Iron Reviewer 2014
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What is Iron Reviewer? It is a competition starting January 1st to find the most tenacious of all of the Geek's reviewers.

Current date and time in Dallas, TX (official BGG time)[/size][/b]

The rules are as follows:

d10-1 There is no entry fee; this is open to all site users.
d10-2 Keep writing reviews to the schedule, or you're out:
d10-21 One review every two weeks up to 1 July (13 reviews).
d10-22 Then one review every week up to 30 September (13 more reviews).
d10-23 Then two reviews every week up to 30 December (26 more reviews).
d10-24 A brief respite through the end of 2014.
d10-25: Then, beginning January 2, 2015, one review every day for two weeks ending 16.01.2015. If, at any time during this period, there is only one remaining Iron Reviewer submitting their entry on time, the contest will be declared closed with them as the sole winner.
However, if at the end of the daily review phase two or more contestants have completed their submissions, all of them will be declared joint winners. This also applies if all remaining contestants miss the same deadline together. If either is the case, then GG prizing will be adjusted based on the number of Iron Reviewers completing the full year and the sudden-death daily reviews.
d10-3 There are three lifelines, each of which can only be used once per contestant:
d10-31 Freebie: If you miss a review, you have to write two EXTRA in the following time period to get back in (four extra if you skip two reviews in one week in the October to December period).
d10-32 Vacation: You can miss a review period with no penalty as long as you inform the group while turning in the previous review. So if you plan to miss review number 15, you must inform of this when you post review number 14.
d10-33 Personal: If you feel for some reason that because of personal events beyond your control you were not be able to review, you can use this option. The honor system is in effect here. This lifeline should not be used lightly. It should not be used because of technical problems, laziness or bad fortune that could have been avoided, but for graver situations. A surprise site blackout at the submission deadline does qualify for this lifeline. To clarify: when the site downtime is announced less than one hour before it goes down, and when the site remains down through the submission deadline.
d10-4 All reviews have to be posted during the two-week period. All reviews have to be in by midnight RPG Geek time (before the end of Tuesday). It is the submission time that matters here, rather than the time it gets through GeekMod.
d10-5 All reviews can be for any kind of entry in the RPGG database. The review can't have been published anywhere else before it is posted on the 'Geek and it can't be a video review. Periodicals and issues may be reviewed, but not individual articles.
d10-6 Any one review will only count towards one Iron Reviewer contest (the folks still churning out daily reviews for the 2013 contest will have to submit additional reviews if they join in here as well).
d10-7 Everyone who enters at least one review for this contest will be given an exclusive micro badge (yet to be designed).
d10-8 The prize pot consists of all GeekGold tipped to this Geeklist header PLUS all Geekgold tipped to the discussion thread PLUS 200 Geekgold from my own stash for "seed money." The winner gets 2/3 of the pot. The one who has earned the most thumbs for their reviews gets 1/3. The thumb count will be based on the thread thumbs - that is, the number at the top of your review, not at the bottom.
d10-9 At any time when only one participant meets the deadline, and no one has called a vacation, the posting player is declared the winner. That means only the vacation lifeline can get you out of losing.
d10-1d10-0 If a deadline passes and no one posts, all remaining players gets a freebie.
d10-1d10-1 Barad_the_dwarf will be the arbiter for the 2014 contest. He will have sole responsibility for interpreting the rules and resolving any disputes.
A separate discussion thread will allow banter, questions, Geekmod requests, etc.

Special thanks go to Steve Donohue for creating this contest, and to Karl Larsson and Stelio for running the first two contests.

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Please keep your review list in your comments updated so I don't loose track of any review.

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1. RPG Item: SRM04-06: Hard Target [Average Rating:0.00 Unranked]
Jan
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Status: IRON REVIEWER 2014

Reviews:

