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2013
Primary Name
Razor Coast (Pathfinder Version)
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ObjectID: 62719
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PDF Version
Publisher: Frog God Games
Year: 2013
Electronic (PDF, DOC, eBook, HTML, etc.)
544 pages
Size: Letter
English
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Print edition
Publisher: Frog God Games
Year: 2013
Hard Cover
350 pages
Size: Letter
English
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Link Image
Description Edit | History

From publisher blurb:

Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from the abyssal depths, Harthagoa, the bastard spawn of a She-Kraken and Demogorgon drags whole fleets beneath the waves.

In the fetid Blacksink Marsh, unspeakable horrors lurk beneath the bog water, accursed cannibals pay gory obeisance to an ancient shark god of slaughter - begging its return.

A ghostly armada, murderous pirates, and balesharks prowl the waves - all threaten Port Shaw, the only bastion of "civilization" on the Razor. The city hosts foreign invaders chasing baleen, ambergris, and gold. They menace the native Tulita tribes and drive them from their ancestral home with smoke-belching cannonade.

Pele, The Goddess of Fire and Wrack, watches from her smoldering throne on Dreadsmoke Mountain. She stands ever ready to purge the people of Port Shaw from her domain in a torrent of ash and molten lava.

An adventure for 4 – 6 PCs
Character Levels 5 – 12

Razor Coast is the long anticipated Caribe-Polynesian flavored, Age of Sail swashbuckling RPG campaign envisioned and designed by Nicolas Logue. It is applauded for its ambitious and original design, its epic flavor and its lurid, full-color art – including a cover by the award winning Wayne Reynolds. Logue tapped a team of veteran designers to help develop and write Razor Coast, including Lou Agresta, Adam Daigle, Tim Hitchcock, and John Ling.

More Information Edit | History

Note: Originally meant to be published in 2009 by Sinister Adventures, Nicolas Logue's publishing company, Logue fell on hard times and kind of disappeared, with a lot of people losing their their pre-order money. In April 2012, Logue resurfaced and posted an extensive apology on the Paizo community message boards (which you can read here), and since then people have been able to get their money back, while Logue has collaborated with Frog God Games to get Razor Coast published through a succesful Kickstarter campaign.

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