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RPG» Forums » General Discussion » Game Masters

Subject: Virtuacon '17 - Game Master Sign-ups! (Deadline 01-Oct-2017) rss

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Tyler Hudak
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GMs -I opened up game sign-ups at Warhorn.

Please do me a favor and go over there and sign up as the GM for your games. This will allow you to see who has signed up for your game and hopefully communicate with them.

Also, we are still taking new games. If you are interested in running something, please let us know as soon as possible!
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DMSamuel
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Time-Slot R: 08-Oct-2017 at 02:00 UTC
Game Duration: 4 hours
Adventure: Marches Adventure 1: High and Dry
Game: Traveller (Mongoose 2nd Edition)
Game Master: lorddillon (+SamuelDillon or @DMSamuel on twitter)
Genre: Sci-Fi
Brief: The Travellers are sent to retrieve an abandoned ship for the Scout Service.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll20 for images, Google Hangouts for audio and recording
On Air: This game WILL broadcast on-air
Maturity: 18+ Only
Seats Available: 5

Details
The Travellers are embarking on a new mission - to retrieve the Highndry (IISS S001642-C), an old Scout/Courier docked at the starport on Walston. The ship was abandoned by its former crew and is in need of basic repairs to fly again. Walston is a quiet, relatively dry planet with a thin atmosphere and a small population. To retrieve the ship the Travellers will have to engage with the locals, perform some basic repairs to make their ship travel-ready, and return to Starport Liberty on Flammarion. If they bring the ship back intact a full retrofit will be done at the expense of the Scout Service, and the ship will remain in the possession of the Travellers.
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DMSamuel
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Time-Slot T: 08-Oct-2017 at 06:00 UTC
Game Duration: 4 hours
Adventure: DCC #067: Sailors on the Starless Sea
Game: Dungeon Crawl Classics RPG
Game Master: lorddillon (+SamuelDillon or @DMSamuel on twitter)
Genre: Fantasy
Brief: Our intrepid party of commoners are sent to investigate strange noises coming from the cyclopean ruins near their small farming hamlet.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pre-Generated, Randomly Created PCs will be provided - each player will start with 4 PCs
Run on: Roll20 for images, Google Hangouts for audio and recording
On Air: This game WILL broadcast on-air
Maturity: 18+ Only
Seats Available: 4

Details
This is one of the classic DCC funnels!

Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.

But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul?

Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure!
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Tyler Hudak
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Added! Thank you!
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Jesse E
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I'm interested in GMing a game, but I don't see any information on the technology that is going to be used. Roll20?
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New and Improved
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lotcaster wrote:
I'm interested in GMing a game, but I don't see any information on the technology that is going to be used. Roll20?


Original Post wrote:
8. Decide how you will run the game. While we ask that the system must video based, please do not use any text-only systems (e.g. IRC, slack, etc). We are not requiring anyone to strictly use Google Hangouts, so you may use anything you want as long as it is free to everyone.
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Eric Kolb
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Time-Slot E: 07-Oct-2017 at 00:00 UTC
Game Duration: 4 hours
Adventure: Shadowrun: Anarchy - Mission A
Game: Shadowrun: Anarchy
Game Master: ProfessorQuirk (+Eric Kolb)
Genre: Cyberpunk
Brief: Crime and survival on the streets of DeeCee in Shadowrun's Sixth World.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll 20
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 6

Details
This is the FIRST of two unrelated missions being run by DC Shadow Lobby.

Shadowrun: Anarchy is a type-2 (rules-light, narrative focused) alternative ruleset of the famous Shadowrun cyberpunk RPG. This event is being organized by a Washington, DC based group of shadowrunners known as the DC Shadow Lobby and is set in DeeCee, the capital of the United Canadian and American States. We're putting on two missions for VirtuaCon - details and mission briefings to be detailed as we put the finishing touches on them!

This setting is a far cry from the familiar Seattle setting of Shadowrun, and yet should be a relatively quick adjustment for people familiar with the franchise.

Our missions are beginner-friendly; no previous experience with Shadowrun or Shadowrun: Anarchy required. We're targeting a 2-3 hour session with introductory explanation and familiarization as required.

Whether you think you're a novahot decker, wiz shaman, or an old-fashioned street samurai - you're cordially invited to come make some nuyen in the Sixth World, chummer!

(Art: Cyberpunk by anndr)
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Eric Kolb
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Time-Slot Q: 08-Oct-2017 at 00:00 UTC
Game Duration: 4 hours
Adventure: Shadowrun: Anarchy - Mission B
Game: Shadowrun: Anarchy
Game Master: ProfessorQuirk (+Eric Kolb)
Genre: Cyberpunk
Brief: Crime and survival on the streets of DeeCee in Shadowrun's Sixth World.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll 20
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 6

Details
This is the SECOND of two unrelated missions being run by DC Shadow Lobby.

