Brent Johnson
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This is the out-of-character thread for Table 2 of my First Steps run. We will use this thread to update characters, to address questions about rules, to discuss strategy, to warn about anticipated absences, and to engage in any other dialogue which is not part of the story. That said, quite frequently OOC content (such as a die roll or a joke) really needs to be placed in the IC thread in order to provide context. There is absolutely nothing wrong with that, as long as it is kept brief enough that it doesn’t interfere with the flow of the story. Such OOC content in the IC thread should be marked through the use of gray text.

The in-character thread is here: Brent Johnson's First Steps Part 3: Table 2 IC Thread

Players are:

Nathan Lewis
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Serious? Lee
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Character Player Class/Level PFS #

Norrel Atkel samus98 Paladin 85274-1
Rothul Wyderhul leemc13 Ranger 85375-1
Monte jarslan Rogue 85115-1
Fahl schizoid Sorcerer 85823-1

Please post updated character sheets here.

Note that we have a Paizo-imposed deadline of September 30th. Meeting that deadline shouldn't be a problem as long as we keep the game moving at the pace of Part 2.
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Arslanian
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I'm close to my two week anniversary with the cast. I'm adjusting as well as one could if they were Schroeder typing with one hand.

Not something you could blog about due to exhaustion and the fits of inefficiencies that tax one's fingers.

By the way, just learned a root canal went bad and extraction with an implant is in order. I haven't told about my hockey injuries either. Just not my year. Suppose I'm enjoying my bit of payback for ~20 years of no injuries.
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Serious? Lee
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When it rains it pours, eh? Sorry to hear that, John. Hang in there.
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Wow, that's a lot of trouble in one serving. Great to see you keeping up.
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leemc13 wrote:
When it rains it pours, eh? Sorry to hear that, John. Hang in there.
Don't say hang, with my luck over the last few months, I'll be hanging from my ankles or my neck

Jokes aside, thanks all for the support
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Nathan Lewis
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Haha, I thought the Siphons in the Puddles was a terrible name of a pub!!!
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Brent Johnson
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I thought it was a great name for a rock band.

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Hints:

A cold-weather outfit costs 8 gp and weighs 7 lbs.
Quote:
This outfit is designed for mountaineering or hunting and traveling in icy climates. It includes a coat of wool or thick animal fur, a linen shirt, a wool cap, a heavy cloak, a heavy skirt or pants, and waterproof
leather boots. In some regions, the outfit may be composed primarily of fur and animal pelts. This outfit grants a +5 circumstance bonus on Fortitude saving throws against exposure to cold weather.
Furs cost 12 gp and weigh 5 lbs.
Quote:
The most basic of cold-weather gear, animal furs serve to keep their wearers warm. Wearing enough fur to cover the body provides a +2 bonus on Fortitude saves to resist cold weather. This does not stack with any bonuses gained from the Survival skill. Furs may supplement another outfit.

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Arslanian
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Will there be a market scene or just state our actions OOC?
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Brent Johnson
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jarslan wrote:
Will there be a market scene or just state our actions OOC?
Just let me know what you want to buy. We'll place the next scene back at the Grand Lodge, when Rees meets up with you for departure.

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OK I opted for cold-weather outfit costs 8 gp, updated character sheet too
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Same here!
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We've heard from everyone except schizoid on purchases. If Fahl wants to buy something, schizoid can let me know later.

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Brent Johnson wrote:
Hints:

A cold-weather outfit costs 8 gp and weighs 7 lbs.


Fahl is getting this one. Since he's small this will be 7/4 = 1.75 lbs.
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Serious? Lee
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I'm not sure where I posted this previously since I was trying to navigate the site on my phone, but Rothul picked up a cold-weather outfit as well to wear. Our family's move to a new house is complete now and we're in the unpacking stage. I should have internet access at home again starting this weekend. So, I should be back up to speed with the game soon. Thereafter, I'll post my character's updated sheet as you requested, Brent.
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I probably could have taken 10 on that one. Oh well!
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Here's my updated character sheet (#85375-1).

Rothul Wyderhul
Male Human Ranger (Favored Class) 1
Deity: Sarenrae
Faction: Andoran
NG Medium Humanoid (Human)

STATISTICS
Str 18 (+4) Dex 15 (+2) Con 14 (+2)
Int 10 (+0) Wis 12 (+1) Cha 7 (-2)
(added +2 Human bonus to Str)

Perception +5 (+1 Wis +1 Rank +3 Class Skill)
Initiative +4 (+2 Dex +2 Reactionary)
Speed 20' (30' base)
Encumbrance
-Light < 100 lbs
-Medium < 200 lbs

HP: 13 (Level 1 d10 HD +1 Favored Class +2 Con)
Current HP: 13

OFFENSE
BAB: +1
CMB: +5 (+1 BAB +4 Str)
Melee: Greatsword +5 (1d10+6*, 2d6+6*, 19-20/x2) *x1.5 Str bonus to damage
Melee: Dagger +5 (1d3+4, 1d4+4, 19-20/x2)
Melee: Unarmed +5 (1d2+4, 1d3+4, x2)
Ranged: Longbow +3 (1d6, 1d8, x3, 100 ft)

