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Subject: Needed: High Quality Icons for Polyhedral Dice Emoticons rss

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Dave Bernazzani
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It is just an illusion that the die on the 20 looks smaller than, say, the die for the 1. Because the numbers are more overpowering visually?
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Dave Bernazzani
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Kattvippa wrote:
shawnssica wrote:
Jonna - are you on the inner circle for this sort of thing?
I'm not, I think Dave is the one who's making the decision on this and then providing the chose images to Aldie
I'll be championing these through Aldie. I've been given a verbal approval which means something. Not everything, mind you... but something
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Since we were focused on the non d6 I forgot to say, they look like calculator buttons... They are fine, but they don't look like 'dice' per say.

This is awesome still and great work my friend!!!

I wonder if we can get these worked into the GDR? Perhaps an option where you use a standard dice it will put the geek codes for the imagery for you automatically?

Example (without imagery for illustration)

1d20+6 would translate to the d20 image for say 13 and then text for + 6.

That could look really cool!
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Shawn McCarthy
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Agreed about the dice roller. It would probably take a pass through the code - and not necessarily a trivial one - to update the method to catch an extra variable, a flag to say {image} like the deck options.
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shawnssica wrote:
Agreed about the dice roller. It would probably take a pass through the code - and not necessarily a trivial one - to update the method to catch an extra variable, a flag to say {image} like the deck options.

I would totally offer up my coding skills to make this happen. Dave do you know if Aldie has any appetite to allow this? I would be happy to relinquish any "extra grants" needed once I was done. Or if there was somehow a subset of code specific to GDR I could get my hands on from BGG to modify locally and pass to the coding force of BGG, for review and adoption. I also know how some can get about code sharing, so if this isn't possible I also understand that.

And I swear I won't write functionality like:

if (username == 'Tyraziel' || username == 'shawnssica'){ GDR.rollAwesomely();}
else if(username == 'Taen' || username == 'wavemotion'){ GDR.rollPoorly();}


Though, I can't confirm nor deny if such code already exists though....
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Shawn McCarthy
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Tyraziel wrote:
shawnssica wrote:
Agreed about the dice roller. It would probably take a pass through the code - and not necessarily a trivial one - to update the method to catch an extra variable, a flag to say {image} like the deck options.

I would totally offer up my coding skills to make this happen. Dave do you know if Aldie has any appetite to allow this? I would be happy to relinquish any "extra grants" needed once I was done. Or if there was somehow a subset of code specific to GDR I could get my hands on from BGG to modify locally and pass to the coding force of BGG, for review and adoption. I also know how some can get about code sharing, so if this isn't possible I also understand that.

And I swear I won't write functionality like:

if (username == 'Tyraziel' || username == 'shawnssica'){ GDR.rollAwesomely();}
else if(username == 'Taen' || username == 'wavemotion'){ GDR.rollPoorly();}


Though, I can't confirm nor deny if such code already exists though....

if .rollAwesomely() is coded in there, I'm not on the include list for it
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shawnssica wrote:
 

Just kind of wanted to check if this is the direction everyone is feeling. Dice here are 20px scale.
Thoughts, broad sense?

Getting back to this...

Shawn, I think there is two fixes needed to get to where we can plop this project into Dave's "inbox" and let him cajole the Inner Council into getting these into the system. Assuming you're still on board and all that jazz!

For the d8, I think if you make the outline, including the border of the facing edges beside the number, a bit darker or thicker, it would help it stand out more as an eight sider.

For the d20, as Dave had noted, I think making the numbers for 11-20 a bit smaller, so as to get closer to the size of the big single digits, would help them look more prettier!

Otherwise, I still think they look awesome and totally appreciate the work you have done so far, good sir!
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Dave Bernazzani
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And for the dFudge... maybe a little more dash on the minus.
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wavemotion wrote:
And for the dFudge... maybe a little more dash on the minus.

Oh no! Someone has vandalized Dave's microbadge area! shake

Edit: It's been fixed. Let's hope the vandals have been brought to justice.
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Mulligans wrote:
wavemotion wrote:
And for the dFudge... maybe a little more dash on the minus.

Oh no! Someone has vandalized Dave's microbadge area! shake

Seems a bit deflated to me! ninja
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Shawn McCarthy
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Thar we go...
Sizes further balanced,
lines darkened,
everything arranged toward an image-map.

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Excellent! You da man, Shawn!
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Shawn McCarthy
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Thanks thanks thanks
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Dave Bernazzani
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shawnssica wrote:
Thar we go...
Sizes further balanced,
lines darkened,
everything arranged toward an image-map.

Bigger size so I can see!
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Dave Bernazzani
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These look nice - do we have them in individual images? I think I need to give a ZIP or similar to Aldie with individual images so they can be loaded into the system. I know they usually prefer PNG but maybe they can take anything. I'll try to find out.
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Awesome!
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Hey if anyone has Photoshop and can dump them out as slices, I'll sling over the SVG file. Anyone? Bueller?
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Dave Bernazzani
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In order to get these into the system, I need individual PNG or GIF files for the developers. I think they prefer PNG but we'll deal with either.

Can we get them into individual image files (one file per die)? I can then send the .ZIP or similar to Aldie and finally get these in.
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Shawn McCarthy
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to-do listed

Unless someone scoops me or wants the SVG file and can just churn them out.
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shawnssica wrote:
to-do listed

Unless someone scoops me or wants the SVG file and can just churn them out.

Do you have a PSD, or can you export it to PSD? I just found my photoshop DVD, so I could help out this week, if this isn't done yet. Or you can pass me the SVGs and I can see if PS can handle it... GM me for my email address
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Dave Bernazzani
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Still eager to get these in... No rush but looking forward to having new icons for play-by-forum!
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Status Update?
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Dave Bernazzani
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Mulligans wrote:


Status Update?
None! I still need them in individual PNG format. One image per die. I can then submit them to the devs for inclusion.

Dave
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shawnssica wrote:
to-do listed

Unless someone scoops me or wants the SVG file and can just churn them out.

Tyraziel wrote:
shawnssica wrote:
to-do listed

Unless someone scoops me or wants the SVG file and can just churn them out.

Do you have a PSD, or can you export it to PSD? I just found my photoshop DVD, so I could help out this week, if this isn't done yet. Or you can pass me the SVGs and I can see if PS can handle it... GM me for my email address

Not sure where this leaves us, just trying to see this through.
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Shawn McCarthy
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Was hoping Ty could slice it up quickly but if we haven't heard back I guess that's still on hold. I'm currently chopping by hand.
This means there are occasional stray pixels and white BG instead of transparent.

D2/Coin

D4

D6 / DF



D8

D10

D12

D20
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