. Noticing the party, the bard nods and, with a cheeky smile, continues singing, changing his lyrics and improvising a new song about the party's "heroic" deeds, portraying each party member in a humorous, ridiculous light, much to the crowd's amusement.

14. The son of one of the city's rulers, accompanied by his personal bodyguard on one of his rare visits to the marketplace, is only a few feet away from the party when, angered by a local trader's reply, he suddenly punches (and injures) the poor man, nonchalantly walking on.

15. Lucky you! A party member notices a bright, gleaming stone lying next to a cart, unnoticed by anyone. Its worth is 5d10 GP.

16. The party comes across an all-male/all-female religious procession, loudly calling everyone to join them outside the city walls for a big midnight celebration honoring their deity.

17. Passing through the busy marketplace, a certain spice's exotic fragrance proves to be a bit too much for the party (or at least for some party members). Character speech is to be accompanied by (preferably theatrically exaggerated) sneezes for 1d6 minutes.

18. As the party passes a tavern, the door opens and several ruffians walk (or are thrown) out, engulfing the party in a violent, drunken brawl.

19. A party member's significant ex, long unseen, passes by the party, not noticing his/her former lover. The party member, however, does notice the ex.

20. A trinket seller whose stall the party are now at makes an unexpected offer: he will let the party in on a big secret, for the meager sum of... 10GP. Upon receiving his payment (in case the party has decided to pay), he proceeds to recite a short (and rather sentimental) poem, followed by a (very cliche) wise old saying.
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Alex Bokser
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Minor Consequences of Combat:

1. Temporary blindness (lasting 1d4 hours)
2. Temporary amnesia (lasting 1d4 days)
3. Temporary deafness (lasting 1d4 hours)
4. Broken rib
5. Broken nose
6. Vomiting due to sustained injury (lasting 1d4 hours)
7. Black eye
8. Torn backpack
9. Temporary limp (lasting 1d4 days)
10. Missing shoe/boot
11. Broken middle finger of right/left hand
12. Strained muscle
13. Torn earlobe
14. Broken right/left toe
15. Broken tooth
16. Torn lip
17. Ripped hair
18. Torn clothes
19. Missing piece of jewelry (watch/necklace/piercing/ring, etc.)
20. Torn/ripped eyebrow
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Alex Bokser
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Ok, that's it... for now ninja sauron
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Clark Timmins
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West Jordan
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So stop your cheap comment, 'cause we know what we feel...
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My sticky paws were into making straws out of big fat slurpy treats - incredible eight-foot heap / Now the funny glare to pay a gleaming tare in a staring under heat involved an under usual feat
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36 Pirate-y Phrases

1 - Ahoy, matey. (hello, friend)
2 - Ahoy, the doxie sports her dairy. (she's showing her bosom)
3 - Alas, the mort was frenchified. (the prostitude gave me an STD)
4 - Alas, the wasp tipped me a token. (the prostitute gave me an STD)
5 - All hands hoay! (everybody get ready)
6 - Annie be a hempen widow (Annie's husband has been hanged)
7 - Annie be casting up accounts. (Annie's vomiting)
8 - Annie has the white swelling. (Annie's pregnant)
9 - Annie be three sheets to the wind. (Annie's quite drunk)
10 - Arr! (ahem)
11 - Arr, matey, show a leg. (hey, wake up)
12 - Avast! (hey)
13 - Avast, we was makin' feet for children's stockings (we were having sex)
14 - Aye, mateys, let's blow the man down. (let's kill him)
15 - Buss me blind cheeks. (kiss my butt)
16 - Come, now, mayhap it be time to go on account. (why not become a pirate?)
17 - Davey be having his air and exercise. (Davey is being whipped for punishment)
18 - Davey danced the hempen jig. (Davey was hung)
19 - Davey danced with Jack Ketch. (Davey was hung)
20 - Davey held criminal conversation with ye cap'n's own. (Davey had sex with the captain's wife).
21 - Die hard, Davey, die hard! (show no contrition as you're hanged)
22 - Fire in the hole! (I'm firing this cannon)
23 - Heave to. (stop)
24 - He'll kiss the gunner's daughter for it. (he'll be whipped for doing that)
25 - I be hornswaggled! (I've been cheated)
26 - I be laden to me plimsoll line. (I can't eat another bite)
27 - It be time to bring a spring upon me cable. (it's time to get out of town)
28 - Now mateys, heave ho! (put some effort into it)
29 - Peep the timbers on yon wench (look at her legs)
30 - Scupper that, thar! (throw that overboard)
31 - Shiver me timbers! (holy cow)
32 - Stand fast or ye'll be bilged on yer own anchor. (remain completely motionless)
33 - The rapscallion be swinging the lead. (the scoundrel is taking it easy)
34 - 'Tis time to take a caulk. (time for a nap)
35 - T'was a long lark in crack Jenny's tea cup. (I spent the night in a whorehouse)
36 - Yo, ho, ho! (hey)
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Chris Abbott
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What a 1980s thug may have on their person (2d8)

