The Hotness
Games|People|Company
Dungeon Crawl Classics Role Playing Game
Briarwood Castle
Parsec
Forgotten Realms Campaign Set
Pokéthulhu Adventure Game (2nd Edition)
Pathfinder Roleplaying Game: Beginner Box
The One Ring: Adventures over the Edge of the Wild
Reforger
Run out the Guns!
Pathfinder Roleplaying Game Advanced Race Guide
Shards of the Shattered Universe Core Rules
Chill Horror Role-Playing Game
The Slayer's Guide to Demons
Horrors of the Z'bri
Shadows of Yog-Sothoth (2nd Edition)
Pathfinder Roleplaying Game Bestiary
Into the Shadowhaunt
Lamentations of the Flame Princess (Grindhouse Edition)
Marvel Heroic Roleplaying: Basic Game
Busca Final
Yiffpunk
Call of Cthulhu (6th Edition)
Dungeons & Dragons Set 1: Basic Rules
X1: The Isle of Dread
ΑΓΩΝ
World of Darkness
Dice
Hellfrost Player's Guide
Book 02: Fire on the Water
B5: Horror on the Hill
Citybook VI: Up Town
Pathfinder Roleplaying Game Core Rulebook
Castle Falkenstein
Dave Arneson's Blackmoor: The First Campaign
Dark Dungeons
Legends of the Ancient World
Diaspora
PC Pearls: A Collection of Character Inspiration
Warhammer Fantasy Roleplay Core Set
Usagi Yojimbo
Savage Worlds: Test Drive V6!
In Search of Adventure
Monstercology: Orcs
Sartar: Kingdom of Heroes
Dragon Age RPG, Set 1
GURPS Ultra-Lite
The Edge of Night
By the Sword: Dueling in Realms of Fantasy
Floor Plan 2: The Great Salt Flats
Mouse Guard Roleplaying Game Box Set
Recommend
9 
 Thumb up
 Thumb up
2 Posts

Mouse Guard Roleplaying Game» Forums » Sessions

Subject: AP: Spy Trap - Fall 1153, part 2 rss

Your Tags: Add tags
Popular Tags: [View All]
Mike Montesa
United States
El Cerrito
California
Avatar
mbmbmbmbmb
Yokiboy reminded me that I left the session reports for my MG campaign hanging last year. Looking back through my files for the game, I found the prelude to our final session (which chronicles the session before of course).

Since we ended the campaign, there was no prelude that recapped the finale. So, if I can remember enough of the details I'll post that one up later on. Until then, here you go!

This prelude was done by June (Eodwina).

Session Date: June 21st, 2010
Season: Late Spring
Mice in Attendance:

Hafgan (as played by Chris)

Marren (as played by Jack)

Eodwina (as played by June)
Mice in Absentia:

Abrahm (as absented by Mike Miller)

After spilling his guts, it is decided that Abrahm will escort Angus back to Lockhaven, there to debrief Gwendolyn on everything he knows. The remaining members of the patrol will stay to smoke out the spies. There are two major spy contacts in Darkwater: Sliver (aka Skunkboy) and Thurston (a rich merchant). We need to capture both of them or Viero (who is probably going after the fall harvests) will know we are on to him.

We decide to put the word out that Angus wants to talk to Sliver (over some goods stolen from him) in order to drive Sliver out of hiding and capture him later (with Angus’ son’s help).

We work on trying to track Thurston. Eodwina manages to find his ex-mistress and tries to get information out of her, which fails horribly – the distraught ladymouse becoming enraged at the very thought of her duplicitous lover. Luckily, Hafgan is able to cause a scene in a bar (pretending to be a merchant that Thurston cheated). A bat patron sympathetic to this reveals where Thurston was last seen – heading towards the docks to get the hell out of Darkwater.

The patrol approaches the pier where Thurston’s ship is tied up, with Eodwina sneaking in along the flank by hiding in the shadows of the quay. It looks like the crew is getting ready to cast off. Still playing the cheated merchant (with Marren quite comfortably acting as the law), Hafgan confronts the muscle at the end of the pier. When the fight starts, Eodwina comes out of hiding to fight with her fellow patrol mates.

We buckled our swashes… We swashed our buckles. Leaving a trail of bloodied, broken, and scared-pissless mercenaries behind us, we board Thurston’s ship. In a frenzied bout of swordplay, Marren disarms Thurston as the other members of the patrol manhandle the merchant’s hired thugs. We send him back to Lockhaven for questioning with another patrol.

Eodwina decides to show Jasper (a 2nd rate apiarist in Darkwater) that her time in the guard has matured her beyond her years and bygones should be bygones. However, the old fart can’t seem to get past his inadequacies and takes them out on her. Unwilling to listen to reason, he sends Eodwina away fuming mad.

Marren leads the team on the search for Sliver. Sliver has fled Darkwater and gone south, but the patrol soon picks up his trail. We find the skunk mouse within 4 days, coming upon him in the dead of night, taking him by surprise. We throw a bag over his head and drag his skunky butt back to Lockhaven.

Back in Darkwater, Hafgan searches the boat for incriminating evidence. In the cabin he finds a map of Dawnrock on the northern coast, showing tides, harbor depths, militia schedules, etc. Assignments, names of ships, - all elements of a plan for Viero’s upcoming raid during the Morten Harvest festival.

The patrol returns with all haste to Lockhaven to prepare for whatever may come next.
7 
 Thumb up
 tip
 Thumb up
Yoki Erdtman
Sweden
Södertälje
flag msg tools
Handsome devil huh?
Avatar
mbmbmbmbmb
Thanks Mike, good stuff, even if I accidentally read the very last session report before this one. Perhaps I better subscribe to your postings on the Geek.
 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.