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Subject: PFS - Bearpaw's Masks of the Living God [IC] rss

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Kris Vanhoyland
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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OOC thread.

This is the IC (out-of-character) thread for a PFS sanctioned game, running through Masks of the Living God. For more information on Pathfinder Society Games on RPGG, check out our guild here.

Players:

Daniel Karpouzian
United States
Waverly
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Jalmari Raippalinna
Finland
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T'Leynti / Leonie
Netherlands
Oud-Beijerland
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James Bowyer
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Durham
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Nicholas Jaramillo
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Characters:


Character Player Class/Level Faction PFS #

Belmont Harrison karpouzian Magus 3 Cheliax 68635-5
Rufael cocuzzi Alchemist 2 Silver Crusade 87646-4
Xengold Stoutcloak jalava Rogue 2 Grand Lodge 92902-1
Jacob Danvil Narl Fighter 2 Andoran 52765-5
Mong Li reefgator Cleric 3 Silver Crusade 52660-2
Soren’thael the Blackh Hadda Ranger 2 Andoran 89983-2


Nitty gritty

- Aim for one post a day. I may bot you through combat if you take a long time to reply. Obviously if you're unable to post for a time just let me know and we'll work around it, not a problem.
- For combat, I'll post maps via Google drive that everyone can access and edit.
- Thumb every post, so if your character has nothing to contribute to the current scene, I know that at least you're following along.
- Post your character statblock in this thread, and make sure to include your PFS number and faction. I'll get the IC thread up this week.
- Subscribe to this thread and the IC thread when it goes up!
- Most importantly, have fun!

IC posts:

- Descriptive text for your character actions in plain black.
- "Character speech" for what your character says in bold and in quotes, possibly in a different color for every player.
- Thoughts what your character is thinking, italicized.
- OOC (use [ ooc ] [ /ooc ] tags, comes out grey) for OOC questions and information that is directly relevant to what is going on in game.
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Kris Vanhoyland
Belgium
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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I have loved the stars too fondly to be fearful of the night.
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Re: PFS - Bearpaw's Masks of the Living God - IC
A few days have passed since the events at the Crypt of the Everflame and life in the town is beginning to return to normal. The folks are still quite wary of the dark, worried that some overlooked undead fiend might stalk from the crypt.

Cygar, the local Pathfinder, has asked you to meet him by the docks this afternoon, and prepare for travel to the capital city of Nirmathas.

As you arrive, you find him waiting for you, standing in front of a large river barge.

"Greetings! I have contacted a friend in Tamran, named Reginar, who could help. He knows the city well and has been keeping an eye on masked followers of Razmir. I'd like you to travel there, and learn what you can about these tomb robbers, and if possible, recover the amulet fragments so they can be transported to the Grand Lodge for safekeeping."

Escorting you to the docks, he explains, "I have taken the liberty of booking passage for you on the Black Mist, a river barge run by captain Walren. The barge is headed straight for Tamran with a shipment of ingots from Skelt, and it will make the journey swift and easy. Find Reginar once you reach Tamran, and he will help you on your mission."
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Nicholas Jaramillo
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Re: PFS - Bearpaw's Masks of the Living God - IC

"Fear not, Cygar, we shall get to the bottom of this. This past adventure has left a bad taste in my mouth, and I need a successful mission to clean my pallet. This is my first visit to the capital city of Nirmathas, any places we should avoid?"
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T'Leynti / Leonie
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Re: PFS - Bearpaw's Masks of the Living God - IC
"The Black Mist? Sounds 'fun'... Can you tell us anything more about the amulet pieces?"

Jacob hopes to do better, he will certainly try as hard as he can to serve the society.
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Re: PFS - Bearpaw's Masks of the Living God - IC
Rufael now a less-than-attractive half-elf Alchemist takes in the plans and mutters something to himself before nearly shouting, "THE SEA! ... oh, sorry. The sea."

He looks embarrassed, and tries to walk around quietly, but the clanking coming from his sash is louder than anticipated.

I forgot a few things on my char sheet, updating now. languages, level 1 feat... the usual
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Daniel Karpouzian
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Re: PFS - Bearpaw's Masks of the Living God - IC
No woman to rescue, no gratitude of a helpless woman to extract... I mean accept? Ah well, I suppose a job is a job!
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Jalmari Raippalinna
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Re: PFS - Bearpaw's Masks of the Living God - IC
"Black mist, I hope there are no more skeletons.. Check out these babes, I call them Lilith and Dahlia!"

Xengold does some shadow fighting and swipes his newly acquired superior quality rapiers in air, both in charred black color. He also has acquired exquisite quality leaf armor which makes him more nimble.
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Re: PFS - Bearpaw's Masks of the Living God - IC

"Very nice, Xengold, may they bring many a foe down!"
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Re: PFS - Bearpaw's Masks of the Living God - IC
Rufael considers something for a moment before blurting out, "Cygar! How long is the journey supposed to be?"
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Kris Vanhoyland
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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I have loved the stars too fondly to be fearful of the night.
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Re: PFS - Bearpaw's Masks of the Living God - IC
Cygar shrugs, "I know next to nothing about the amulets, but the Society feels they are important. If they do lead to some sort of treasure vault like Kassen's spirit revealed, I can but agree with them. As for Tamran, it's quite a unique city. Most of its structures are nearly completely constructed out of wood, and the Nirmathi have torn down the fortifications a long time ago, making it nearly indefensible. The rivaling Molthune nation has captured Tamran several times, but the lack of defense makes it easy for the Nirmathi to root them out each time. A weird practice, I admit, but it seems to serve them well."

