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5 Posts

Warhammer Fantasy Roleplay (2nd Edition)» Forums » House Rules

Subject: Greenskin Magic rss

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Robb Minneman
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I'm starting to piece together a WFRP2 campaign that's centered around greenskins. I'd love to be able to have some greenskin-specific magic for the PCs to encounter. Anyone seen a set of house rules on the subject that they could point me to?

If not, then I'm likely to pull my old (6th? 7th?) edition Warhammer Fantasy Battles book and adapt some of the spells from there into a Gork/Mork specific lore.

Thanks!
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Wouter Dhondt
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You might get some ideas from the 1st edition Realms of Sorcery. It's only about 5 pages of greenskin magic info though, and magic rules have changed a lot between 1st and second edition...

Edit: there is also an unofficial polish supplement. More info here: http://forum.strike-to-stun.net/viewtopic.php?t=3407&highlig... . Not sure if that's any help at all.
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  • Last edited Thu Sep 29, 2011 8:30 pm (Total Number of Edits: 1)
  • Posted Thu Sep 29, 2011 8:15 pm
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Ron
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ASL ... yes, this is my Desert Island Game. If I have to give up all my 3000+ games and only allowed to keep one, this would be it. This bloody game stood the test of time. Around for more than 25 years - simply the best.
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Have a look here:

http://www.scribd.com/doc/51765746/WFRP-All-things-Orc
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Robb Minneman
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That's a terrific article, Ron. Thanks much!
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Wouter Dhondt
Belgium
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My armor is contempt. My shield is disgust. My sword is hatred. In the Emperor's name, let none survive.
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When I now saw this Coppelius, the frightful and terrific thought took possession of my soul, that indeed no one but he could be the Sandman.
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Can't believe I forgot about the Old World Bestiary . It has a few pages including a spell list
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