2 - 1d4 rounds of small calibre ammunition
3 - fake ID -OR- partial photograph
4 - claim ticket -OR- locker key
5 - ring -OR- bracelet (50% chance stolen)
6 - a partial packet of cigarette papers
7 - 1d4 candies -OR- gum (individually wrapped)
8 - loose change (d% cents/pence)
9 - an open packet of 'Kleenex' -OR- handkerchief
10 - a half-empty 'Bic' lighter
11 - I.O.U. (d% dollars/pounds)
12 - a wrist watch -OR- pocket watch (50% chance broken)
13 - credit card -OR- debit card (50% chance stolen)
14 - a <4" folding knife
15 - real ID -OR- keycard
16 - a billfold (d% dollars/pounds)
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Chris Abbott
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I succumbed to peer pressure and bought OverText, then couldn't think of anything clever to say.
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Keep going, you'll find no words of sage advice or solace here.
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adularia25 wrote:
I still don't have full functionality either... posting is slow, and some threads don't load for me... ugh.


[LAME IDEA]Try clearing your browser's local cache and cookies.[/LAME IDEA]
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Steffan O'Sullivan
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Plymouth
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"All history is made up. Good history is made up by good historians; bad history is made up by the others." -David Macaulay
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"We talked a little more of Milesians and Firbolgs; but I do not write what he told me here, as it is at variance with things I have written already, as is often the case with legend, whence comes a pleasing variety." -Lord Dunsany
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adularia25 wrote:
sos1 wrote:
I'm impressed by your lack of paranoia in considering that random!

I'm just impressed I got this posted a day later than I wanted... after having it eaten twice by the site going down! shake

Exactly. If that had happened to me, I would assume it was aimed at me.

...
Submission for the contest: (They were alphabetical - rearranged to get the long name in column six so tabs work better.)

When the PCs need to find a biologist to answer some basic questions, they find someone with the specialty in:

Roll 1d6 for the column, and 1d12 for the row ("B." = "Biology"):

1 2 3 4 5 6
1 Acarology Anatomy Arachnology Arthropodology Astrobiology Bacteriology
2 Batrachology Bioarchaeology Biochemistry Bioengineering Biogeography Bioinformatics
3 Biomechanics Biophysics Biotechnology Botany Carcinology Biological anthropology
4 Cell Biology Cetology Chronobiology Cognitive B. Coleopterology Comparative anatomy
5 Cryobiology Ecology Entomology Epidemiology Phycology Dendrochronology
6 Ethology Evolutionary B. Genetics Gerontology Xenobiology Evolutionary psychology
7 Helminthology Herpetology Histology Ichthyology Immunology Human behavioral ecology
8 Lepidopterology Malacology Mammalogy Marine B. Microbiology Myriapodology
9 Myrmecology Neuroscience Oncology Ornithology Osteology Paleoanthropology
10 Paleobiology Paleontology Paleopathology Pharmacology Photobiology Developmental B.
11 Physiology Population B. Primatology Psychology Radiobiology Plant physiology
12 Structural B. Synthetic B. Systems B. Teuthology Theoretical B. Zoology


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Robb Minneman
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Jackasses? You let a whole column get stalled and strafed on account of a couple of jackasses? What the hell's the matter with you?
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Every year I ___________ this design challenge.

1. enjoy
2. am enthralled by
3. lose sleep over
4. find edifying
5. love
6. obsess over
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Joseph Hellar
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Random ways for a group of adventurers to first get together other then meeting in a tavern.

1- Took a adult education class on adventuring together and were partnered up at random for the graduation exercise, a trip to the local dungeon called...

2- All happened to meet in a turkish bath when it was attacked by…

3- Received a invite to a creepy old mansion for the reading of a will when it turns out that…

4- Suddenly they all find themselves at the entrance to a dungeon with a pile of dungeoneering gear and a letter saying it was destiny that they would all meet and explore this dungeon, but destiny is on vacation and expediency was covering for her, so...

5- Died under various circumstances and were resurrected by their patron gods to form a “dream team”, they awake with their stuff in a small, semi ruined shrine in the middle of…

6- The last medusa in the world is slain completing a ritual that restores everyone who has ever been petrified back to life. The players all are restored in a room where they have been collected by…

7- The players have all been enslaved at some point and have now been bought by someone who is offering to equip them and give them their freedom in return for…

8- Prisoners in a mine when they dig their way into a…

9- All grew up in the same orphanage after their home villages where tragically wiped out by...