Once he reaches the river barge, Cygar turns his back to it and lowers his voice as he says, "This barge isn't exactly the fastest of ships, but it's the best I could do at such short notice. You'll understand this isn't a big shipping lane, and so not many ships come through here. Still, the journey shouldn't take more than a week at most."
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Kris Vanhoyland
Belgium
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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I have loved the stars too fondly to be fearful of the night.
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Re: PFS - Bearpaw's Masks of the Living God - IC
After bidding farewell to Cygar and boarding the barge, a dwarf greets you on deck. He introduces himself as captain Walren, and shows you to your quarters. The Black Mist is a rectangular, small-sailed barge, 60 feet long and 20 feet wide. The cabin occupes the back third of the barge, and contains enough cots for you, as well as the captain and his deck hand, a heavily scarred Kellid man that goes by the name Ewem. The cabin also has a simple stove and enough provisions for several weeks.

"Ewem there don't handle tha Common tongue so well, so come see me if ye got any questions. I'm being paid adequately to take you along, but I expect you to help out should trouble arise. Nowadays, there be more to worry about than just the beasties that lurk in Lake Encarthan. Molthuni privateers prowl the waters looking for victims, along with them accursed faith barges of Razmiran, forcing travelers to accept the faith of their Living God, often at the point of a sword. I don't expect a lot of trouble, but we'll be underway 'bout a week, so anythin' can happen," the dwarf captain explains.
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Re: PFS - Bearpaw's Masks of the Living God - IC
Xengold winks at Belmont jokingly

"Belmont, it's going to be a long trip on the boat. I hope you arranged some entertainment for our trip, I you know what I mean. Otherwise we'll just have to wrestle ourselves.."

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T'Leynti / Leonie
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Re: PFS - Bearpaw's Masks of the Living God - IC
Somehow this isn't going to be smooth sailing.

Jacob nods at the captain. "If the need arises, you can count on me captain."
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Re: PFS - Bearpaw's Masks of the Living God - IC
"What IS Ewem's native tongue?" Rufael asks candidly.
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Re: PFS - Bearpaw's Masks of the Living God - IC
Mong has been silent thus far. The encounter with Kassen and Asar plus his bout with Zombie Rot have left him in an introspective mood. He finds a quiet corner of the ship for painting and meditating.
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Re: PFS - Bearpaw's Masks of the Living God - IC

Looking and Xengold with a wink:

"Listen, I am not wrestling Belmont, regardless of the length of straw I draw!"

Looking to the rest of his companions:

"Shall we be on our way?"
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Re: PFS - Bearpaw's Masks of the Living God - IC
Rufael approaches Mong Li, clinking and clanking the whole time.

"Everything okay, boss? Anything I can provide to help?"
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Re: PFS - Bearpaw's Masks of the Living God - IC
Hmm captain, what do you think of me taking a stowaway on board... You'll hardly notice she's there. Belmont asks.
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Kris Vanhoyland
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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I have loved the stars too fondly to be fearful of the night.
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Re: PFS - Bearpaw's Masks of the Living God - IC
"Stowaway? Me thinks yer nae understanding the idea of a stowaway, lad," The captain smirks. "As for Ewem, he only speaks Hallit."

After 3 days, the barge leaves the Tourondel River and enters Lake Encarthan. Captain Walren keeps the Black Mist to within a mile of shore, to avoid sandbars and rock outcroppings along the way. Steady rain plagues the journey, but fortunately the water remain mostly calm, and they do not endanger the barge.

After 6 days of travel, Captain Walren says, "We're nearing Tamran, we'll be able to reach the city tonight, if we push on after dark."

The dwarf seems to be a bit on edge.

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Re: PFS - Bearpaw's Masks of the Living God - IC


"Captain, you seem a bit on edge, do you not wish to reach Tamran after dark, or is something else troubling you?"
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Kris Vanhoyland
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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I have loved the stars too fondly to be fearful of the night.
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Re: PFS - Bearpaw's Masks of the Living God - IC
Brushing it off, Captain Walren simply says, "These waters ain't safe, so I really want to reach the city tonight," as he presses on, guiding the barge with expert hand.
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Re: PFS - Bearpaw's Masks of the Living God - IC
Anyone choosing to stay on deck in the rain and the dark, gets two perception checks.
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Re: PFS - Bearpaw's Masks of the Living God - IC


When you put it that way I HAVE to stay on deck ;-)

Soren decides to stay and deck and watch his surroundings and the Captain, thinking: something just does not seem...right.... He then casually begins preparing his pipe and lighting it, all the while looking around.

Perception #1 1d20+8 = (18) + 8 = 26

Perception #2 1d20+8 = (6) + 8 = 14
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  • 459519. Hadda
  • 1d20+8 =
  • (18) + 8 =
  • 26
  • Perception #1
  • Fri Nov 8, 2013 5:31 pm
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  • 459520. Hadda
  • 1d20+8 =
  • (6) + 8 =
  • 14
  • Perception #2
  • Fri Nov 8, 2013 5:32 pm
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Re: PFS - Bearpaw's Masks of the Living God - IC
how dark is it? just out of curiosity.... no nefarious plans or anything...

Rufael will also stay on-deck, also concerned about what the Captain said, but adamantly refusing to allow flames any closer than necessary. Just in case.

Perception 1 1d20+7 = (3) + 7 = 10
Perception 2 1d20+7 = (19) + 7 = 26
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  • 459527. cocuzzi
  • 1d20+7 =
  • (3) + 7 =
  • 10
  • Perception 1
  • Fri Nov 8, 2013 6:15 pm
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  • 459528. cocuzzi
  • 1d20+7 =
  • (19) + 7 =
  • 26
  • Perception 2
  • Fri Nov 8, 2013 6:16 pm
Daniel Karpouzian
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Re: PFS - Bearpaw's Masks of the Living God - IC
Nope, Belmont stays in the 'comfort' of the cabins...
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