Calling all heroes!
This issue focuses on heroes, in all their varied forms!
Vol. XXII, No. 10
Cover art by rk post
A tale becomes heroic in the retelling, not in the doing.
A collection of letters from our readers.
Nodwick meets the rest of the group.
Our readers discuss alteration spells, proficiencies, and more!
The Sage offers advice about spells from the AD&D game.
A list of backgrounds that can motive a hero to begin adventuring.
Add these feline heroes to your campaign.
Spirit-hunting rogues, the taltos combine magical and martial power.
Skills & Powers rules for the Birthright setting or any AD&D campaign.
A giant negotiator
Silver Miirym guards Candlekeep as the Sentinel Wyrm.
The Captain of the Realms Master makes his last stand, but not alone.
A review of various novels.
The crew of the Realms Master return to your campaign.
Look here for some magic that works.