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Premium Reprint PDF
Publisher: Wizards of the Coast
Year: 2015
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: 620-A0241000-001 EN
ISBN-13: 978-0786962433
130 pages
Size: Letter
English
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Premium Reprint
Publisher: Wizards of the Coast
Year: 2012
Hard Cover
Product Code: 620-A0241000-001 EN
ISBN-13: 978-0786962433
128 pages
Size: Letter
1.25 pounds
English
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Nick: 
Miniature Reprint
Publisher: Twenty-First Century Games
Year: 2000
Soft Cover
128 pages
Size: 3.20 x 4.10 inches
0.50 pounds
English
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Nick: 
Seventeenth Printing
Publisher: TSR
Year: 1990
Hard Cover
Product Code: 2010
ISBN-10: 0935696016
128 pages
Size: Letter
English
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Fifteenth Printing
Publisher: TSR
Year: 1989
Hard Cover
Product Code: 2010
ISBN-10: 0935696016
128 pages
Size: Letter
English
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Nick: 
Sixteenth Printing
Publisher: TSR
Year: 1989
Hard Cover
Product Code: 2010
ISBN-10: 0935696016
128 pages
Size: Letter
English
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Nick: 
Twelfth Printing
Publisher: TSR
Year: 1989
Hard Cover
Product Code: 2010
ISBN-10: 0880381043
128 pages
Size: Letter
1.25 pounds
English
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Nick: 
Fourteenth Printing
Publisher: TSR
Year: 1988
Hard Cover
Product Code: 2010
ISBN-10: 0935696016
128 pages
Size: Letter
1.25 pounds
English
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Nick: 
Thirteenth Printing
Publisher: TSR
Year: 1988
Hard Cover
Product Code: 2010
ISBN-10: 0880381043
128 pages
Size: Letter
1.25 pounds
English
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Eleventh Printing
Publisher: TSR
Year: 1987
Hard Cover
Product Code: 2010
ISBN-10: 0935696016
128 pages
Size: Letter
1.25 pounds
English
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Description Edit | History

From the back cover:
"No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including:

  • All recommended character classes - Fighters, Paladins, Rangers, Magic-Users, etc.
  • Character Races - Dwarves, Elves, Gnomes, Half-Orcs, Humans, etc.
  • Character level statistics
  • Equipment lists with costs
  • Spell listings by level and descriptions of effects (including many new spells)

As a Dungeon Adventurer or a Dungeon Master, you will find the contents of this book to be what you have been waiting for. All useful material is now compiled under one cover, especially for players!"

More Information Edit | History

User summary:

There were 17 official printings of this book, though printings 6 to 10 all say "6th printing".

In the 1970s, small publishers (such as those used by TSR) produced hardback books in a multi-step process involving human labor at every step. Pages were produced in batches with an attempt to have each page's count within about 5% of the average page count. Folding and stitching pages into 16-page "signatures" were additional steps. Attaching endpapers and trimming were additional steps. Producing the hardback cover was a separate process. Whichever portion of the book assembly ran out first determined the total size of the print run.

TSR, especially in the early printings, was particularly frugal when producing hardback materials; parts were not wasted and leftover pieces of books from one Printing subsequently were used early on in the next Printing. Expediency won out over consistency. This resulted in numerous "hybrid" editions, where parts of a previous printing were used to "fill in" subsequent Printings. As TSR got bigger (and more professional) things like this happened less and less often. Later printings are much more consistent throughout.

One of the easiest "hybrid" types comes from the late Third Printing books that have some of their 16-page signatures filled in with those from the early 4th printing - the different page shading is apparent (it is unknown how many of these were made).

The Player's Handbook has enjoyed numerous Printings; these usually are easily determined by information on the copyright page, though interested parties should consult expert resources when purchasing or investigating specific, early printings. Note that most of the corrections mentioned as "errata" in Dragon (Issue 35 - Mar 1980) never were incorporated into any Printing.

The 1st - 8th Printings feature the "old" cover of thieves stealing the gem-eye of a large demonic idol; the 9th and later Printings feature the "new" cover of a wizard casting a spell.

1st Printing - June 1978 (some collectors identify early and later versions); wizard TSR logo

2nd Printing - "2nd Printing, September 1978" on copyright page; wizard TSR logo

3rd Printing - "3rd Printing, January 1979" on copyright page; wizard TSR logo

4th Printing - "4th Printing, May 1979" on copyright page; wizard TSR logo

5th Printing - "5th Printing, October 1979" on copyright page; wizard TSR logo

6th Printing - "6th Printing, January 1980" on copyright page; endpaper are orange; ISBN on spine; wizard TSR logo

7th Printing - "6th Printing, January 1980" on copyright page; endpapers are white; ISBN on spine; wizard TSR logo

8th Printing - "6th Printing, January 1980" on copyright page; endpapers are white; ISBN and Product Number on spine; face TSR logo

The 9th and later Printings have an orange spine and revised cover art of a wizard casting a spell.

9th Printing - "6th Printing, January 1980" on coppyright page; updated cover art with orange spine - early versions incorrectly credit the cover to D. A. Trampier, while later versions correctly credit Jeff Easley; ISBN and Product Number relocated to back cover; angled TSR logo

10th Printing - "6th Printing, January 1980" on copyright page; UPC bar code added on back cover - early versions do not have a price, while later versions add the $15.00 price near the UPC bar code; angled TSR logo

The 11th - 17th Printings correctly identify the Printing and date on the copyright page.

11th Printing - August 1987
12th Printing - November 1987
13th Printing
14th Printing - October 1988
15th Printing - July 1989
16th Printing
17th Printing - July 1990 (a year after the 2nd Ed. PH had been released)

Subsequently, "premium" reprints of the book have been made available though they are all clearly marked at such.

Exhaustive information, including a diagnostic flowchart, can be found at https://www.acaeum.com/ddindexes/setpages/phb.html

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Pg. 14
"Sealed With A Kiss": Magic Kisses in AD&D

Triggering a spell by kissing the target.

Edit
Pg. 28
...Mais c'est bien sûr

The editors answer readers questions about rules.

Edit
Pg. 36
AD&D Character Class -- Cloud Warrior

\"a Fighter sub-class limited to avian races\"

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Pg. 34
Adding Life to Undead in AD&D

Rules variant for draining attributes instead of levels in AD&D.

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Pg. 3
Agility vs Dexterity

Expanding AD&D/D&D character generation
Cont'd on p. 5
Edited version of article also appears in Silver

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Pg. 5
Appearance as an AD&D/D&D Attribute

Commentary on the Comeliness attribute's appearance and disappearance
Originally printed in Silver Griffin

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Pg. 30
Aryxia 10.5

AD&D Adventure (P'teth Tower, Part 2)

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Pg. 28
Balshaam

NPC

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Pg. 30
Le Barbare Edit
Pg. 67
The Biblyon Free Press

Comments; North Texas Convention 2016; Book reviews

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