From the introduction:
This is a Solitaire role-playing game. You play it by yourself. The actual play procedures don’t amount to much more than sitting back and daydreaming, without being bothered. The stricter rules are more about framing devices and how they get modified across several phases.
Also, playing this will be a project for you, not a dalliance. It doesn’t hand you stuff to imagine, but requires some solid creativity, including an initial writing assignment.
Earliest playtesting should be “for love,” meaning, we aren’t here to break the game. The plan is to discover whether the vision of the game and basics of play are actually as fun as we hope. I especially ask that this text be treated only as a design and playtesting draft, and not as a draft of the text to be published. Therefore it needs no writing critique.