Andrew Wolf has been gaming for as long as can be remembered, cutting his teeth on Dungeons and Dragons and Magic: The Gathering, as well as classic hobby games. After a brief stint as a pro Magic player, he translated his success in that arena to a career as a game designer, first with Upper Deck and Cryptozoic Entertainment, developing TCGs including World of Warcraft. then USAopoly, Mondo, and Funko Games where he worked with both the inventor community to find the next big game, as well as with numerous pop culture IP and co-branding partners to make immersive and engaging licensed games for Disney, Marvel, Harry Potter, Cartoon Network, and more. Most recently, he was the lead designer for Harry Potter: Hogwarts Battle, Thanos Rising, Dark Side Rising, Death Eaters Rising, as well as co-designer of the Steven Universe card game, Beach-a-Palooza.
Andrew currently holds a position as Principal Game Designer with The Pokemon Company International.
Outside of work, his primary passions are cats and cartoons, especially Steven Universe!