From the introduction:
Ruins of Doom is an Old-School Renaissance playset for PARAGON System - that means you can expect a game full of brutality, with a very high mortality rate. It’s a low-magic fantasy game with a lot of random tables, dungeon crawling, dangerous enemies and deadly traps.
If you want to play a game like that but with narrative mechanics supporting high players agency and modern conflict resolution… this playset is for you.
Are you and your friends brave enough to delve into the deeper ruins of the underworld? Can the dungeoneers survive their journey? Will someone collect a Doom’s Shard?
If you dare… good luck.