I didn’t set out to be a publisher. As an advertising industry Creative Director, I have extensive experience in writing, art direction, illustration, and photography and have invented games since the first time I played Risk as a five year old and loved it, warts and all. The WitchBorn® game grew out of my passion for RPGs. I was always the Game Master, designing action-packed stories—but never getting to play. I wanted to change that. So The WitchBorn debuted as a digital rules set on Kickstarter. With app driven stories, everyone can play. Please enter this Dark Fantasy that weaves miniatures and roleplaying in ways you’ve never experienced. I have a lifetime of stories still dying to be told.