From publisher blurb:
Bloodlines & Black Magic is dark, modern, Pathfinder-compatible campaign setting that uses the Occult 7 ruleset, a modification of the basic Pathfinder Roleplaying Game. Designed by Clinton Boomer and Jaye Sonia, this unique setting pulls players beyond the veil, showing them infernal realms where angels stand guard over the damned, where ancient bloodlines secretly war against dimensional entities, and where the world you know - and rely on - is anything but normal.
Using modified classes drawn from Occult Adventures
and The Advanced Class Guide
, Bloodlines & Black Magic
gives both players and GMs a world shrouded in forgotten secrets, hidden mystery schools, political elites, and horrors best left unseen. Be it on the shores of the bleakest of realms, among the ruins of dead cities, in the halls of global power, or in small, remote towns in the Pacific Northwest - Bloodlines & Black Magic
will unravel the world you know, revealing an invisible truth that most people are not ready to fully embrace
Do you dare to pierce the veil?
What is the Occult 7 ruleset?
A modification of the very unofficial Pathfinder E6 system championed by the eccentric and odd mind that is otherwise known as Clinton Boomer, Occult 7 (or O7 for short) is the a modification of that system that combines elements from Occult Adventures, the Advanced Class Guide, Pathfinder Unchained, and D20 Modern (or its unofficial Pathfinder variant, The Modern Path), combining all into a simple, streamlined system that streamlines play, reduces power creep, and keeps your game dark and gritty - just like the world of Bloodlines & Black Magic.