10- A a crack commando unit is sent to prison by a military court for a crime they didn't commit. These characters promptly escaped from a maximum security stockade to a major city’s underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire...
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Jim Parkin
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Spleen23 wrote:
Took a adult education class on adventuring together and were partnered up at random for the graduation exercise, a trip to the local dungeon called...

I love this.
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Caroline Berg
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the steep cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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sos1 wrote:
adularia25 wrote:
sos1 wrote:
I'm impressed by your lack of paranoia in considering that random!

I'm just impressed I got this posted a day later than I wanted... after having it eaten twice by the site going down! shake

Exactly. If that had happened to me, I would assume it was aimed at me.

It was suspicious how every time I had free time to visit the geek this weekend and yesterday, it was down at those exact times... but minutes before leaving for my evening commute, it came back up...

Though, to be fair, I did read the thread where they said the site would be... experiencing difficulties all of last week, so I was somewhat prepared.
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Robb Minneman
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Jackasses? You let a whole column get stalled and strafed on account of a couple of jackasses? What the hell's the matter with you?
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Random motto generator (roll 1d10)

1. Always Faithful
2. Be Prepared
3. Do Your Best
4. Don't Be Evil
5. Live Free or Die
6. Pray and Work
7. To Serve Man
8. Truth
9. Who Dares Wins
10. Roll twice on this table


This one could probably use other ideas for expansion.
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Chris Abbott
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Keep going, you'll find no words of sage advice or solace here.
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2d8 Lame Excuses

2 - My (dog/sloth/robot) ate it.
3 - My arms don't reach that far in this jacket.
4 - But this is Tuesday, right?
5 - I didn't understand the pictograms.
6 - The (bus/train/velocipede/camel) broke down.
7 - (Someone) was in my way.
8 - I'm allergic to (pet hair/nutmeg/forced labour).
9 - Nobody showed me how to do that.
10 - (It) was like that when I got here.
11 - I had to convert from Metric.
12 - The (gun/porthole/zipper) was jammed.
13 - I missed that part of the school year.
14 - I couldn't hear you over the (vacuum cleaner/bagpipes/tortured screams).
15 - (Someone) told me to do it that way!
16 - I left my reading glasses on the (desk/dashboard/inflatable doll).

<this is what happens when your ideas flow faster than your fingers, and your second-guesses flow faster than your ideas> <- also lame
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Steffan O'Sullivan
United States
Plymouth
NH
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"All history is made up. Good history is made up by good historians; bad history is made up by the others." -David Macaulay
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"We talked a little more of Milesians and Firbolgs; but I do not write what he told me here, as it is at variance with things I have written already, as is often the case with legend, whence comes a pleasing variety." -Lord Dunsany
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robbbbbb wrote:
Random motto generator (roll 1d10)
...
5. Live Free or Die
...
This one could probably use other ideas for expansion.

I see you have my state motto on there. You could mine other state mottoes ... let me see. Oh my. There are some ... interesting ... state mottoes! Yours is about the opposite of mine in intensity: "By and by." I love it!

But it's hard to beat Michigan's, which even made it into the excellent fantasy novel _The Face in the Frost_ by Michigan author John Bellairs: Si quaeris peninsulam amoenam circumspice (If you seek a pleasant peninsula, look around you.)
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Caroline Berg
United States
Washington
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the steep cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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Annowme wrote:
Spleen23 wrote:
Took a adult education class on adventuring together and were partnered up at random for the graduation exercise, a trip to the local dungeon called...

I love this.

I played in a game where that was the premise. It was a great game! We ended up adopting a goblin that got picked on by his tribe.
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Oliver S
United States
Stafford Springs
Connecticut
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Other Travelers on the Road

1) 1d7 dwarfs, in search of their housekeeper
2) A croquet-playing queen and 1d12 members of her entourage, homicidal and dressed in red
3) A landbound pirate with an unreasonable fear of clocks, leading his crew on a crocodile hunt
4) A werebear and a werefox, both in hybrid form, eager for a contest
5) The future king and his absent-minded but powerful magician-tutor
6) A fur-clad devil and her two henchmen, seeking alternate transportation
7) The son of a murdered king and his two easy-going friends, on their way to exact vengeance
8) A vain hunter and his sidekick, expectorating
9) A street rat and his monkey companion, trying to keep one jump ahead of the lawman
10) Three fairies, on their way to a christening

(someone has probably already done something like this in a previous contest, right?)

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Caroline Berg
United States
Washington
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the steep cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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oberon166 wrote:
Other Travelers on the Road

(someone has probably already done something like this in a previous contest, right?)

Actually, no! Not with sly Disney references.
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