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Pathfinder Society Scenario 0-03: Murder on the Silken Caravan» Forums » Play By Forum

Subject: n2f's Murder on the Silken Caravan IC rss

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Terence
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MikeHadfield wrote:
Her soldiering instincts kicking in, Pascal prepares to launch an attack.

Do the humans look like fighters or casters?

The caravan members are human. The enemies look like fighters.
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not2fear wrote:
Brent Johnson wrote:
Jeptha's face tightens. "Jawas!" he murmurs.

Sasha should get a re-roll on her initiative, courtesy of Jeptha's Seize the Initiative ability.

What are the terrain features at I5-I6-J7-J8-I9-I10?


not2fear previously rolled 1d20 = (18) = 18

The obstacles are sand dunes or 'cover'


Apologies- I checked the scenario again. Those are not dunes but kneeling camels. They count as difficult terrain. Since I imagine the camels to be sizeable, they provide soft cover +4.

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karpouzian wrote:
Hajime will step south 10', fighting defensively, and attack G2. karpouzian previously rolled 1d20+4 = (13) + 4 = 17 tripping him.

As Hajime steps forward with a leg sweep, the skillful fighter is momentarily blinded by the strong winds and blowing sand, and suddenly understands why their enemies are wearing narrow slitted helms. Instincts kick in, allowing the attack to be followed through and G2 collapses with a squeal.

Due to the wind and sand, all melee attacks and Perception checks suffer a -2 penalty and ranged attacks suffer a -4 penalty. Visibility is limited to 50'
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jenna, pascal, boftil and sasha are up!
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Mike Hadfield
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Pascal shimmies on her camel to B6 and tosses a Chakram at G4.

Attack 1d20+7 = (12) + 7 = 19
Damage 1d6+2 = (3) + 2 = 5

Ride 1d20+3 = (19) + 3 = 22
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  • 452187. MikeHadfield
  • 1d20+7 =
  • (12) + 7 =
  • 19
  • Attack
  • Fri Oct 25, 2013 3:23 am
  • [+]
  • 452188. MikeHadfield
  • 1d6+2 =
  • (3) + 2 =
  • 5
  • Damage
  • Fri Oct 25, 2013 3:24 am
  • [+]
  • 452189. MikeHadfield
  • 1d20+3 =
  • (19) + 3 =
  • 22
  • Ride
  • Fri Oct 25, 2013 3:24 am
John Morgan
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OK, so are we on camels or are we on foot? Seems like some of the moves have been normal melee attacks, whereas Pascal sounds like she's still on a camel.

I was initially assuming we were on foot, but happy to be corrected.
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MikeHadfield wrote:
Pascal shimmies on her camel to B6 and tosses a Chakram at G4.

MikeHadfield previously rolled 1d20+7 = (12) + 7 = 19 (Attack)
MikeHadfield previously rolled 1d6+2 = (3) + 2 = 5 (Damage)

MikeHadfield previously rolled 1d20+3 = (19) + 3 = 22 (Ride)
Pascal hustles away and spins around, throwing a spinning chakram. The chakram hits and G4 almost goes down...
Her camel and the other camels of the party are not combat trained and fled when the fighting started.
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greenclaw wrote:
OK, so are we on camels or are we on foot? Seems like some of the moves have been normal melee attacks, whereas Pascal sounds like she's still on a camel.

I was initially assuming we were on foot, but happy to be corrected.

you're all on foot. Not riding on camels in the sand storm.
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John Morgan
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As the multitude of enemies attacks the group in the storm, Boftil finally gets something onto which he can channel his foul mood. Stepping through the blowing sand, he draws his greatsword 'Sorrow' and wades into the nearest group of assailants. "At last somethin' ta be happy about...I've been itchin' for somethin' ta hit all bloody day!"

Attack (G3): 1d20+6+1+1-2 = (11) + 6 + 1 + 1 - 2 = 17 Damage: 2d6+4+1 = (3 + 3) + 4 + 1 = 11
Move to F10 - If the enemies are by chance some sort of goblin add another +1 attack?
Controlled Rage 1/9rnds (+2STR, +2DEX)
Crowd Control - adjacent to two enemies +1 attack, +1AC - Boftil AC now 18.

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  • 452242. greenclaw
  • 1d20+6+1+1-2 =
  • (11) + 6 + 1 + 1 - 2 =
  • 17
  • Fri Oct 25, 2013 6:16 am
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  • 452243. greenclaw
  • 2d6+4+1 =
  • (3 + 3) + 4 + 1 =
  • 11
  • Fri Oct 25, 2013 6:17 am
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"We appear to be surrounded!" Sasha shouts into the howling storm, her voice an undertone of urgency.

