Best of the Dragon Vol. I
From the Strategic Review and The Dragon Vol. I & II
Kim explains why this issue will be a very revealing magazine.
The concepts of spatial, temporal, and physical relationships in D&D.
The appearance of humanoids in Metamorphosis Alpha.
Metamorphosis Alpha additions; items that should have been included in the booklet.
An alternate scenario for beginning adventures and creating characters in Metamorphosis Alpha.
An article designed to help D&D judges get started and show them which way to go once they get started.
The dreamer\'s art is the essence and lure of D&D.
Could you repeat that in Auld Wormish?
Laying out a town can be time consuming, but the effort is certainly worth it.
If you are postulating a world with any sort of \'realism\', you must appreciate that a dungeon doesn\'t just come
A list of tables to quickly determine the terrain in which any encounter occurs according to the type of hex the
Charts to provide any player a past to work with.
A breakdown on the scientific methods used to determine the weight of a giant.
Tricks and tips to help players get out of some tight spots.
An explanation of the position of D&D in conjunction with other worlds of fantasy.
The original had articles with second parts located deeper in the magazine and ads, both of which were removed in the revised printing, reducing the page count.