Best of the Dragon Vol. I From the Strategic Review and The Dragon Vol. I & II
Kim explains why this issue will be a very revealing magazine.
The concepts of spatial, temporal, and physical relationships in D&D.
The appearance of humanoids in Metamorphosis Alpha.
Metamorphosis Alpha additions; items that should have been included in the booklet.
An alternate scenario for beginning adventures and creating characters in Metamorphosis Alpha.
An article designed to help D&D judges get started and show them which way to go once they get started.
The dreamer's art is the essence and lure of D&D.
Could you repeat that in Auld Wormish?
Laying out a town can be time consuming, but the effort is certainly worth it.
If you are postulating a world with any sort of 'realism', you must appreciate that a dungeon doesn't just come
A list of tables to quickly determine the terrain in which any encounter occurs according to the type of hex the
Charts to provide any player a past to work with.
A breakdown on the scientific methods used to determine the weight of a giant.
Tricks and tips to help players get out of some tight spots.
An explanation of the position of D&D in conjunction with other worlds of fantasy.