Shadowrun: Anarchy is a type-2 (rules-light, narrative focused) alternative ruleset of the famous Shadowrun cyberpunk RPG. This event is being organized by a Washington, DC based group of shadowrunners known as the DC Shadow Lobby and is set in DeeCee, the capital of the United Canadian and American States. We're putting on two missions for VirtuaCon - details and mission briefings to be detailed as we put the finishing touches on them!

This setting is a far cry from the familiar Seattle setting of Shadowrun, and yet should be a relatively quick adjustment for people familiar with the franchise.

Our missions are beginner-friendly; no previous experience with Shadowrun or Shadowrun: Anarchy required. We're targeting a 2-3 hour session with introductory explanation and familiarization as required.

Whether you think you're a novahot decker, wiz shaman, or an old-fashioned street samurai - you're cordially invited to come make some nuyen in the Sixth World, chummer!

(Art: Cyberpunk City by artursadlos)
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Eric Kolb
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Time-Slot P: 07-Oct-2017 at 22:00 UTC
Game Duration: 4 hours
Adventure: Shadowrun: Anarchy - Mission A
Game: Shadowrun: Anarchy
Game Master: djmadeira (+DJ Madeira)
Genre: Cyberpunk
Brief: Crime and survival on the streets of DeeCee in Shadowrun's Sixth World.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll 20
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 6

Details
This is the FIRST of two unrelated missions being run by DC Shadow Lobby.

Shadowrun: Anarchy is a type-2 (rules-light, narrative focused) alternative ruleset of the famous Shadowrun cyberpunk RPG. This event is being organized by a Washington, DC based group of shadowrunners known as the DC Shadow Lobby and is set in DeeCee, the capital of the United Canadian and American States. We're putting on two missions for VirtuaCon - details and mission briefings to be detailed as we put the finishing touches on them!

This setting is a far cry from the familiar Seattle setting of Shadowrun, and yet should be a relatively quick adjustment for people familiar with the franchise.

Our missions are beginner-friendly; no previous experience with Shadowrun or Shadowrun: Anarchy required. We're targeting a 2-3 hour session with introductory explanation and familiarization as required.

Whether you think you're a novahot decker, wiz shaman, or an old-fashioned street samurai - you're cordially invited to come make some nuyen in the Sixth World, chummer!

(Art: Meet the agent by nkabuto)
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Eric Kolb
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Time-Slot Z: 08-Oct-2017 at 18:00 UTC
Game Duration: 4 hours
Adventure: Shadowrun: Anarchy - Mission B
Game: Shadowrun: Anarchy
Game Master: djmadeira (+DJ Madeira)
Genre: Cyberpunk
Brief: Crime and survival on the streets of DeeCee in Shadowrun's Sixth World.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll 20
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 6

Details
This is the SECOND of two unrelated missions being run by DC Shadow Lobby.

Shadowrun: Anarchy is a type-2 (rules-light, narrative focused) alternative ruleset of the famous Shadowrun cyberpunk RPG. This event is being organized by a Washington, DC based group of shadowrunners known as the DC Shadow Lobby and is set in DeeCee, the capital of the United Canadian and American States. We're putting on two missions for VirtuaCon - details and mission briefings to be detailed as we put the finishing touches on them!

This setting is a far cry from the familiar Seattle setting of Shadowrun, and yet should be a relatively quick adjustment for people familiar with the franchise.

Our missions are beginner-friendly; no previous experience with Shadowrun or Shadowrun: Anarchy required. We're targeting a 2-3 hour session with introductory explanation and familiarization as required.

Whether you think you're a novahot decker, wiz shaman, or an old-fashioned street samurai - you're cordially invited to come make some nuyen in the Sixth World, chummer!

(Art: City Square by blueroguevyse)
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Michael Ohl
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Time-Slot Q: 08-Oct-2017 at 00:00 UTC
Game Duration: 4 hours
Adventure: Power Unleashed
Game: Dungeons and Dragons 5th Edition
Game Master: Tabletopdad (Michael Ohl)
Genre: Desert High Adventure
Brief: A fallen star sets many forces scrambling to collect it. The last time this happened a new god was born.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll20 with Discord voice
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 5

Details
The sky was ablaze with a purple fire that fateful night before a streak came plummeting down to the Sarklan Desert. Now there are groups starting to form up ready to go and search out this treasure hoping for riches, fame, and maybe even the divine spark. But the lands are treacherous, filled with all manner of dangers for the unwary.