64. The Short Version? A great collection of monsters for any game.
63. The Short Version? Great creativity but organization is weak.
62. The Short Version? Some odd layout decisions hurt an otherwise excellent book.
61. The Short Version? The monsters in this book are considerably better than the editing.
60. The Short Version? Your players will come to hate this book and that's a good thing.
59. The Short Version? If you need some neat ideas for cults, this is a good resource.
58. The Short Version? Everything you wanted to know about justice and probably a bit more.
57. The Short Version? This is a great addition to 3rd edition, but it works for most d20 games
56. The Short Version? This is a cool book for lovers of long-term campaigns everywhere.
55. The Short Version? Lots of good ideas for GMs out to build a wilderness campaign but some work will be required.
54. The Short Version? The rules aren't specific enough and the villains may be too specific
53. The Short Version? They don't call it a "Core Rulebook" for nothing.
52. The Short Version? Good ideas and advice for anyone building worlds or travelling the planes.
51. The Short Version? Some of these look pretty familiar but most of them look interesting.
50. the Short Version? This is a good primer, but you might need a more focused book if players show real interest.
49. The Short Version? As long as you get that Seafarer is not the same as Pirate, this is a pretty good book.
48. The Short Version? This is a good book for making quick changes to beef up a monster.
47. The Short Version? This is a great resoure for GMs looking to bring new excitement to their game.
46. The Short Version? I don't think there's a better way to make a quick, sensible city quickly than this book.
45. The Short Version? New character options and plenty of great advice for Gamemasters!
44. The Short Version? A wealth of things to think about for your next city.
43. The Short Version? This is a great resource for all your cold-weather campaigning.
42. The Short Version? Further proof that when you enter the water, you enter the food chain (and not at the top)
41. The Short Version? I like this book a lot, but I wish somehow it could have focused more strongly on GM content.
40. The Short Version? Great sourcebook for the diabolically minded
39. The Short Version? if you want more demons in your game, this is the book for you!
38. The Short Version? This is a great book and one that will easily fire your player's imaginations
37. The Short Version? I think this book is only important if you're a completist.
36. The Short Version? This is a great book if you want to focus more on the undead in your game.
35. The Short Version? A great book that really expanded my understanding of these often misunderstood creatures.
34. The Short Version? You may love this, but an old-timer like me wants these designers to get off my hit points (among other things)
33. The Short Version?This book promises to "Make your characters the best they can be" and for the most part it delivers.
32. The Short Version? You might have to do some ret-conning to get these guys into a campaign.
31. The Short Version? Knowing your destiny can make the journey seem superfluous, kind of like this book.
30. The Short Version? The Goliath is the high point of an excellent book.
29. The Short Version? I've never liked psionics much and this did little to change my mind.
28. The Short Version? Even though some of it feels like a trial run for 4.0, this is still a mostly good book.
27. The Short Version? For me, this is almost as good as the Complete Warrior and that's saying something.
26. The Short Version? A mix of good and bad, but plenty of chances to really break your campaign.
25. The Short Version? This book reduces faith to a numbers game and just isn't exciting at all.
24. The Short Version? Lots of interesting ideas for divine characters, but somehow it failed to really excite
23. The Short Version? Lots of great new options for characters that were sometimes hard to play before.
22. The Short Version? The Warriors have arrived and they're doing way more than carrying a spearl.
21. The Short Version? Good monsters with tactics make this a great book for GMs everywhere.
20. The Short Version? The book is well-done and the layout and organization actually improved my understanding of the game.
19. The Short Version? It's basically 300+ pages of awesome and the best deity book I've ever read.
18. The Short Version? The aerial combat and movement rules are very complex, but nearly everything else about this book is very good.
17. The Short Version? Much better than the first book in the series, but still not worth buying.
16. The Short Version? It's little more than a monster manual with a theme.
15. The Short Version? Lots of idea starters but nothing you could run without a LOT of work.
14. The Short Version? Great ideas for a broad range of items.
13. The Short Version? Another great book of stories about magic items
12. The Short Version? Is that a dagger I see before me? Hell yeah, and even Bryce would approve of these bad ass toys!
11. The Short Version? This is a great book even if you just use the ideas.
10. The Short Version? Most of this book feels like rules for the sake of rules which is rarely good (and isn't this time)
9. The Short Version? Even though it implies Evil, there's a lot of content here that's good for any character.
8. The Short Version? A lot of good content, but perhaps too Realm specific
7. The Short Version? It's a pretty good book, but it's even better if you hate your players.
6. The Short Version? There is nothing very enchanting about any of these locations
5. The Short Version? If you can get past the pinup art and bimbo culture, this might be a good one-shot.
4. The Short Version? This book is a great close to an excellent series with a good mix of familiar faces and brand new villains
3. The Short Version? This thing is practically mandatory if you're a rules lawyer (or play with one).
2. The Short Version? There are a lot of great teams and great villains here for Champions GMs.
1. The Short Version? Want a supervillain that can threaten the world? Look no further.

