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How to Host a Dungeon
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ObjectID: 2932
Description Edit | History

Designer summary:

How to Host a Dungeon is a solo game of dungeon creation where you build a dungeon through its history from the dawn of time.

In each age of How to Host a Dungeon, different forces drive how your dungeon evolves. In the Age of Civilization, Dwarves may build their first underground cities, or Dark Elves may build their slave pits deep beneath the surface. In the Age of Monsters, orcs, goblins, dragons, and beasts compete with one another for food and treasure while raiding the surface kingdoms and enduring invasions of adventurers. In the Age of Villainy, an arch villain seeks to conquer the world using the mature dungeon as its base of operations.

When you complete your game, you have a dungeon history and map suitable for a dungeon crawling role-playing game or just your own enjoyment. [From the Web site]

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Pg. 1
Rank 1572
Num Ratings 13
Average Rating 7.23
Num Owned 23
Prev. Owned 0
For Trade 0
Want in Trade 3
Wishlist 11
Comments 2
Year Published 2007
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RPG Rank: N/A
Num Ratings: 3
Average Rating: 7.83
Standard Deviation: 1.43
Num Views: 1141
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 3
Personal Comments: 0
Users Owning: 7
Users Wanting: 0
Users Trading: 0 [find trade matches]
Price History: View
Total Plays: 0
Plays This Month: 0
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1 Down in the Depths -- Full Map
This is kernel of the map for my D&D campaign.
2011-01-25
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