This adventure is going to feature 5 characters of level 9 on the trail of the fallen star for their own reasons. The game is set into the world of Midgard published by Kobold Press. The adventured is designed to be a fast paced, high-spirited race to the finish.
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Jacob Wood
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Time-Slot Y: 8-Oct-2017 at 16:00 UTC
Game Duration: 4 hours
Adventure: Survival of the Able
Game: Survival of the Able (unique system based on Fudge / Fate)
Game Master: Jacob Wood
Genre: Survival Horror, Medieval
Brief: The Black Death has come to your almshouse, and those it claims are rising as zombies.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Google Hangouts
Maturity: 18+ Only
Seats Available: 4

Details
The Black Death has come to your village. Everywhere around you people are succumbing to the plague. Quarantines are doing little to stem the tide of decay that is coming your way. Worst of all, you and the others in your almshouse have been left to fend for yourselves.

Oh, and did we mention plague victims are rising as zombies?

In Survival of the Able you’re a person with a disability living in a European almshouse when the Black Death comes to your town. Little is known about where the plague originated or how to stop it, but those who die from it are rising again—and they’re hungry for flesh. Since everyone else has succumb to the plague, it’s up to a handful of you to make your way out of town and away to safety.

Game system notes:
This game is built on a unique engine based on Fudge and Fate. Players of either game will find many of the mechanics familiar, but please try to leave your preconceptions at home.

In this game you will be playing as a person with a disability. Have fun, but be respectful. We will be using the "X-card."
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Darren Breidigan
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Does the game have to be VOIP?

Some people I mentioned this too would rather (a short) PbF.

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john Whyte
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Munkwunk wrote:

In this game you will be playing as a person with a disability. Have fun, but be respectful. We will be using the "X-card."


I'm curious - how do you use the X-Card via Voip?
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Kai S.
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jodokast wrote:
I'm curious - how do you use the X-Card via Voip?


The way we've always handled it is by simply posting an "X" in the text chat we're using alongside (Hangouts Text chat, Skype, etc).
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bhyeti wrote:
Does the game have to be VOIP?

Some people I mentioned this too would rather (a short) PbF.



Virtuacon is centered around VoiP games, yes. You could certainly run a PbF game here on the geek for those who might be interested, but I'm guessing it wouldn't be considered part of Virtuacon per say, as the con only lasts three days and a PbF game would probably not be completed in those three days.
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Darren Breidigan
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Mulligans wrote:
bhyeti wrote:
Does the game have to be VOIP?

Some people I mentioned this too would rather (a short) PbF.



Virtuacon is centered around VoiP games, yes. You could certainly run a PbF game here on the geek for those who might be interested, but I'm guessing it wouldn't be considered part of Virtuacon per say, as the con only lasts three days and a PbF game would probably not be completed in those three days.


Just a thought...it would take some three days to leave the tavern.snore
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David
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I hope I'm not too late with my sign-up. I've not really posted on RPGGeek before, but I happened to head to the homepage and saw the VirtuaCon thread and looked it over. Are there too many GMs? Seems like an unusual ratio of GMs to players.

Time-Slot N: 07-Oct-2017 at 18:00 UTC
Game Duration: 2-4 hours
Adventure: DDEX1-01: Defiance in Phlan (Adventurers League)
Game: Dungeons & Dragons (5th Edition)
Game Master: antodek (David)
Genre: Fantasy
Brief: Turmoil has erupted in the city of Phlan and brave adventurers are needed now more than ever.
Experience: None Required
Pre Gens: Pregenerated Characters Provided
Run on: Roll20 + Discord (voice required)
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 5

Details
Crimes and raids have been happening all over the city. Rumors on the street are of a growing cult with a dark purpose. The five powerful factions of the Realms are sending in operatives to assess and handle the situation. Join the fight by journeying to the lawless refuge of Phlan, a city on the banks of the Moonsea, and help the factions deal with the increasing tensions in the city.

We'll be doing the first 1-2 missions which are predominantly combat-based. The adventure is for characters of 1st or 2nd level (1st is preferred).

This adventure will be run as part of the Adventurers League. If you've never played AL before, there's the D&D Adventurers League Player's Pack, but basically you can just fill out a sheet at the end of the session that tracks your progress if you want to play more D&D in the organized play system.

If you've never made a D&D 5e character before, you must use a pre-generated character sheet.
Pre-generated character sheets are at http://dnd.wizards.com/articles/features/character_sheets
Pick any of the 16 pre-generated characters and use the 1st-level sheet.

If you are making a custom character, you must use https://orcpub2.com/

If you've never played D&D 5e before, checkout this video series: How to Play Dungeons and Dragons
The free Basic Rules for D&D 5e contain all the rules you need to get started without spending any money: http://dnd.wizards.com/articles/features/basicrules
For a quick intro, read the Introduction, Chapter 1, and Chapters 7-10.
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Tyler Hudak
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I'll add it in, but please advertise the game in as many places as possible to get players - we will do the same.

