Yags is Another Game System, with a moderately crunchy set of rules that is designed to give a gritty cinematic style of play, which can be used in fantasy, science fiction and modern genres. So far, Yags has been used to run games in a variety of settings
Yags aims to be simple, but also aims to capture certain flavours of the real world using rules where necessary. It is not as simple as games which aim to be simple, and represents a lot of things with hard numbers.
Yags can be deadly, and even the greatest hero can be felled by a well aimed bullet or unseen sword thrust. However, an experienced character which is played intelligently can cause carnage on a large scale just as Beatrix Kiddo, Azumi or Conan can.
The core system makes use of a simple task resolution mechanic. You take an attribute, multiply it by a skill and add a 1d20 roll. This is then compared against a target number to see if you succeed. The more you succeed by, the better the result.
A typical professional will have an attribute of 3 and a skill of 4, meaning that they roll 12 + 1d20. An exceptional character may have an attribute of 6 or 7, and someone who has mastered a skill may have a skill of around 12-14. This means that there is a huge gap between standard characters and exceptional heroes.