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2. RPG: Old School Hack [Average Rating:7.33 Unranked]
Jan
Belgium
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Internet rage goon
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Altadena
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Status: OUT

Reviews:

63. An excellent introduction to OSR sensibilities
62. Home base for one of the most ambitious Pathfinder adventures ever
61. A wild ride, if only it had the proper warning label
60. A compact framework for seat-of-the-pants GMing…on a volcano with dinosaurs!
59. Hacking and slashing your way across an amazing dungeon map
58. Sometimes the name just says it all…
57. The original NPC Codex ages rather well (and it has action figures!)
56. Why ruin a perfectly good adventure by burying it inside a screen for players???
55. Festival tents and 3D waterfalls, but are they just an illusion?
54. The Kidnapping of Monty Haul, plus some cardstock props
53. A decent adventure inside a serviceable GM screen
52. It succeeds brilliantly at its intention...but will you like it?
51. An excellent introduction to OSR sensibilities
50. Was this really the Golden Age?
49. Golarion and Pathfinder start small, with a solid free adventure
48. Dissecting why an adventure fails to inspire
47. In search of the best of Basic
46. Who knew the 4E adventure structure worked so well for the urban sandbox?
45. Imitation is the sincerest form of flattery, but it doesn’t make for a great adventure
44. Reinventing the random table as distilled inspiration
43. Forsaking naturalism for a great dungeon (or is that just the nostalgia talking?)
42. What have you done to my beholder??? (Now with cake!)
41. A very disappointing conclusion to Tyranny of Dragons
40. Fourth edition D&D at its finest, and it is very fine indeed
39. The starting point for your scenario design prep
38. Chugging along the fairy-tale railroad
37. TSR’s suppressed adventure: bizarrely charming but unprofessional
36. A bold but not entirely satisfying attempt at modular dungeon design
35. The horror of war, when war is over - where Ken Hite meets southeast Asia
34. More options for your Old School Hacking
33. Fight, loot, fight, loot, fight, loot, fight…
32. When the adventure becomes an event, and the event overshadows the dungeon
31. Angsty superheroes, divided loyalties, and secret societies (plus flow charts!)
30. Of heroes, puzzles, and exotic elves
29. The first truly urban D&D adventure...with a big railroad and PvP!
28. A compelling introduction to 13th Age (now release it for everyone, Pelgrane!)
27. Unknown or just incomplete?
26. A little bit of everything, some of it excellent
25. It’s the journey, not the destination! Definitely not the destination.
24. The nadir of TSR adventures?
23. The Queen surpasses the King, but that isn’t a high bar
22. How to make fabulous magic items (or at least how 13th Age does it!)
21. Launch your imagination into a new edition - the excellent 5E PHB
20. A worthwhile addition to your hoard…except for the maps!
19. An excellent debut adventure for 13th Age
18. If only the king had ordered a better scenario…
17. I'm just making this up as I go along...
16. Gödel, Escher, Callisto: the game of epistolary information management and distributed decision making
15. Setting the stage for fifth edition adventures: a great start!
14. Five for fighting…and exploring…and interacting
13. Old-school D&D for the obsessive die-roller with political aspirations
12. Old-school D&D for a single player, in a problematic pseudo-Asian setting
11. OD&D, distilled, remixed, and garnished with a modern twist
10. A decent mega-dungeon for your mega-group…but don't try this at home!
9. The second best 13th Age book of antagonists!
8. Of dice tricks, story, and lists: making the monster book fun again!
7. The Rorschach test of RPGs: an amateur analysis of a beautiful game
6. Post-apocalyptic, sci-fi D&D megadungeon…OSR style
5. A railroad to not-very-noir..and a Gold ENnie?!?
4. A new paradigm for campaign setting books takes D&D in new directions!
3. Looking forward, looking backward – a solid but unspectacular adventure for D&D Next
2. D&D returns to its adventure roots, more or less
1. A blizzard in the sandbox: another impressive new D&D adventure

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3. RPG Item: Ironclaw: Squaring the Circle [Average Rating:8.00 Unranked]
Jan
Belgium
De Haan
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Erich Vereen
United States
Leland
North Carolina
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Status: OUT

Reviews:

18. Narration Rules! Dice... don't! (IR2014 #18 - Wushu Open)
17. Hey Babe! We need to renegotiate your contract... (IR2014 #17 - Sellout!)
16. The Night the Lights Went Out in Alpha Complex... again! (IR2014 #16 – Alpha Complex Nights 2)
15. The Night the Lights Went Out in Alpha Complex... (IR2014 #15 – Alpha Complex Nights)
14. Red Dawn, Red Dusk... (IR2014 #14 - Mars Colony)
13. You can't take the sky from me. (IR2014 #13 – Firefly Core Rules)
12. Back to Basics (IR2014 #12 – D&D – Basic Set)
11. Moonsilver Madness (Series Review: Exalted - Lunars)
10. Out of Chaos comes Apocalypse! (IR2014 #10 - Rifts Chaos Earth)
9. Twisting FATE #1 - Fate Accelerated Edition (IR2014 #9)
8. A Pair to Beat a Full House (of Troubleshooters) (IR2014 #8 - GM Screen and Mandatory Fun Enforcement Pack)
7. ...The abyss from where no traveler is permitted to return. (IR2014 #7 – The Underplex)
6. Six Pack of Trouble(shooters)... (IR2014 #6 – Crash Priority)
5. Everybody wants to rule the world! (IR2014 #5 - Project Ninja Panda Taco)
4. A little of Dis, A little of Dat... (IR2014 #4 – The Planarch Codex)
3. We all have skeletons in our closets... (IR2014 #3 – Criminal Histories)
2. Just because you're paranoid... (IR2014 #2 – Paranoia)
1. What is history, but a fable agreed upon? (IR2014 #1 – Microscope)

