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Primary Name
MegaTraveller Journal (Issue 4 - Mar 1993)
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From the contents page:
The publishing date of this issue is March 1993 . The MegaTraveller Journal is published approximately bi-annually by Digest Group Publications and is devoted exclusively to Traveller and MegaTraveller .
Cover Artist: William H. Keith, Jr.
Pg. 2
Helm Report
Editorial
News
DGP ceases publishing Traveller products, AI update, this issue.
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Pg. 4
Lords of Thunder: A Grand Campaign
Adventure
A set of MegaTraveller adventures with extensive source material on Gateway sector.
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Pg. 14
Lords of Thunder: Non-Player Characters
Article
Extensive NPC profiles of all major personalities in the campaign.
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Pg. 18
Worldguide: Gateway
Map
Setting
A detailed description of the artificial world of Gateway Prime in Gateway sector. History, description, and major
Edit
Pg. 23
System Profile: Gateway
Map
Setting
A description of a Traveller star system and primary world.
Edit
Pg. 24
Lords of Thunder: Governments of Gateway
Setting
Overview and history of Gateway sector. Early powers. Descriptions of all major multisystem governments.
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Pg. 29
Gateway Sector Map
Map
A one page map of a Traveller sector including Xboat routes.
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Pg. 30
Gateway Sector UWP Listing
Setting
Universal World Profiles for all systems circa 1123.
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Pg. 32
Gateway Sector: Library Data
Article
Information on a Traveller sector.
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Pg. 38
Lords of Thunder: Castran Marauders
Article
A major pirate organization in Gateway sector. History, strength, bases, opposition forces and operations. The
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Pg. 44
Lords of Thunder: Force Bravo
Article
A guerilla military force in Gateway sector. Description and campaign information.
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Pg. 45
Lords of Thunder: Races of the Sector: The K'Kree
Article
A Traveller major alien race. Physiology, psychology, pre-history, history, social organization, clan hierarchy,
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Pg. 53
K'Kree Vocabulary
Article
A glossary of K'Kree language terms.
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Pg. 56
Lords of Thunder: Races of the Sector: The G'naak
Article
A Traveller minor alien race. Origin theories and relationship to the K'Kree.
Edit
Pg. 58
The Far Trader
Article
Description and deck plans for a Traveller starship design.
Edit
This was the last product produced by Digest Group Publications.
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Mechanic:
Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Percentile)
Dice (Primarily d10)
Dice (Primarily d12)
Dice (Primarily d2/coin)
Dice (Primarily d20)
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Dice (Primarily Fudge/dF)
Dice (Specialized)
Dice (Various)
Dice Pool (Roll multiple dice vs target)
Dice Step (variable dice vs. static target)
'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
LARP (Live-Action-Role-Playing)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
Pg. 1
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40
Average Rating
6.66
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51
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