Sasha moves to G8 (the square, not the enemy), and tosses an icicle towards G3.
Icicle vs. ranged touch 1d20+2-4 = (15) + 2 - 4 = 13
Icicle damage: 1d6 = (1) = 1
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  • 452248. Bearpaw
  • 1d20+2-4 =
  • (15) + 2 - 4 =
  • 13
  • Icicle vs. ranged touch
  • Fri Oct 25, 2013 6:43 am
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  • 452249. Bearpaw
  • 1d6 =
  • (1) =
  • 1
  • Icicle damage:
  • Fri Oct 25, 2013 6:43 am
John Morgan
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Pretty sure G3 might have been carved up by Boftil, perhaps the icicle will find its way to the next enemy standing in line?
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Mavis
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Jenna is fed up with the desert, too hot, too sandy, too windy, too much camel riding....

Jenna retrieves her Potion of Mage Armour and consumes it.

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greenclaw wrote:
As the multitude of enemies attacks the group in the storm, Boftil finally gets something onto which he can channel his foul mood. Stepping through the blowing sand, he draws his greatsword 'Sorrow' and wades into the nearest group of assailants. "At last somethin' ta be happy about...I've been itchin' for somethin' ta hit all bloody day!"

Attack (G3): greenclaw previously rolled 1d20+6+1+1-2 = (11) + 6 + 1 + 1 - 2 = 17 ( ) Damage: greenclaw previously rolled 2d6+4+1 = (3 + 3) + 4 + 1 = 11 ( )
Move to F10 - If the enemies are by chance some sort of goblin add another +1 attack?
Controlled Rage 1/9rnds (+2STR, +2DEX)
Crowd Control - adjacent to two enemies +1 attack, +1AC - Boftil AC now 18.

Boftil strolls up to G3 and cleaves him in two...
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Bearpaw wrote:
"We appear to be surrounded!" Sasha shouts into the howling storm, her voice an undertone of urgency.

Sasha moves to G8 (the square, not the enemy), and tosses an icicle towards G3.
Bearpaw previously rolled 1d20+2-4 = (15) + 2 - 4 = 13 (Icicle vs. ranged touch)
Bearpaw previously rolled 1d6 = (1) = 1 (Icicle damage

G3 went down. Pick another target,...
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Mavis101 wrote:
Jenna is fed up with the desert, too hot, too sandy, too windy, too much camel riding....

Jenna retrieves her Potion of Mage Armour and consumes it.


I need to buy some mage armor potions instead of a wand no one can use lol
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not2fear wrote:
Bearpaw wrote:
"We appear to be surrounded!" Sasha shouts into the howling storm, her voice an undertone of urgency.

Sasha moves to G8 (the square, not the enemy), and tosses an icicle towards G3.
Bearpaw previously rolled 1d20+2-4 = (15) + 2 - 4 = 13 (Icicle vs. ranged touch)
Bearpaw previously rolled 1d6 = (1) = 1 (Icicle damage

G3 went down. Pick another target,...

In the interest of pushing on, Sasha attacks G4, which takes it out.I trust there are no objections

Sasha's icicle flies over the collapsed form of G4 into the thick of the enemy, miraculously lodging in the narrow slit of G4, killing it.
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Sorry, was at Essen, attacking G4 is fine
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G2 attempts to recover its feet. Bof and Hajime get AOOs.

G1 attacks Hajime...and misses
Shortsword 1d20+2 = (13) + 2 = 15

G5, G6 and G7 attack Bof without success
Shortsword 1d20+2 = (5) + 2 = 7
Shortsword 1d20+2 = (9) + 2 = 11
Shortsword 1d20+2 = (1) + 2 = 3

H1 and H2 fire shortbows at Pascal and miss.
SB 1d20+3 = (6) + 3 = 9
SB 1d20+3 = (3) + 3 = 6

G8 and G9 attack Jep with Shortswords, one of which finds its mark!
SS 1d20+2 = (4) + 2 = 6
SS 1d20+2 = (20) + 2 = 22
dmg 1d4 = (3) = 3

