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Legacy of Dragonholt
The Fantasy Trip: Legacy Edition
Treasure Hunter: Complete Rulebook (1st Edition)
Knave
Knights & Legends
Infinity the Roleplaying Game Gamemaster's Guide
H. P. Lovecraft Preparatory Academy
Berlin: The Wicked City
Dungeons & Dragons Starter Set
Player's Handbook (D&D 5e)
Mouse Guard Roleplaying Game Boxed Set (Second Edition)
Robert E. Howard's Conan: Adventures in an Age Undreamed Of
The Town of Rydell
Dead Planet
Mouse Guard Roleplaying Game
Melee
Dungeon Squad!
Warhammer Fantasy Roleplay Core Set
Orcs of the High Mountains
Dungeon Master's Guide (D&D 5e)
Blades in the Dark
KULT: Divinity Lost
Mouse Guard (2nd Edition)
IDENTECO Core Rule Book
13th Age Glorantha
Judge Dredd & The Worlds of 2000 AD Tabletop Adventure Game
Stranger Things Dungeons & Dragons Starter Set
Galactic Sentience Catalog
Vampire: The Masquerade (1st Edition)
Marvel Super Heroes Adventure Game
d20 Modern Core Book
CthulhuTech
The Sunless Citadel
Traveller
Dragon Fist
The Great Pendragon Campaign
Mekton Zeta
Rite of Passage
Nexus Life
What is Dungeons and Dragons?
Fiasco
Lamentations of the Flame Princess (Grindhouse Edition)
Playing at the World
101 Fantasy Style Riddles II
Designers & Dragons: The 70s
The Orc in the Well
Sword Coast Adventurer's Guide
The Black Cube
Tales from the Yawning Portal
Mirkwood Campaign
Versions
Pg. 1
Nick: 
"Screen Reader" PDF Version
Publisher: Paizo Publishing
Year: 2018
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: PZO2100RE
851 pages
Size: Letter
English
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Nick: 
Hardcover Version
Publisher: Paizo Publishing
Year: 2018
Hard Cover
416 pages
Size: Letter
English
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Nick: 
Pathfinder Playtest: Manuale di Gioco
Publisher: Giochi Uniti
Year: 2018
Soft Cover
ISBN-13: 978-8865681381
440 pages
Size: Letter
Italian
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Nick: 
PDF Version
Publisher: Paizo Publishing
Year: 2018
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: PZO2100E
ISBN-13: 978-1640780842
434 pages
Size: Letter
English
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Link Image
Nick: 
Softcover Version
Publisher: Paizo Publishing
Year: 2018
Soft Cover
416 pages
Size: Letter
English
View
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Link Image
Nick: 
Special Edition Hardcover Version
Publisher: Paizo Publishing
Year: 2018
Leather Bound
416 pages
Size: Letter
English
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Description Edit | History

Publisher's blurb:

The evolution of the Pathfinder Roleplaying Game begins here! This 416-page rulebook contains everything you need to create and advance your Pathfinder Playtest character from level 1 to 20, as well as hundreds of new and updated spells, magic items, feats, and Game Master rules necessary to run a complete Pathfinder Playtest campaign! Delve the deepest dungeons with a brand-new goblin alchemist hero, or convert your favorite existing characters to the new system! With gorgeous interior art from Pathfinder cover artist Wayne Reynolds and new rules concepts on nearly every page, the Pathfinder Playtest Rulebook is your gateway to the future of Pathfinder. The only thing missing is your playtest feedback!
...
Our first goal was to make Pathfinder Second Edition feel just like the game you know and love. That means that as a player, you need to be able to make the choices that allow you to build the character you want to play. Similarly, as a Game Master, you need to have the tools and the support to tell the story you want to tell. The rules that make up the game have to fundamentally still fill the same role they did before, even if some of the mechanics behind them are different.
...
At its core, the story of both games [1st & 2nd Editions] is essentially the same. You still build your own character, venturing off on daring adventures, risking your life for a chance at fame and glory, defeating deadly foes that threaten your friends, your family, and perhaps the very world itself. Beyond the narrative, there are many things that have changed, but mostly in the details of how the game works. You still pick a race, even though it is now called your ancestry. You still decide on your class—the rulebook includes all of the core classes from the First Edition Core Rulebook, plus the alchemist. You still select feats, but these now come from a greater variety of sources, such as your ancestry, your class, and your skills.

Where the changes really shine through is in how the game is played. Gone are the confusing action types like move, standard, swift, and immediate, instead replaced with a simple system of three actions and one reaction each round. All of the varied systems and formulas for determining your character's bonuses and statistics, like saving throws, attack bonuses, and skills, have been unified in a single, easy-to-use proficiency system based on your choices and your character's level. You no longer need to collect a specific set of magic items to be a balanced character, relying on specific magical statistic bonuses. Instead, you get all of the bonuses you need from your regular armor and weapons, allowing the rest of your items to be truly wondrous.

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