Stories from the Grave is a roleplaying game that faithfully emulates anthology-style horror comics, TV shows and movies. It is powered by the Intention System, the same rule set that powers Retrostar, though it has been extensively altered so that it accommodates the play style necessary to bring the source material to dripping, oozing, gore-soaked un-life.
SftG is built around making it possible to play out several short stories in a single setting, with each one feeling exactly like the kinds of tales spun in the comics, shows and films of the genre.
The game is powered by a heavily modified version of the Intention System (the ruleset used for Retrostar). It’s simple, narrative and encourages players to have plenty of control over how the story progresses.
Character creation is a very simple matter that takes 15 minutes or less.
Players are rewarded more for making the story more entertaining than for "staying alive". As anyone who is familiar with the source material can tell you, many of these stories focused on truly reprehensible people who ultimately get their just comeuppance.
Players can acquire help from a communal pool of Grave Tokens that can be snatched up and used to lend a hand... but not without a price. After all, one of the main themes of anthology-style horror is that you can never get something for nothing.
The Grave Keeper has plenty of tools at their disposal as well, including Story Frames that can be used as the foundation for virtually any tale imaginable. Every effort has been made to keep it easy to set up and run games of Stories from the Grave.