DEFENSE
AC (full): 18 (+2 Dex +6 Armor)
AC (touch): 12 (+2 Dex)
AC (flat-footed): 16 (+6 Armor)
CMD +17 (10 +1 BAB +4 Str +2 Dex)
Fort +4 (+2 1st Lvl Ranger +2 Con)
Ref +4 (+2 1st Lvl Ranger +2 Dex)
Will +1 (+0 1st Lvl Ranger +1 Wis)

ABILITIES
Traits:
-Combat: Reactionary (+2 on Initiative checks)
-Faction: Andoran Freedom Fighter (+1 to attack during surprise round)

Feats:
-Power Attack (-1 melee attack & combat maneuver checks for +2 melee damage, increased +50% with two-handed weapon)
-Cleave (as standard action if single attack successful against foe within reach then make additional attack against foe adjacent to first and also within reach, -2 AC until next turn)

Skills:
Acrobatics* -3 (+2 Dex -5 Armor Check Penalty)
Appraise +0 (+0 Int)
Bluff -2 (-2 Cha)
Climb* +3 (+4 Str +1 Rank +3 Class Skill -5 Armor Check Penalty)
Craft +0 (+0 Int)
Diplomacy -2 (-2 Cha)
Disable Device*!
Disguise -2 (-2 Cha)
Escape Artist* -3 (+2 Dex -5 Armor Check Penalty)
Fly* -3 (+2 Dex -5 Armor Check Penalty)
Handle Animal +2 (-2 Cha +1 Rank +3 Class Skill)
Heal +1 (+1 Wis)
Intimidate -2 (-2 Cha)
Knowledge (Nature) +4 (+0 Int +1 Rank +3 Class Skill)
Knowledge (Dungeon) +4 (+0 Int +1 Rank +3 Class Skill)
Linguistics!
Perception +5 (+1 Wis +1 Rank +3 Class Skill)
Perform -2 (-2 Cha)
Profession!
Ride* -3 (+2 Dex -5 Armor Check Penalty)
Sense Motive +1 (+1 Wis)
Sleight of Hand*!
Spellcraft!
Stealth* +1 (+2 Dex +1 Rank +3 Class Skill -5 Armor Check Penalty)
Survival +5* (+1 Wis +1 Rank +3 Class Skill) *+6 to follow/identify tracks (Track)
Swim* -1 (+4 Str -5 Armor Check Penalty)
Use Magic Device!

Proficiencies:
- Proficient with all simple and martial weapons
- Proficient with light and medium armor and shields (except tower)

Favored Enemy: Humanoid (Human) +2 Bluff, Knowledge, Perception, Sense Motive & Survival against; +2 weapon attack & damage against

Track: add +half level (min 1) Survival to follow/identify tracks

Wild Empathy: improve initial attitude of animal (like Diplomacy), 1d20 + 1 (Level) -2 (Cha), must be within 30 ft and visible, about 1 minute, -4 against magical beast with Int 1 or 2

Ranger Spells Prepared: None

Languages: Common, Kellish

EQUIPMENT
Armor:
Chainmail (150 gp, +6 AC, +2 Max Dex, -5 Armor Check Penalty)

Weapon:
Greatsword (50 gp), Dagger (2 gp), Longbow (75 gp), 40 Arrows (2 gp)

Miscellaneous:
cold weather outfit, monk's outfit, explorer's outfit, backpack, bedroll, blanket, 2 belt pouches, waterskin, 6 trail rations, mug, 3 candles, 6 torches, flint & steel, hemp rope (50 ft), 2 chalk, fish hook, map case, inkpen, 4 parchment, 2 sacks, sealing wax, sewing needle, soap, whetstone

247.54 gp (405.54 listed on chronicle sheet: -150 for chainmail, -8 for cold weather outfit)

Rothul is the second son of Odeir Wyderhul, Protector of Black Vale Pass. His father and oldest brother, Orin, aided the centaurs of Raven's Hollow in driving back invading hill giants during the Snowmelt Skirmishes of twenty years ago. Since then Rothuls's family has maintained a small keep there to guard the area and ensure safe passage for all travelers throughout the region. Rothul and his younger brother, Tholan, trained as scouts at an early age before Rothul decided to strike out on his own in order to get away from sibling rivalries and his father's "protection". Rothul seeks to start a career as a Ranger to test his skills against enemies, the elements and the unknown so that he may prove his worth to both himself and his family.
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Serious? Lee
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Sorry for the delays in responding lately guys. It took over a week to get our internet hooked up at our new place. Things are much better now.
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No sweat, we're in it for the fun.

Hope the move went well and glad the internet is cooperating.
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Brent, what do you think about walking with a loaded crossbow? I have searched the 'nets, and it seems like it's not explicitly prohibited by rules, but in practice (i.e., with real crossbows used on planet Earth) impossible.
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Brent Johnson
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schizoid wrote:
Brent, what do you think about walking with a loaded crossbow? I have searched the 'nets, and it seems like it's not explicitly prohibited by rules, but in practice (i.e., with real crossbows used on planet Earth) impossible.
I could see it for a dungeon crawl, but not for an all-day trek.

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Gents, I'm out of town starting tomorrow. I will return 9/8. I don't think I'll have any access until then. Feel free to act on my behalf to keep things moving.
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Brent Johnson
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Will do!

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See you when you return, John. Hopefully, your character survives that long, because in this cold climate anything could happen. I'm reminded of what happened to the Donner party. whistle
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I haven't heard about the Donner party. But Monte already starts to look a little like a tasty Döner kebab
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