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There doesn't seem to be any real consistency to it, but there are certain RPGs and RPG Items that I just can't seem to add to my collection or set a rating for. Any reason for this?
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An RPG is an abstract container for RPG Items. You can't own "Dungeons and Dragons" as a whole and put it on your shelf, but you can own a Monster Manual, DMG, etc.
Edit: To be specific, you can't rate / own a "family" like D&D, but you can actually rate (and, oddly, own) a particular edition like Basic or 2nd Ed.
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Hmm. OK. How does FATE end up there then?
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stainlesssteelrat wrote: Hmm. OK. How does FATE end up there then?
Could you give som examples of something you would like to add, but can't.
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Kyle
United States Lincoln Rhode Island
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stainlesssteelrat wrote: There doesn't seem to be any real consistency to it, but there are certain RPGs and RPG Items that I just can't seem to add to my collection or set a rating for. Any reason for this?
I haven't had this problem. I can own and rate every RPG system in the DB. I can also own and rate every RPG item in the DB. It's not an intuitive system however. It's rather mucky, like most of this site.
If I could do Picture Pages as well as wavemotion I'd help, but I can't.
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Jesse McGatha
United States Sammamish Washington
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stainlesssteelrat wrote: Hmm. OK. How does FATE end up there then?
FATE the rpg, FATE the rpgitem, or FATE the system?
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Kyle
United States Lincoln Rhode Island
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Jester wrote: stainlesssteelrat wrote: Hmm. OK. How does FATE end up there then? FATE the rpg, FATE the rpgitem, or FATE the system?
Okay, now I'm confused. Does FATE use the Fudge system, or is FATE a system unto itself?
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Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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nyjastul69 wrote: Okay, now I'm confused. Does FATE use the Fudge system, or is FATE a system unto itself? FATE uses Fudge Dice. FATE is also built on the Fudge system engine at the core but takes it in pretty different directions .
-Dave
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Kyle
United States Lincoln Rhode Island
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wavemotion wrote: nyjastul69 wrote: Okay, now I'm confused. Does FATE use the Fudge system, or is FATE a system unto itself? FATE uses Fudge Dice. FATE is also built on the Fudge system engine at the core but takes it in pretty different directions . -Dave
So FATE is a game that uses the Fudge system. Therefore FATE is not a system.
As an example, CoC is not a system, but it is a game that uses the BRP system.
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Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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nyjastul69 wrote: So FATE is a game that uses the Fudge system. Therefore FATE is not a system. FATE has changed enough that we (for purposes of the RPG Geek database) now consider it a separate system. Not only that, but it's changed enough to have gone through through three major revisions (the original FATE which was more akin to an extension of Fudge, FATE 2.0 and now FATE 3.0) A free PDF of FATE 3.0 will be released in the future (if it hasn't already... it was slated to come out after The Dresden Files Roleplaying Game which uses the system). The PDF for FATE 2.0 is still available for free.
At RPG Geek we've separated out FUDGE as a system independent of the FATE system. We could make the argument that we should really have more than one FATE system in the database - the original FATE was a generic RPG based on FUDGE. But that quickly was supplanted by FATE 2.0 which was released as a stand-alone PDF of rules and I think some RPGs were based on it. Now there is FATE 3.0 with a number of popular RPGs that use it (Spirit of the Century, Diaspora, Starblazer Adventures, The Dresden Files Roleplaying Game).
-Dave
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Andy Leighton
England Peterborough Unspecified
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nyjastul69 wrote: wavemotion wrote: nyjastul69 wrote: Okay, now I'm confused. Does FATE use the Fudge system, or is FATE a system unto itself? FATE uses Fudge Dice. FATE is also built on the Fudge system engine at the core but takes it in pretty different directions . So FATE is a game that uses the Fudge system. Therefore FATE is not a system. As an example, CoC is not a system, but it is a game that uses the BRP system.
No, FATE has built enough on top of Fudge to be considered something different. As well as the differences the two communities are somewhat distinct too.
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Kyle
United States Lincoln Rhode Island
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So FATE doesn't use the Fudge system. I'm not familiar with either 'system'.
I'm a stickler for definitions. I was just trying figure it out. I don't own any .pdf games, nor will I. Hard copy for me or it doesn't exist.
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FATE is a family of games that uses FUDGE.
That's what puzzles me; FATE includes FATE 1.0, FATE 2.0 and FATE 3.0, I'm not sure off hand what's in 1.0 or 2.0, but 3.0 includes SotC, SotS, Diaspora, Dresden Files, Starblazer Adventures and Legends of Anglerre. It makes as little sense having FATE in the ranking as having d20 3.5 compatible OGL products in the ranking (which is also present).
