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The year is 2720.

The United Federation of Planets has expanded throughout the Milky Way Galaxy and is now eyeing the neighboring galaxies for exploration. The Gorn and Romulans are but a shadow of their former self, contracted back into their borders and keeping to themselves, the Klingons are as they been their entire history, and the Tholians have vanished.

In 2720, after a vanguard of SF ships breached Tholian space and met no resistance, they discovered a badly damaged Dyson sphere encasing the Tholian system and a wormhole generator hidden on their homeworld. For nearly 50 years scientists worked on figuring out how it worked and where it went.

Finally, one day, they discovered the answers to their questions and all the wonder on the other side...

BEYOND is the untold story of the Future of the Future.

The main setting is the galaxy M81 aka Messier 81 or Bode´s Galaxy or as the "Shiny B".

Save for a space station that guards the Tholian wormhole (TROY STATION), a nearby colony world (Bode´s Needle) and a few superficial cartography missions M81 is a big question mark. Starfleet is just beginning to take the first baby steps into the great unknown.

In the real world, things go in cycles: theories dominate, fade into the background, and then resurface again, sometimes under a different name...but the cyclical nature is apparent. So goes the Federation and, by extension, Starfleet, vacillating between dovish and hawkish elements.

In PRIME, we have a Starfleet that has become a defensive cooperative first and an exploration arm second; this is appropriate for the time, as it was a turbulent time. In ORIGINS, we find a less-militaristic Starfleet...but, after the destruction of Vulcan, the Hawks find a foothold...and begin tipping the balance in the direction of PRIME.

In BEYOND, we find that the tone has again shifted, back towards a more purely-explorative and diplomatic arm. The primary focus is on exploration and first contact once again, and less on defense. The makeup of everything in BEYOND will reflect this: the billets of the crew, the makeup and technology of the ships, and the very missions in which the players participate.

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