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Darren Nakamura
United States Tempe Arizona
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I feel like I should abstain from voting. The only game I've played on most of these lists is 7 Wonders, and I hate how stuff like this becomes more of a popularity contest than an actual judgment of merit.
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Daniel Solis
United States Durham Unspecified
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Do: Pilgrims of the Flying Temple is humbly submitted for your consideration in the RPG Artwork and Presentation category.

The front and back cover design.
A detail of the hardcover's thickness.
And a sample of Liz Radtke's illustrations.
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Yours Truly,
United States Gainesville Florida
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Dexter345 wrote: I feel like I should abstain from voting. The only game I've played on most of these lists is 7 Wonders, and I hate how stuff like this becomes more of a popularity contest than an actual judgment of merit.
With the voting method used, if you just played 7 Wonders and just assigned a number to that... it wouldn't do a thing, it would be like not voting. Because it's all about the nominees relative to each other. So if you played at least one other game, you could rank it above or below 7 Wonders, and THAT would have an effect on the results.
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Cheong Sang Lai
Hong-Kong Happy Valley None
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Looks like a voting method for the most bought game.
I have a better suggestion for next year:
I think a professional panel nominated and voted in by fellow BGG members for each category of games, who then pick the winners from a Top 40 list (that should give a broad enough selection for each category) would result in a more meaningful result.
For example: In the Wargame category, you have people who actually care and play wargames, select a group of "peers" that they respect as the selection panel, then have everyone on BGG nominate 10 games in that category that should be considered... collate a list of 40 games for the panel to select... the panel deliberates and have a sub-voting system they agree to and over a bottle of beer decides the winners.
For GREAT reading and to keep the professional panel honest, you could have each panel describe the reasons for the selection! That would make me LOOK!!!!
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Yours Truly,
United States Gainesville Florida
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Garfink wrote: Looks like a voting method for the most bought game.
I have a better suggestion for next year:
I think a professional panel nominated and voted in by fellow BGG members for each category of games, who then pick the winners from a Top 40 list (that should give a broad enough selection for each category) would result in a more meaningful result.
For example: In the Wargame category, you have people who actually care and play wargames, select a group of "peers" that they respect as the selection panel, then have everyone on BGG nominate 10 games in that category that should be considered... collate a list of 40 games for the panel to select... the panel deliberates and have a sub-voting system they agree to and over a bottle of beer decides the winners.
For GREAT reading and to keep the professional panel honest, you could have each panel describe the reasons for the selection! That would make me LOOK!!!!
That sounds like a process that would indeed result in some high quality and interesting winners. On the other hand, one of the nice things about these awards is their accessibility to (most) BGGers. This is the only award I've ever been able to vote on, and I really enjoy it. Not just voting for nominees but voting for the winner too.
If we have a panel that gets voted in, it gets exclusionary and just like any of the other awards, all of us looking in from the outside. Only the most "popular" BGGers with the most "name recognition" would get a vote.
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Werewolf Kai
United States Centennial Colorado
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MWChapel wrote: Remember, it's not about the best dancer, but the most popular dancer.
Wait a minute, that's Dancing with the Stars! Why the hell do we have the same system for selecting the best strategy game as Dancing with the Stars!?
7 Wonders is SO taking it this season. It's the graceful elegance of the seven member troupe sweeping clockwise, counter, and clockwise again that dazzles the judges.
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Jesse Dean
United States Orlando Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
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You have a golden meeple. I think you count as having name recognition.
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Darren M
New Zealand Nelson
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Garfink wrote: Looks like a voting method for the most bought game.
I have a better suggestion for next year:
I think a professional panel nominated and voted in by fellow BGG members for each category of games, who then pick the winners from a Top 40 list (that should give a broad enough selection for each category) would result in a more meaningful result.
For example: In the Wargame category, you have people who actually care and play wargames, select a group of "peers" that they respect as the selection panel, then have everyone on BGG nominate 10 games in that category that should be considered... collate a list of 40 games for the panel to select... the panel deliberates and have a sub-voting system they agree to and over a bottle of beer decides the winners.
For GREAT reading and to keep the professional panel honest, you could have each panel describe the reasons for the selection! That would make me LOOK!!!!
Personally I think popularity and mass appeal IS a key factor in a game's success and how "good" a game is.
It comes down to matter of philosophy but if a game is very widely played and liked and another game is much less widely played and loved... the edge to me should go to the more widely played game.
There are plenty of game awards that use panels of "experts" to make their appointments of the best games. I assume the Golden Geek awards were set up to go in the other direction... a people's choice type of award chosen by a large cross-section of people that are involved and participating in the biggest boardgaming site in the world.
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David Chappelle
United States Atlanta Georgia
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duchamp wrote: Artus is in no way an abstract 
Just because a game is horrible, doesn't mean it's abstract. But it helps.
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Cheong Sang Lai
Hong-Kong Happy Valley None
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nexttothemoon wrote: Garfink wrote: Looks like a voting method for the most bought game.
I have a better suggestion for next year:
I think a professional panel nominated and voted in by fellow BGG members for each category of games, who then pick the winners from a Top 40 list (that should give a broad enough selection for each category) would result in a more meaningful result.
For example: In the Wargame category, you have people who actually care and play wargames, select a group of "peers" that they respect as the selection panel, then have everyone on BGG nominate 10 games in that category that should be considered... collate a list of 40 games for the panel to select... the panel deliberates and have a sub-voting system they agree to and over a bottle of beer decides the winners.
For GREAT reading and to keep the professional panel honest, you could have each panel describe the reasons for the selection! That would make me LOOK!!!!
Personally I think popularity and mass appeal IS a key factor in a game's success and how "good" a game is. It comes down to matter of philosophy but if a game is very widely played and liked and another game is much less widely played and loved... the edge to me should go to the more widely played game. There are plenty of game awards that use panels of "experts" to make their appointments of the best games. I assume the Golden Geek awards were set up to go in the other direction... a people's choice type of award chosen by a large cross-section of people that are involved and participating in the biggest boardgaming site in the world.
Yes, popularity is a key factor... but definitely does not necessary reflect how "good" a game is (doesn't mean its not good either)!! Its definitely a reflection of a game's financial and marketing success though.
No doubt that this way is more "accessible" to the average BGG'er but if the results are not very meaningful... whats the point?
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Darren M
New Zealand Nelson
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Garfink wrote: Yes, popularity is a key factor... but definitely does not necessary reflect how "good" a game is (doesn't mean its not good either)!! Its definitely a reflection of a game's financial and marketing success though.
No doubt that this way is more "accessible" to the average BGG'er but if the results are not very meaningful... whats the point?
It depends on what you think "meaningful" is supposed to be. Is there a certain set of games that are "supposed" to win these awards even before people vote on them?
All awards are basically irrelevant in that your opinion of the game shouldn't change based on whether it wins the award or not. Each person's opinion should be based on whether they actually like the game or not.
Awards are about marketing and maybe having some fun voting and then bitching about the results (which always happens here.. stay tuned) but personally I take NONE of the gaming awards across the industry seriously.
I would much rather look at the ratings/reviews/comments on BGG to get a better idea of which games are most appealing and then play them to find out if they actually are.
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Russ Williams
Poland Wrocław Dolny Śląsk
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nexttothemoon wrote: I would much rather look at the ratings/reviews/comments on BGG to get a better idea of which games are most appealing and then play them to find out if they actually are. I don't see how the ratings are much different from the golden geek awards in that sense that both are highly influenced by marketing, how high a profile the publisher and designer have, etc.
But I agree reviews and comments are useful!
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Excellent choices. Surprised to see LOTR Card game in so many categories, though.
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