Yes, there are more GMs than players ATM. To be honest, I think its just timing where there aren't many players that can do a weekend game at the moment. However, we are still pushing forward!!!

antodek wrote:

I hope I'm not too late with my sign-up. I've not really posted on RPGGeek before, but I happened to head to the homepage and saw the VirtuaCon thread and looked it over. Are there too many GMs? Seems like an unusual ratio of GMs to players.

Time-Slot N: 07-Oct-2017 at 18:00 UTC
Game Duration: 2-4 hours
Adventure: DDEX1-01: Defiance in Phlan (Adventurers League)
Game: Dungeons & Dragons (5th Edition)
Game Master: antodek (David)
Genre: Fantasy
Brief: Turmoil has erupted in the city of Phlan and brave adventurers are needed now more than ever.
Experience: None Required
Pre Gens: Pregenerated Characters Provided
Run on: Roll20 + Discord (voice required)
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 5

Details
Crimes and raids have been happening all over the city. Rumors on the street are of a growing cult with a dark purpose. The five powerful factions of the Realms are sending in operatives to assess and handle the situation. Join the fight by journeying to the lawless refuge of Phlan, a city on the banks of the Moonsea, and help the factions deal with the increasing tensions in the city.

We'll be doing the first 1-2 missions which are predominantly combat-based. The adventure is for characters of 1st or 2nd level (1st is preferred).

This adventure will be run as part of the Adventurers League. If you've never played AL before, there's the D&D Adventurers League Player's Pack, but basically you can just fill out a sheet at the end of the session that tracks your progress if you want to play more D&D in the organized play system.

If you've never made a D&D 5e character before, you must use a pre-generated character sheet.
Pre-generated character sheets are at http://dnd.wizards.com/articles/features/character_sheets
Pick any of the 16 pre-generated characters and use the 1st-level sheet.

If you are making a custom character, you must use https://orcpub2.com/

If you've never played D&D 5e before, checkout this video series: How to Play Dungeons and Dragons
The free Basic Rules for D&D 5e contain all the rules you need to get started without spending any money: http://dnd.wizards.com/articles/features/basicrules
For a quick intro, read the Introduction, Chapter 1, and Chapters 7-10.
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Wow, we only have 6 days til Virtuacon! Kind of snuck up on me and I just checked Warhorn this morning to find that I have players in both my games, with room for one or two more in each.

I've got a ton of work to do to get ready!
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Does anyone know if there is still a dice roller on Google Hangouts?
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Tyler Hudak
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I'm not sure - I've typically used the roll20 interface for that. Let everyone know if you find one!


As an FYI to all GMs - I will be sending out notifications next week sometime to you to let you know who the players in your games are. This way you can communicate with them prior to let them know how to get into the game, etc. I thought Warhorn would allow you to do this, but apparently not. Lesson learned.
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David
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Mulligans wrote:
Does anyone know if there is still a dice roller on Google Hangouts?

Yep, still works. /roll 1d20 + 5
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bishie prince
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Not sure what timezone the deadline refers to, but last minute entry just in case!

Time-Slot N: 07-Oct-2017 at 18:00 UTC
Game Duration: 4 hours
Adventure: Quarantine of the Spellstalks
Game System: Spellbound Kingdoms
Game Master: bishie
Genre: Fantasy
Brief: Mysterious shapes have been seen moving through the quarantined southern section of Rithaign.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Character Provided
On Air: This game will broadcast on-air
Maturity: 18+ Only
Seats Available: 5

Details
Welcome to the Spellbound Kingdoms, where love and inspiration are as powerful as any sword, and where powerful magics threaten to unleash devastation with each spell cast. The game features an innovative social combat system and fast-paced martial combat that pits different fighting styles with varying strengths against each other.
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Sean Publius
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Getting it in before Midnight my Pacific Time Zone, if that works.
trevlix wrote:


Time-Slot F: 7-Oct-2017 at 2:00 UTC
Game Duration: 4 hours
Adventure: Dark Deeds in Last Hope
Game: Shadow of the Demon Lord
Game Master: seanpp (+Sean Phelan)
Genre: Dark Horror Fantasy
Brief: Citizens of Last Hope try to untangle a plot involving a valuable relic & dark magic.
Experience: None Required (Rules Taught as needed)
Pre Gens: Pregenerated Characters Provided
Run on: Roll20; we'll use Discord for audio & Roll20 for video.
On Air: This game will not broadcast on-air
Maturity: 18+ Only
Seats Available: 4

Details
In the western lands of the Northern Reach, in a small town called Last Hope, the citizens struggle against the creeping shadow that is falling across the land of Rul. Scoundrels, dark magic & a mystery confront these citizens of a place that had, up to this point, been untouched by the chaos sweeping the land.
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