Pg. 9
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Editorial and Contents
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Editorial
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Ian Livingstone introduces the scenarios selected from early White Dwarf magazines, covering D&D, RuneQuest,
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Pg. 10
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The Halls of Tizun Thane
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Adventure
Map
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A complete D&D mini-module for 3-6 experienced players of 1st and 2nd level characters. A total of 6-12
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Pg. 16
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Lair of the White Wyrm
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Adventure
Map
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A RuneQuest mini-scenario searching for a fabled dragon-kin.
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Pg. 20
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Paths of the Lil
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Adventure
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An evolved faerie race and their secret bramble paths, in a short Gamma World adventure.
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Pg. 22
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Jorthan's Rescue
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Adventure
Map
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An adventure set between Boldhome and Prax, featuring a short rescue mission.
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Pg. 26
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A Bar-Room Brawl: D&D Style
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Adventure
Map
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A simple idea for a bar fight, by Lew Pulsipher. Includes map and counters.
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Pg. 31
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A Place in the Wilderness
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Article
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Jack Vance\'s novel The Dragon Masters described in D&D terms for the dragons and human-types.
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Pg. 32
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Lair of the Demon Queen
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Adventure
Map
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A section of Don Turnbull\'s Greenlands Dungeon - suggested for ten characters of roughly 70 levels of
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Pg. 34
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The Sable Rose Affair
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Adventure
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A short but detailed Traveller scenario set in the same sector of the Imperium as Adventure 1: The Kinunmir.
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Pg. 39
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Grakt's Crag
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Adventure
Map
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An AD&D Mini-module for experienced players with 7-8 characters of 3rd level.
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Pg. 42
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Ogre Hunt
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Adventure
Map
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A hunt to find and kill a rampaging Ogre, by Tom Keenes.
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Pg. 44
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The Lichway
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Adventure
Map
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A D&D mini-dungeon for a party of 6-8 1st level adventurers, by Albie Fiore.
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Pg. 48
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Pool of Standing Stones
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Adventure
Map
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A D&D mini-dungeon suitable for 6-8 5th and 6th level adventurers.
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