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Primary Name
Dungeon (Issue 128 - Nov 2005)
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Volume 19 Number 11
Cover by Howard Lyon
Issue quote:
"Round the arena there was a world of color so dazzling and moving and twinkling as to make one blink one's eyes... Most of the combatants and their friends had not yet arrived. But one could see from those few who had come how the very people would turn the scene into a bank of flowers, and how the armor would flash, and the scalloped sleeves of the heralds jig in the wind, as they raised their brazen trumpets to their lips to shake the fleecy clouds of winter with joyances and fanfares."
--T.H. White, The Once and Future King
The table of contents is detailed in the Article list below.
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Mechanic:
Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Percentile)
Dice (Primarily d10)
Dice (Primarily d12)
Dice (Primarily d2/coin)
Dice (Primarily d20)
Dice (Primarily d6)
Dice (Primarily d8)
Dice (Primarily Fudge/dF)
Dice (Specialized)
Dice (Various)
Dice Pool (Roll multiple dice vs target)
Dice Step (variable dice vs. static target)
'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
LARP (Live-Action-Role-Playing)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
Pg. 1
Rank
118
Num Ratings
371
Average Rating
6.82
Num Owned
368
Prev. Owned
23
For Trade
6
Want in Trade
5
Wishlist
6
Comments
62
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