From publisher blurb:
Into the Woods!
Step under the shadowed boughs of the forest realm to find a wild world of magic, mystery, monsters, and more! From the misty boreal taiga of the cold northern reaches to wondrous glades of enchanting fey beauty, the Forest Kingdom Campaign Compendium from Legendary Games offers a wealth of amazing expansions for your wilderness campaign using the Pathfinder Roleplaying Game. Within you will find:
- Dozens of new character options for your campaign on the borderlands, including archetypes like the explorer ranger and darkwolf druid alongside the jester bard and cavalier order of the woodlands! Plus new faerie bloodlines, talents, infusions, and more!
- Over 40 spectacular spells perfect for wilderness adventuring, from bloodspear and faerie form to fey crossroads and threefold thunder!
- New rules for faerie feats, including nearly 30 new feats from Fairy Blessing and Feral Companion to Cloak of Coiling Thorns and Tidalwave of Rot!
- Over 60 incredible creatures, from friendly fey like pixies and satyrs to frightful foes like barrow wights to wendigos, plus forest dragons from taiga linnorms to jungle kongomato, and fanciful creatures like the jabberwock, jubjub bird, and frumious bandersnatch!
- Dozens of new magic items ideal for trailblazing in the wild, like the scout's spyglass, plow of the abundant harvest, and staff of the fey queen!
- Eight richly developed wilderness-themed characters are contained here as well, each with a detailed history and connections to the official kingdom-building Adventure Path but easily usable in any wilderness campaign as rivals or allies.
- Two complete adventures, with your heroes braving bloody vengeance among the barbarian tribes on Cold Mountain for 4th-level characters and saving unicorns from an unseelie fate in Horns of the Hunted for 6th-level PCs.
- Plus chapters on running forest- or fey-themed campaigns and building your own border kingdom in the wilderness, including love and bargains between mortals and the fey, the incursion of faerie magic into the natural world, tournaments and festivals, jousting and archery, villains in nature, and even sample kingdoms!