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I don't understand how do I add story points, at all... blush

What is a chapter’s story point? Where is this explained in the rules? When I start writing the first chapter what number do I add to the beginning ephemera threshold of 12? Is it the number of the chapter?

My second question is, why should a player want to write an ephemera chapter? Because while reading the rules I got the immression that is something that a player should want but I can't understand the motivation behind it.

It feels like a great game by the way

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  • Last edited Mon Jan 2, 2012 8:48 am (Total Number of Edits: 1)
  • Posted Sat Nov 12, 2011 11:38 am
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Re: Questions about Story Points and Ephemera Chapters
Boards of Games wrote:
I don't understand how do I add story points, at all... blush

What is a chapter’s story point? Where is this explained in the rules? When I start writing the first chapter what number do I add to the beginning ephemera threshold of 12? Is it the number of the chapter?


Generally a chapter adds story points based on which lead was selected from the previous chapter.

So if the previous chapter has the following leads...

Quote:

+2 Runaway Carriage
+3 Someone In Shadows
+5 A Visit From the Constable


And you chose "Someone in the Shadows", as the lead for your chapter, your chapter would add 3 story points to the count.

Boards of Games wrote:

My second question is, why should a player want to write an ephemera chapter? Because while reading the rules I got the immression that is something that a player should want but I can't understand the motivation behind it.


It is assumed you want to write as much of the story as you can, you "get your own way" then, and can push the story in directions you want, or indeed make your chosen character look even cooler. I Believe it to be a self motivated thing.

Boards of Games wrote:

It feels like a great game by the way


I think your right, and can't wait to actually play. I just need to find a victim!

I do think the game could do with a "Story Book/Chart" or some-such on which you can track everything, writing in the chapter headings, point values etc, something to give in organisation. When I'm feeling better I have a go at making one in Excel.
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Re: Questions about Story Points and Ephemera Chapters
Thanks F H !

So the first chapter is 0 plus 12, right?

edit: Can a player use any of her goods or bads to trigger or avoid triggering the EPILOGUE?
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  • Last edited Sun Nov 13, 2011 6:59 am (Total Number of Edits: 2)
  • Posted Sun Nov 13, 2011 6:41 am
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Re: Questions about Story Points and Ephemera Chapters
FNH1 wrote:
When I'm feeling better I have a go at making one in Excel.


How about directly in a Google Doc Text file that groups players could open > Save a Copy... of when they're going to start a game?
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Re: Questions about Story Points and Ephemera Chapters
Boards of Games wrote:
Thanks F H !

So the first chapter is 0 plus 12, right?

edit: Can a player use any of her goods or bads to trigger or avoid triggering the EPILOGUE?


The Story Point counter starts a zero (pg5).

The Ephemera threshold starts at 12. (pg5).

When the story point counter reaches/passes the Ephemera threshold one of the players gets to write the Ephemera chapter, and then establishes the next Ephemera Threshold.

I don't believe you can change Epilogue trigger with Goods/Bads as the last paragraph on page 11 specifically says they can "ONLY" be used to trigger an Ephemera chapter.



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Re: Questions about Story Points and Ephemera Chapters
shawnssica wrote:
FNH1 wrote:
When I'm feeling better I have a go at making one in Excel.


How about directly in a Google Doc Text file that groups players could open > Save a Copy... of when they're going to start a game?


That's a better idea!
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Re: Questions about Story Points and Ephemera Chapters
FNH1 wrote:
shawnssica wrote:
FNH1 wrote:
When I'm feeling better I have a go at making one in Excel.


How about directly in a Google Doc Text file that groups players could open > Save a Copy... of when they're going to start a game?


That's a better idea!


Thanks! I just figured that's going to be the target document for lots of games anyway... though it would also work fine for a printed copy.

Also: Either first or last page could comprise a cheat sheet (with pg#s for full rules)
 
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  • Last edited Mon Nov 14, 2011 3:09 am (Total Number of Edits: 1)
  • Posted Mon Nov 14, 2011 3:09 am
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Re: Questions about Story Points and Ephemera Chapters
The playtest I had was done in a shared google doc, which works great. Especially with the side notation feature that the newer format of google docs use. At the top of the doc, we kept the ephemera chapter list (colorizing chapter titles out as we went) and a small bible of characters that appeared as we went.

The epilogue chapter should be considered like an ephemera chapter. You can use your goods and bads to cross it/avoid crossing it.
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  • Last edited Thu Nov 17, 2011 11:26 pm (Total Number of Edits: 1)
  • Posted Thu Nov 17, 2011 11:24 pm
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Re: Questions about Story Points and Ephemera Chapters
I have a new question!

The two characters, are they supposed to know each other or is expected to meet in the proccess?
 
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Re: Questions about Story Points and Ephemera Chapters
That's really to you. However, it probably works best when they don't spend a lot of time physically together. The occasional incidental meet up here and there seems to work just fine.

There's no reason they can't start out as total strangers, or a known friends.
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Re: Questions about Story Points and Ephemera Chapters
Another Question!

Is it possible a chapter that is written later to have an earlier date?

For example my first chapter dates 28 October 1941, can the second player write a chapter that dates before that?

Thanks!
 
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There is no reason why you can have a flashback chapter.

I would be careful using them as regular character chapters...as they could become a crutch to using thread titles that you are having trouble with.

Using them with Ephemera chapters are probably okay.
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