From Publisher's Website:
Avalanche Press was founded in 1993 to produce quality board wargames, and in 1994 debuted its first titles, "Invasion of Italy" and "MacArthur's Return." Over the next several years the company produced a small trickle of games, mostly traditional hex-and-counter wargames.
In 1996, Avalanche Press released the first game in the Great War at Sea series. These games re-invigorated the wargame genre, with their lovely graphics and smooth game play. Twice, the series has won the prestigious Origins Award for the best historical game of the year.
Over the last two years, Avalanche Press has received more finalist nominations for the Origins Awards than any other game company -- more even than our friends at Wizards of the Coast or Wizkids. The industry's leading professionals choose the finalists, and this selection process makes us extremely proud that our peers have honored us in this fashion.
In 2001, Wizards of the Coast opened the license to its d20 roleplaying system to other publishers, and Avalanche Press was one of the early publishers to produce products for this system. Our book "Celtic Age" won the 2002 Origins Award for Best RPG Supplement.
In 2003, Avalanche Press married the production values of European-style boardgames with the play value of its wargame line, producing the hit new games "Granada" and "Soldier Emperor."
Over the last year, Avalanche press has undergone substantial changes with a move from Virginia Beach to Birmingham Alabama. For 2010, they plan to release Infantry Attacks: August 1914, Coral Sea, Pacific Crossroads, and 1866 Frontiers among other new games.
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Avalanche Press strives to make quality, easy-to-play products based in the past, the future, and, most importantly, our imaginations."
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