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4. RPG Item: Low Life [Average Rating:7.96 Overall Rank:519]
Jan
Belgium
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Mike Holcomb
United States
Cadott
Wisconsin
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Status: OUT

Reviews:

12. Monster Manual - For many of us, it all began here.
11. Lasers and Feelings RPG: Fun at Warp Factor 9.
10. Wile E. Coyote had the Acme Company, your players have The 1880 Smith & Robards Catalog.
9. Worlds On Fire: Use it as a template to build your own world. And watch your players burn it to the ground.
8. Legion of Gold; Turn Your Gamma World Campaign Up To (Level) 11!
7. Famine in Far-Go; A Welcome Expansion to Gamma World at the Middle Levels
6. The Fiasco Companion - Even More BadWrongFun
5. Marshal's Handbook. Because we wanted to make you buy a second book.
4. Fate System Toolkit. More what you'd call guidelines than actual rules.
3. A Cup of Cthulhu Mythos With Two Lumps of Pulp, Please.
2. "My God! It's Full of ... Tables!" - Traveller Supplement 9: Campaign Guide
1. Fabulous Toolkit For Superhero Creation With A Role-Playing Game Included!

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5. RPG Item: Rules Review [Average Rating:0.00 Unranked]
Jan
Belgium
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Beau Bailey
United States
Missoula
Montana
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Status: OUT

Reviews:

11. Freebie lifeline used
10. Great Reference for OSR Monsters
9. Another decent villain with a mediocre showcase
8. Decent Villain in a Poor Adventure
7. Not a lot to do with Africa, plus more pointless content
6. Avoid unless you want Temporal Magic
5. An alternate setting that should be ignored
4. Mediocre Dungeon Crawling
3. Brilliant Compilation/Update of an Oldie
2. Another Solid Sourcebook (as long as you like Mechanoids)
1. A New Environment to Explore, Along with Power Creep

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6. RPG: NIP'AJIN [Average Rating:7.50 Unranked]
Jan
Belgium
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Jonas (he/him)
Germany
Bovenden
Niedersachsen
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Status: OUT

Reviews:

10. Antics with antiques from the attic
9. A deck of cards for inspiration, not just for role-playing
8. Daedalus #2: A stroll through the workshop
7. Newbie-friendly quickstart for Dungeonslayers
6. A fun filler - just don't let the NPC protagonist die!
5. A Specialist Book on Narrative Gamemastering
4. High Concept: FATE e-zine with essays, fiction, quickstart adventures and more
3. Dice on cards - they are flexible
2. Daedalus #1 - good thinking!
1. Sparkling Fun in Space - Engage!

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7. RPG Item: Evolved Grottoes & Griffons: Teratic Tome [Average Rating:8.17 Overall Rank:2583]
Jan
Belgium
De Haan
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DMSamuel
United States
Wurtsboro
New York
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RPGMusings.com
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Status: OUT

Reviews:

9. Add some Spice to your natural 20!
8. Hunt in the Beastlands, Choose a Side in the Blood War, and Explore the Mazes of Sigil - Vacation in the Outer Planes Today!
7. Hex Crawling Your Way to GM Greatness in only 52 Pages
6. The Faceless Man is waiting for you, and if your DM works hard, you can find out where he is...
5.c A beholder wants you to oust his brood-mother, but first you must be tested...
5.b Old School Tables to get you through any unexpected dungeon situation - NO PREP REQUIRED!!
5.a Pestilence, Supporating Pocks, and Hemorrhagic Collapse Await Your Campaign World!!!
4. Freebie lifeline used
3. A nice product useful to GMs of any fantasy RPG
2. A Precursor to the Next Edition's Starter Adventure?
1. A disturbing grotesquery of purple and green skinned, tentacled, horrifying, chitinous, lacerating, original creatures sure to scare your PCs to death

