BattleTechnology

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Source: Wikipedia, "BattleTechnology", available under the CC-BY-SA License.

BattleTechnology is a magazine that was published irregularly between 1987 and 1995 by Pacific Rim Publishing Company dedicated to BattleTech, a tabletop game of futuristic combat published at the time by FASA Corporation. The magazine includes game scenarios, optional rules, technical specifications for BattleMechs and other units, historical and current events in the fictional [rpgsetting=3822), and short fiction, all of which was approved by FASA. The magazine is considered an official source of optional materials for the game.

BattleTechnology has an 8.5" x 11" format and generally includes about 60 pages per issue. Its subtitle is, "the magazine of combat in the 31st century."

Twenty-one issues of BattleTechnology were published, as well as two special editions The Lost Issues and The Early Years. The first six issues, printed in 1987 and 1988, are numbered 0101, 0102, 0201, 0202, 0203 and 0204; subsequent issues use normal sequential numbering (7-21).

The first 12 issues are collected into a set known as BattleTechnology: The War Years. Issues 13 through 21 are known as BattleTechnology: The Time of The Clans.

User summary

A specific binder has been released for each of the two set of issues.

Even if the magazine is mostly focused on BattleTech boardgames material, several issues includes MechWarrior (aka Battletech) RPG scenarios and articles.

To reflect the fictional era covered by the BattleTech Universe (cf magazine subtitle), the issues are fictionally dated starting from Aug 3027.

More Information Edit | History

User summary and from Issues 0102 and 0201 "Opening Shot" Editorials:

All of BattleTechnology is divided into three parts: Departments, Articles, and the Battle Simulator.

The departments part is designed to cover a wide range of topics of interest. The presence of each department (some are broken down into sub-departments) varies from issue to issue. The following list gives a description of the material which appears in this part:

Hiring Hall: Describes and rates potential mercenary employers
WorldBook: Gives planetary stats, descriptions and histories
MechTac
- BattleTac: Analysis of historical or recent battles at company level or higher
- BattleTips: Combat tactics, from individual 'Mechs up to company level
BattleGear
- Sidearms: Personal weapons carried by MechWarriors, mercs, and infantry
- Combat Arms: Heavy weapons and BattleMech weapons systems
- Full Kit: Combat equipment, uniforms, and personal gear other than weapons
BattleMechanics
- Technical Readout: Stats and histories of BattleMechs, Aerospace fighters, and vehicles
- Repair Bay: Field maintenance and repair tips
- Combat Salvage: Conversions, updates, and special 'Mech variants
- BattleColors: Painting and camouflage schemes
More than Warriors: Poems, songs, and special artwork revealing Man and 'Mechs

The second part of the three basic divisions consists of the feature articles. Every issue of BatleTechnology have two or more feature articles which are presented to show some aspect of life and combat in the 31st century. These can range from stories describing combat or other experiences to political articles to travelogues and commentaries. The purpose of these articles is partly to inform, and partly to help create and elaborate on the flavor of the rich and interesting background of the BattleTech Universe.

The third part of BattleTechnology is the Simulator Section. Each issue will present one or more scenarios for the various BattleTech products. Where possible, these are linked to stories or articles included in the issue of the magazine. The Simulator Section is also where are presented rules variants for BattleTech/MechWarrior Products.

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Published 1988-00-00
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Published 1988-00-00
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