And those aren't even the ones I can't rate. It's specific RPGs and RPG Items, not just RPG Families that I can't rate, and evidently, as is the case with FATE, I can rate RPG Families anyway.
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Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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stainlesssteelrat wrote: And those aren't even the ones I can't rate. It's specific RPGs and RPG Items, not just RPG Families that I can't rate, and evidently, as is the case with FATE, I can rate RPG Families anyway. All RPGs and all RPG Items (yes, all 20,000 of them) should be able to be rated. Can you let me know a specific one you can't rate and I'll get the development team to take a look at it as it sounds like a bug.
You don't even have to mark an item owned to rate it - you just click the little (+) at the bottom of an item to Record Information - from there you can assign it a rating and a comment if you so choose.
All RPGs and all RPG Items should have that Record Information (+) butotn at the bottom.
-Dave
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Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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stainlesssteelrat wrote: FATE is a family of games that uses FUDGE.
That's what puzzles me; FATE includes FATE 1.0, FATE 2.0 and FATE 3.0, I'm not sure off hand what's in 1.0 or 2.0, but 3.0 includes SotC, SotS, Diaspora, Dresden Files, Starblazer Adventures and Legends of Anglerre. It makes as little sense having FATE in the ranking as having d20 3.5 compatible OGL products in the ranking (which is also present). The only RPG at this time using the FATE 3.0 engine is Dresden Files. SotC, Diaspora and SotS are all FATE 2.0.
And while you can rate systems (and families), there is no raking of them. Ranking is reserved for RPGs and RPG Items (well, and Periodicals and Magazine Issues). A ranking happens in our system when 5 or more ratings are available for a given item. We decided that systems (the underlying engines used by the RPGs) would not be ranked.
EDIT: Correction, SotC, Diaspora, SotC and Dresden Files are using the FATE 3.0 engine (or close enough to it). I'm not sure what RPGs specifically use the FATE 2.0 engine.
-Dave
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Chad Bowser
United States Kernersville North Carolina
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stainlesssteelrat wrote:
And those aren't even the ones I can't rate. It's specific RPGs and RPG Items, not just RPG Families that I can't rate, and evidently, as is the case with FATE, I can rate RPG Families anyway.
Can you provide some specific examples? If it's reproducible, it'll give something for the devs to work on.
Also, FATE is listed as part of the FUDGE family. There is no separate FATE family. Are you sure you didn't rate it at the RPG level?
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wavemotion wrote: The only RPG at this time using the FATE 3.0 engine is Dresden Files. SotC, Diaspora and SotS are all FATE 2.0. -Dave
Nope. They're most definitely not FATE 2.0. If you want to get technical then only Spirit of the Century, Spirit of the Season and Dresden Files are FATE 3.0, but Diaspora, Starblazer Adventures and Legends of Anglerre are very close to FATE 3.0, and all make use of concepts that were never present with 2.0.
Up until 2.0 people talked about playing FATE as a distinct system. With 3.0 it was all presented system first, and the confusion might come from the fact that for a long time you could only get FATE 3.0 in Spirit of the Century and there wasn't a standalone FATE 3.0 implementation without the pulp trappings.
I'll get a list of the ones I can't rate shortly.
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Right now I can't rate these two.
http://rpggeek.com/rpg/717/wild-talents
http://rpggeek.com/rpg/1344/elfquest
It's actually changing, previously I couldn't rate HeroQuest 2e and Millenium's End, but now I can.
Seems like it's more a random bug in the system than something specific to certain games given how it's changing up.
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Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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stainlesssteelrat wrote: wavemotion wrote: The only RPG at this time using the FATE 3.0 engine is Dresden Files. SotC, Diaspora and SotS are all FATE 2.0. -Dave
Nope. They're most definitely not FATE 2.0. If you want to get technical then only Spirit of the Century, Spirit of the Season and Dresden Files are FATE 3.0, but Diaspora, Starblazer Adventures and Legends of Anglerre are very close to FATE 3.0, and all make use of concepts that were never present with 2.0. I sit corrected and a quick check of www.faterpg.com confirms you're quite right.
-Dave
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Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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stainlesssteelrat wrote: Yes, it's a bug - just reproduced it. It seems like the field is not being refreshed properly. If you hit F5 (or whatever makes your Web Browser refresh) you can see your changes applied. Seems to only happen with RPGs, not specifically with RPG Items. I'll let the Devs know - if you discover any other strange things in this area just follow up below. I'm going to move this to the Bugs sub-forum.
-Dave
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