From the Kickstarter description:
A self-aware fantasy RPG about tearing down fantasy's legacy tropes. We're telling stories of revolution and optimistic change.
Farewell to Fear is our "Progressive Post-Fantasy Roleplaying Game". What do we mean by that? Fantasy’s full of all sorts of legacy concepts that are rather disgusting to us; sexism, classism, racism, institutional violence, those are just a few choice items. Farewell to Fear is a game about revolution, about taking fantasy out of the dark ages through drive and action.
Think punk rock meets fantasy. Bad Religion meets Tolkien, boot to face.
People Are People
It’s important that we recognize that people in the middle ages were still human, and were often a lot more intelligent than we give often them credit for. We’re putting that at the front of our fantasy in Farewell to Fear. When you’re done with a game of Farewell to Fear, the world should not be the same.
Our setting is Arduise, a continent that claims inspiration from numerous sources, but primarily looks Eastern European. However, that's on the surface. We're not bothering with dictating things like skin colors for certain regions. We're not tying ourselves to specific regional myths. We're going to take a little bit of everything we like. After all, it's all made to be torn down and rebuilt.
The current setting focuses on four main city states, each with particular strengths, weaknesses, politics, laws, and the like. We're not going to go into every little detail of every little NPC. Instead, we're going to give you the details that help bring your game to life. This means money, anecdotes, folklore, sayings, traditions, and bits of day to day existence that'll help you consider the micro, as opposed to just the macro implications of Arduise.
The history will also be important. Instead of a textbook of history, we're instead giving you hints, ideas, and seeds. The history was written by the winners. Unfortunately, the winners clouded the truth. Your characters might want to uncover the truth. This will be a fantasy game where archaeology is a valid character goal.