H3 shoots Jep with a shortbow and misses
SB 1d20+3 = (2) + 3 = 5

Initiative

24 Hajime 1 nonlethal dmg
20 Pascal
17 Boftil
14 Jeptha 3 lethal dmg
7 Jenna 3 nonlethal dmg
6 Sasha
5 GM

Water sellers are blue, the enemy is green. 'G's are small humanoids and 'H's are medium humanoids.
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  • 452579. not2fear
  • 1d20+2 =
  • (13) + 2 =
  • 15
  • Shortsword
  • Sat Oct 26, 2013 12:23 am
  • [+]
  • 452580. not2fear
  • 1d20+2 =
  • (5) + 2 =
  • 7
  • Shortsword
  • Sat Oct 26, 2013 12:23 am
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  • 452583. not2fear
  • 1d20+3 =
  • (6) + 3 =
  • 9
  • SB
  • Sat Oct 26, 2013 12:27 am
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  • 452584. not2fear
  • 1d20+3 =
  • (3) + 3 =
  • 6
  • SB
  • Sat Oct 26, 2013 12:27 am
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  • 452585. not2fear
  • 1d20+2 =
  • (9) + 2 =
  • 11
  • Shortsword
  • Sat Oct 26, 2013 12:28 am
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  • 452586. not2fear
  • 1d20+2 =
  • (1) + 2 =
  • 3
  • Shortsword
  • Sat Oct 26, 2013 12:29 am
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  • 452587. not2fear
  • 1d20+2 =
  • (4) + 2 =
  • 6
  • SS
  • Sat Oct 26, 2013 12:29 am
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  • 452588. not2fear
  • 1d20+2 =
  • (20) + 2 =
  • 22
  • SS
  • Sat Oct 26, 2013 12:30 am
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  • 452590. not2fear
  • 1d20+3 =
  • (2) + 3 =
  • 5
  • SB
  • Sat Oct 26, 2013 12:30 am
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  • 452591. not2fear
  • 1d4 =
  • (3) =
  • 3
  • dmg
  • Sat Oct 26, 2013 12:33 am
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Bof and Hajime get AOOs.Everyone is up!
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Daniel Karpouzian
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1d20+6 = (2) + 6 = 8 1d6 = (3) = 3 AoO
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  • 452593. karpouzian
  • 1d20+6 =
  • (2) + 6 =
  • 8
  • Sat Oct 26, 2013 12:52 am
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  • 452594. karpouzian
  • 1d6 =
  • (3) =
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  • Sat Oct 26, 2013 12:52 am
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Hajime will flurry of trips against g5 and g1
Defensively 1d20+4+2 = (12) + 4 + 2 = 18 1d20+4+2 = (11) + 4 + 2 = 17
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  • 452595. karpouzian
  • 1d20+4+2 =
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  • 18
  • Defensively
  • Sat Oct 26, 2013 12:56 am
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  • 452596. karpouzian
  • 1d20+4+2 =
  • (11) + 4 + 2 =
  • 17
  • Sat Oct 26, 2013 12:56 am
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As the prone creature tries to get up Boftil greets it with the point of his sword. "Silly little bugger...ya should've stayed down!"

Attack: 1d20+6+1+1 = (18) + 6 + 1 + 1 = 26 Damage: 2d6+4+1 = (4 + 5) + 4 + 1 = 14
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  • 452605. greenclaw
  • 1d20+6+1+1 =
  • (18) + 6 + 1 + 1 =
  • 26
  • Sat Oct 26, 2013 2:08 am
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  • 452606. greenclaw
  • 2d6+4+1 =
  • (4 + 5) + 4 + 1 =
  • 14
  • Sat Oct 26, 2013 2:08 am
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With one more attacker disposed of, the burly dwarf swings around and tries to take down yet another before the critters get in any more strikes. "Ahh, this desert ain't bad after all...I might even come back here again!"

Attack (G6): 1d20+6+1+1 = (7) + 6 + 1 + 1 = 15 Damage: 2d6+4+1 = (2 + 4) + 4 + 1 = 11
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  • 452607. greenclaw
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  • 15
  • Sat Oct 26, 2013 2:10 am
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  • 452608. greenclaw
  • 2d6+4+1 =
  • (2 + 4) + 4 + 1 =
  • 11
  • Sat Oct 26, 2013 2:11 am
Mike Hadfield
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Deciding to leave the melee fighters to themselves, Pascal moves forward to 30ft and launches a second chakram at H1.

Attack 1d20+7 = (7) + 7 = 14
Damage 1d6+2 = (1) + 2 = 3
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  • 452618. MikeHadfield
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  • 14
  • Attack
  • Sat Oct 26, 2013 3:06 am
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  • 452619. MikeHadfield
  • 1d6+2 =
  • (1) + 2 =
  • 3
  • Damage
  • Sat Oct 26, 2013 3:07 am
Brent Johnson
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Jeptha swings his sword at G8.

Attack 1d20+5 = (8) + 5 = 13 Damage 1d8+4 = (8) + 4 = 12

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  • 452631. Brent Johnson
  • 1d20+5 =
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  • 13
  • Attack
  • Sat Oct 26, 2013 4:36 am
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  • 452632. Brent Johnson
  • 1d8+4 =
  • (8) + 4 =
  • 12
  • Damage
  • Sat Oct 26, 2013 4:36 am
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