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Jan
Belgium
De Haan
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Shawn McCarthy
Canada
Calgary
AB
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Status: OUT

Reviews:

8. Lich King rises. Forecast blood rain and 40% odds of severed limbs. Movie at eleven.
7. Raise High Your Tankard and Sing the Heroes Unto Death - Swords Without Master
6c. Dropping the gay bomb - roleplaying in the queer apocalypse
6b. Space, Business Card Sized
6a. Epistolary political storygaming? Three words you probably never expected to hear together! - Callisto
5. Freebie lifeline used
4. Rapid Fire Reviews for the Holiday Adventure Contest 2014 Edition
3. Dinner at Chez Larp - Nouvelle Cuisine
2. Flick flick flick flick… Ha! Take that! - Cootie Catchers review
1. Shaken Martini: Do you want ants? Because that’s how you get ants, James.

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9. RPG Item: Fist of God [Average Rating:0.00 Unranked]
Jan
Belgium
De Haan
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United States
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Status: OUT

Reviews:

7. A great chargen tool. A promising mechanic. A flawed RPG.
6. Interesting but unrefined
5.c How does one review a "joke RPG?
5.b A truly generic system
5.a With a visionary idea comes a disappointing execution
4. Freebie lifeline used
3. Somewhat Interesting Concept. Poor Execution.
2. Mechanically interesting, but flawed
1. Potential Unrealized

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Jan
Belgium
De Haan
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Rhiannon D
Australia
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Crafts keep me sane.
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New recruit to the spoonie army.
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Status: OUT

Reviews:

7b. WFRP nostalgia - tasty, tasty nostalgia
7a. Greatly helps out a lack, but I'd like it to be more universal
6. Freebie Lifeline Used
5. Steampunk adventure with a side of self-indulgence
4. Hmm... moving to Norway? Except, wait, snow. Maybe just visit.
3. Do not entrust vengeance to me.
2. Our heads are bloody but unbowed....
1. BFFs. And a cute curly title font. And hating someone for being tougher than you. And pink page number symbols.

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11. RPG: Pathfinder Roleplaying Game (1st Edition) [Average Rating:7.42 Overall Rank:53]
Jan
Belgium
De Haan
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Kris Vanhoyland
Belgium
Genk
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“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” ― H.P. Lovecraft
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I have loved the stars too fondly to be fearful of the night.
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Status: OUT

Reviews:

5. Abandon hope, all ye who enter here.
4. What big eyes you have!
3. Stop your writing, or we'll start biting!
2. Is it cold in here, or is it just me?
1. How to GM: a Guide for beginners.

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12. RPG Item: The Book of Unremitting Horror [Average Rating:7.54 Overall Rank:1720]
Jan
Belgium
De Haan
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Marcus Bone
New Zealand
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Status: OUT

Reviews:

3. Freebie Lifeline used (needs 3 reviews)
2. Personal Lifeline used
1. [The Eclectic Gamer] The Book of Unremitting Horror: Gumshoe Version

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13. RPG Item: Les Chroniques des Féals - Le Livre Univers [Average Rating:10.00 Unranked]
Jan
Belgium
De Haan
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Yohann
France
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Pandacon is Panda-On!
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Play, play, play and have a hell of a good time.
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Status: OUT

Reviews:

3. Freebie life line used - needs three reviews next deadline
2. “Dreaming of you all united the few of us left on this desperate fight against the Nothing and the Carrion.” A review of Les Chroniques des Féals – Le Livre Univers. [Iron Review 2014 #02]
1. “Accelerating emulation, powering up imagination“- A review of Fate Accelerated [Iron Review 2014 #01]

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Jan
Belgium
De Haan
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Chris Tannhauser
United States
San Diego
California
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STRAP IN » BURN ON » BLACK OUT
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HIT 'EM FROM ORBIT
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Status: OUT

Reviews:

2. Personal lifeline used
1. Ode to the Clue Piñata — NPCs in Review

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15. RPG Item: Nightmare in Norway [Average Rating:5.56 Overall Rank:7562]
Jan
Belgium
De Haan
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Karl Larsson
Norway
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Status: OUT

Reviews:

2. Freebie lifeline
1. The War comes to life, and you'll be dead

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16. RPG Item: I3-5: Desert of Desolation [Average Rating:7.88 Overall Rank:122]
Jan
Belgium
De Haan
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Jeff G
United States
Santa Rosa
California
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These are not the droids you're looking for. You can go about your business.
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Move along.
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Status: OUT

Reviews:
2c.
2b.
2a.
1. Deadline missed - Freebie lifeline used

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