The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.
My students played The Quiet Year as part of my RPG design class, and they each came up with their own starter maps, stories, and changes/modifications to the game.
Please take a look, and let me know which ones you think you might actually consider playing!
(same file as the other, oops)