[From the editorial section]:
Welcome to the final issue of RQA -- what a long and strange trip it's been! First of all, I would like to thank all of the readers and contributors to RQA over the last 5 years -- you are the ones that made all of this possible.
[From the Introduction to "The Cave Tree" adventure]:
This adventure is designed to be an old-style dungeon crawl, where the adventurers explore a small complex inside a living tree. The location is set in Sartar's Stinking Forest, but can be moved to any other wooded area. There are no random encounters, but the gamemaster is free to improvise and [add] them. The gamemaster should also adjust the number of creatures and the strength of those creatures to make this adventure challenging to the players.
[From the introduction to "The Plant Maze" adventure]:
Thousands of years of occupation by various cultures has left many strange relics in the Stinking Forest. This mini adventure deals with one left by the Empire of the Wyrms Friends and their elf allies. The area that the PCs are traveling through was once a garden-maze created by a reclusive EWF sorcerer. [...] The Plant Maze can be located anywhere within the Stinking Forest. The GM should spring the Plant Maze during an afternoon march.