The Hotness
Games|People|Company
Legacy of Dragonholt
The Umerican Survival Guide
Xanathar's Guide to Everything
Blades in the Dark
Dungeons & Dragons Starter Set
Player's Handbook (D&D 5e)
Horror on the Orient Express (2nd Edition)
Genesys Core Rulebook
Dungeon Spawn
Game Trade Magazine (Issue 213 - Nov 2017)
RuneQuest Deluxe Edition
The New Easy-to-Master Dungeons & Dragons Game
Mythic Game Master Emulator
The Great Pendragon Campaign
De Profundis (2nd Edition)
Capharnaüm
Yggdrasill Core Rulebook (English edition)
Dungeon Crawl Classics Role Playing Game
Star Wars: Edge of the Empire Core Rulebook
Ryuutama: Natural Fantasy Role Play
The One Ring Roleplaying Game
Tome of Beasts
The Way of the Tiger Book 0: Ninja: The Way of the Tiger
Star Trek Adventures Core Book
Adventures in Middle-earth Player's Guide
Adventurers League Content Catalog
DDAL00-02: Lost Tales of Myth Drannor
Faery's Tale Deluxe
Deities & Demigods
B2: The Keep on the Borderlands
HârnMaster
Dungeons & Dragons Basic Set (Second Edition)
Trollbabe
Beyond the Mountains of Madness
De Profundis
U3: Verdant Rage
SoloQuest 1: SoloQuest
Eclipse Phase Core Rulebook
Epistolary Rules
Macabre Tales
Dungeon World Roleplaying Game
Star Wars: Edge of the Empire Beginner Game
The Morrow Project 4th Edition
Beyond the Rim
Mindjammer: The Roleplaying Game (Second Edition)
Scrolls & Swords
Star Wars: Force and Destiny Core Rulebook
Court of Shadows
Cloud Giant's Bargain
Tales from the Loop
Information
Primary Name
DramaSystem
RPG Mechanic
Honors
Alternate Names
Drama System
Hillfolk
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 20269
Description Edit | History

From the Introduction to Hillfolk:

Why This Game Exists

Scenes in stories can be divided into two categories: procedural and dramatic.

In a procedural scene, the characters confront and overcome external obstacles. They fight opponents, conduct chases, investigate mysteries, explore unfamiliar environments, and so on. When they succeed by talking to others, it is by negotiating with characters who exert no particular emotional hold over them, over practical matters.

In a dramatic scene, the main characters confront internal obstacles, seeking emotional reward from people they care deeply about, for good or ill.

Historically, roleplaying games have concentrated on procedural action, giving short shrift to dramatic interplay. They're based on adventure genres, which focus on the external over the internal.

When scenes that ought to be dramatic arise in the typical roleplaying game session, they tend to start strongly, but rapidly stall out. Players whose characters find themselves in conflict with one another typically dig in, refusing to relent. They do this because they don't want their characters to lose, and because they believe that, by sticking to their guns, they're doing what their characters would do in real life. Story momentum grinds to a halt as the exchange reaches an impasse.

In real life, though, when we enter into emotional disputes with people we care about, we sometimes relent and sometimes dig in. That's because we need emotional reward from the people in our lives.

Fictional dramatic scenes have long observed and replicated this pattern. DramaSystem observes and replicates those basic techniques. This is a game of drama that works the way fictional dramas do.

Secondary Features

From DramaSystem's main goal flow the following additional features:

Long-term story play: DramaSystem shares a common purpose with the story games school of roleplaying game design, which privileges the exploration of narrative over other design goals, such as strategic decision-making, tactical butt-kicking, or the simulation of imaginary environments. Story games typically focus on delivering a fun and challenging one-time story that wraps up in a single sitting. DramaSystem shines in long-term play, in which a group unfolds an improvised narrative over an extended period. Over time they come to relate to the characters as they would to the protagonists of their favorite ongoing television drama.

Easier to GM: Unlike some rightly acclaimed story games, DramaSystem retains the role of Game Moderator, a participant apart from the rest, who guides action and pacing and provides necessary rules interpretations. In this it resembles more mainstream or traditional roleplaying games. However, its events are entirely created in the moment, sparing the GM the usual lengthy prep work required by those games.

Harder to GM: Where GMs in traditional games enjoy nearly unlimited power to shape the narrative by determining the obstacles PCs face, DramaSystem rations their interventions. That makes the effort of pushing the story in the direction you want more of a challenge, with game-like tactical elements. Working within the limitations becomes part of the fun. You can never predict the outcome of any episode, giving you a sense of surprise and suspense you don't get in games granting you virtual omnipotence.

More Information Edit | History
This page does not exist. You can edit this page to create it.
Linked Items
Relationship: Sort: Category: Genre:
Pg. 1 of 5 » 5
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 2
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 2015
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 2
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 2015
Rank 968
Num Ratings 17
Average Rating 7.76
Num Owned 123
Prev. Owned 1
For Trade 2
Want in Trade 0
Wishlist 4
Comments 8
Year Published 2013
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 2
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 2015
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 0
Year Published 2016
Rank 0
Num Ratings 1
Average Rating 10.00
Num Owned 3
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 2015
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 3
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 1
Comments 0
Year Published 2016
Rank 0
Num Ratings 1
Average Rating 10.00
Num Owned 5
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 2
Comments 1
Year Published 2015
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 2
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 2015
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 2
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 2015
Updating...
Thumbs Up
Images
Gallery:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Updating...
Thumbs Up
{{title}}
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No videos found
{{video.numrecommend}} {{video.title}} {{video.language}} {{video.username|truncate:"10"}} {{video.numcomments}}
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{title}}
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
by
{{post.numcomments}}
Updating...
Thumbs Up
GeekLists
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Updating...
Thumbs Up
Web Links
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No Web Links Found
Link {{cat}} {{lang}}
{{weblink.postdate|truncate:"10"}}
Statistics
RPG Rank: 536
Num Ratings: 8
Average Rating: 7.00
Standard Deviation: 2.45
Num Views: 6669
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.5
Fans: 5
Personal Comments: 3
Users Owning: 29
Users Wanting: 1
Users Trading: 0 [find trade matches]
Price History: View
Total Plays: 25
Plays This Month: 0
Files
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 1
No Files Found.
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.