From the introduction:
Presented in this book is a collection of quests or adventure ideas for the use in fantasy tabletop role‐playing games.
This small volume has a dual purpose. The first purpose is to cut down gamemaster prep time. Once we have families, jobs, and other commitments in our lives, time becomes more precious than ever. The second is to help gamemasters provide interesting adventures for their players. We all need a spark of creativity once in a while and that is what these ideas are meant to do.
The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in a number of ways.