Crestfallen is a bronze age fantasy roleplaying game, set in a pagan world of gods, spirits and wild places. It uses the Fate Core rpg system, and is written by Dan Hiscutt. It contains everything you need to play.
Crestfallen is the result of over 15 years of historical research, It has an extremely mature mythology and a worldwide fanbase that has been accumulating since the late 90’s.
The World Tree has been murdered, and Sky Father is dying. The natural world is unravelling and clashing against itself - natural and supernatural disasters are everywhere.
Kerun, the mortal world, is in the grip of a supernatural Ice Age brought about by the creator goddess - Earth Mother. Inside a sentient glacier simply called "The Ice" is a prisoner - the insane goddess Annwn. Like an animal chewing off it's own limb to escape a snare, she is doing everything in her power to break free. When she does, she will break the world in half. She MUST be stopped.
Crestfallen is initially focused on the Continent of Rivanon, the homeland of the peaceful and prosperous Cyclops. Cyclops can tunnel through stone with their bare hands, and are wealthy miners as a result. Their civilisation is vast and full of engineering marvels.
The forests and swamps are dominated by Arcadians - treemen who grew from splinters of the murdered World Tree. They are mysterious intellectuals and craftsmen who live in the treetops.
Packs of Lupus roam the wild places and defend their territories with vigour, they are part spirit, part mortal, all wolfman.
Humans are newcomers to Rivanon, a rag-tag group of slaves fled here from another continent 208 years ago. They have changed the balance of power on Rivanon dramatically.
Through the Veil and into the spirit world, Rivanon is dominated by the civilsations of the Formorians - The Goat people, Walrus people, Wooden bird people, Jackal people and the Sirens.