Factions as War is a game about the Gifted, once-normal humans who have attained the ability to shift reality, and their behind-the-scenes world of conflicting secret societies. You see, there are beings out there who Run The World through their mastery of the underlying cosmos. The problem is that these Factions disagree on who ought to run things. Some (gasp!) even think that humanity should be pretty much left alone, and not herded around like blind sheep.
The core book introduces the major conflicts of the world and gives a layman's explanation of an individual's place in it. The book features a detailed "build point" character creation system, unique, intuitive mechanics, a vast Special Abilities section for innate reality-bending powers, and a Ritual Magic system based on real world esoteric beliefs. 394 pages, 239 illustrations