From publisher blurb:
In many fantasy roleplaying games, magic items are gadgets that are as fast-flying and hands-changing as the latest technical gizmo in our real world. Fortunately, your role as gamemaster allows you to take the occasional item and transform it into something more fascinating and wondrous than a simple +1 short sword.
It is for the adventurous GMs among us that I have crafted the twelve magic items that follow. Many of them may be low-powered and seemingly mundane as far as magic items are concerned, but each is special.
Special in what way? I’ve given each of the twelve magic items described on the following pages more than a basic description and overview. History has been crafted for each item, giving them a level of depth that makes them far more than just more magic trinkets.