From the Publisher's Website:
A just for fun RPG about a bunch of people just ending up in all kinds of crazy adventures. Setting is contemporary modern, rules are simple... well at least I hope. due to 24 hour time limit, mechanics still leave something to be desired, but should be playable as is.
User Summary:
Characters have ten Characteristics: Profession, Body, Senses, Reflexes, Intelligence, Knowledge, Memory, Social skills, Technical, Art. These are given a qualitative trait that results in a rating using the following scale: Disadvantage, Average, Trained, Strong, Prime Characteristic. Additionally characters have similarly rated Hobbies and skills, and Disadvantages.
Characters also have a Luck rating that is represented by edible treats. Players eat these treats when they spend their Luck points, in order to trigger various effects within the game.
Task resolution is performed by rolling two six-sided dice and looking up the result in a table based on the rating of the appropriate skill or characteristic, and the difficulty of the task. There is a range of possible results.