Take to the Skies! Airships and Wind Warriors!
Vol. XXII, No. 7
Cover art by Roger Raupp
Even those who have a clearly favorite campaign also enjoy other settings.
A collection of letters from our readers.
Readers discuss DM preparation, the death knight, and more!
The Sage delves into the workings of spells and proficiencies.
Cannibalizing cool ideas from other game systems.
Learn the tactics of fighting airborne opponents, and add four new flying races to your AD&D campaign, either
The drow could never aspire to conquer the skies, could they? Learn the secrets of the Xakhun clan\'s plan for
No adventurer should ever under-estimate the danger of a dragon named \"Old Snarl\".
A review of currently released novels.
What wager is worth more than a witch\'s entire fortune?
Spells of Elemental Air can take your wizards to new heights.
From the mechanical to the magical, peruse this fine selection of miracles of flight.
A clever wizard applies his knowledge of the four sphinxes to profit from their natural animosity.
Collection of comics.
Floyd fights the General.