From the campaign website:
“Know you this: Rary, Emperor of the Bright Lands, makes this solemn promise to the crowned heads of the Flanaess - the Bright Desert will bloom once more. When white becomes green, let this be a sign that the Great War for the fate of the Flanaess is close at hand.”
Eliazir Razeem Azam’ut of the Muddled Tongue to a band of adventurers in CY 593
Envoy of the Arcane Court of His Percipient Magnificence, the Archmage Rary, Emperor and Monarch of the Bright Lands
The Land
The Bright Lands squat like a fell cancer almost at the very center of the Flanaess and have long been a place of discord and conflict. For centuries the parched flanks of the Abbor-Alz have confined the warring inhabitants to their sun-blasted home. The rise of the traitorous archmage Rary however has thrust the region back into the thoughts of the great and the good of the Flanaess. What fell goal does he now work towards and what does this herald for the rest of the Flanaess?
Not since the fall of ancient Sulm has one man wielded such control over the region and not since the fall of Sulm has that individual’s name been so synonymous with treachery and deceit.
The Arc
Blight on Bright Sands is the new core plotline for Living Greyhawk and runs throughout CY 595 and 596. It consists of nine core adventures and two core special adventures (which both premier at Origins and be available for home play shortly after). To participate in the plot arc, players need a Living Greyhawk character. Participants should download and read the Blight on Bright Sands Sourcebook, as several new rule items are introduced, if they plan to make up new characters to play these adventures Alternatively, a range of fast play characters are available for use with Blight on Bright Sands. Of course, you can also use your current Living Greyhawk character."
A core Living Greyhawk series specified in the Blight on Bright Sands Sourcebook and comprising
COR5-06 Blood on Bright Sands
COR5-09 Gateway to the Bright Sands
CORS5-02 Mines of Father Eye
COR5-11 Dark Deceit on Bright Sands
COR5-17 Time's Tide on Bright Sands
COR5-20 Phantoms on Bright Sands
COR6-02 Rallying Point for the Bright Sands
COR6-09 Beneath the Bright Sands
CORS6-02 Pits of Azak-Zil
COR6-13 Tears for the Bright Sands
COR6-16 Dominion Over Bright Sands