A Tier 2 (APL 8), four hour adventure. Based on the seed: "This Seems Familiar" from the Dungeoncraft program.
The characters wake up in a cave, inside a hidden valley full of dangers. Their armour, weapons, and gear have all been stolen. They will need to find, or craft new items, while trying to defeat or avoid the threats that lurk in Murder Valley: for a cult of Malar makes its home here, and an evil wizard is personally hunting the characters so that their heads can adorn his already packed walls. Can you even imagine how your players will react?
OK so, this module won't suit every player or group. It could easily turn into a brutal slog (or a cakewalk), depending on how you and your players like to play D&D (and the classes/builds present). So I made the entire thing viewable in preview mode, to let you see for yourself if it's something your group would enjoy. I'm proud of this adventure, and I think it deserves to find the DMs and groups who will love it. And hey, if you think the idea is awesome enough to buy, even if you never run it, I'm not going to complain.