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Subject Replies Last Post
11 Weekly Design Discussion #11 – Initiative
by vestige Mon Apr 2, 2012 3:34 pm
19
5 Why do 3d6 systems always want to roll under a DC?
by Samort7 Wed Mar 28, 2012 4:35 pm
10
13 Weekly Design Discussion #13 – Randomness in Character Generation
by vestige Wed Apr 18, 2012 3:25 pm
22
20 Why play human?
by XendoBreckett Thu Nov 24, 2011 4:01 am [Page 1,2]
33
6 Loot as Advancement
by Asmor Thu May 24, 2012 9:00 pm
7
13 Weekly Design Discussion #16 – Necessary elements of a sci-fi game
by vestige Wed May 9, 2012 3:05 pm [Page 1,2]
28
19 Weekly Design Discussion #3 – System mastery, is it really so bad?
by vestige Mon Feb 6, 2012 6:38 am [Page 1,2]
28
13 Weekly Design Discussion #17 – What do you mean, no dice?
by vestige Wed May 16, 2012 6:41 pm
9
9 Weekly Design Discussion #18 – What are the necessary elements for an espionage game?
by vestige Wed May 23, 2012 2:58 pm
9
11 Looking for playtesters - Drawbridge
by Samort7 Tue May 15, 2012 3:16 am
10
13 Amateur Kickstarter Question #2: How to find artists and what to expect when paying for art?
by echoota Tue Apr 3, 2012 3:36 pm [Page 1,2]
27
2 Anybody want to help me come up with a rules lite hybrid superhero rpg/boardgame?
by heroesinthedark Tue May 8, 2012 1:12 am
5
7 Amateur Kickstarter Question #9: The Costs and Complications of Shipping
by echoota Wed Apr 25, 2012 9:01 pm
4
19 My Solo Gamebook Design Underway
by Red Wine Pie Wed Mar 14, 2012 9:00 pm
7
6 Amateur Kickstarter Question #4: What video editing and post-production software to use?
by echoota Wed Apr 4, 2012 3:27 pm
6
9 Weekly Design Discussion #15 – The lowest common denominator
by vestige Wed May 2, 2012 3:09 pm
9
13 Weekly Design Discussion #14 – Chases
by vestige Wed Apr 25, 2012 3:45 pm
9
12 Amateur Kickstarter Question #1: What publishing software to use?
by echoota Tue Apr 3, 2012 4:53 am
21
12 Amateur Kickstarter Question #5: To Hardcover or not, that is the question
by echoota Sun Apr 8, 2012 3:29 pm
21
15 Amateur Kickstarter Question #3: Getting books printed... is it really that easy and cheap?
by echoota Wed Apr 4, 2012 5:08 am
13
8 Amateur Kickstarter Question #6: How best to market your funding campaign?
by echoota Tue Apr 10, 2012 5:18 am
5
7 Amateur Kickstarter Question #8: The Book Title - How should it be made?
by echoota Mon Apr 16, 2012 3:14 am
2
9 How do you choose what's a skill?
by MartiniPhilosopher Wed Apr 18, 2012 2:43 am
6
10 Wrote an RP system, now what do I do?
by teks Sun Apr 15, 2012 6:01 am
19
8 How large a set of rolls is needed to consistently represent the spread of dice results?
by echoota Fri Apr 13, 2012 3:33 pm
19
10 Weekly Design Discussion #12 – Task Difficulties
by vestige Mon Apr 9, 2012 6:13 am
11
5 Amateur Kickstarter Question #7: How to distribute PDFs once the Kickstarter is done?
by echoota Sat Apr 14, 2012 8:34 pm
3
4 Using FATE for Scion: Handling Epic Knacks
by edige23 Sun Apr 15, 2012 9:28 pm
0
2 How to build a beastiary
by Stix_Remix Thu Apr 12, 2012 5:05 pm
2
6 Card-Based Storytelling Game/RPG
by Hot Soup Tue Apr 10, 2012 8:26 pm
7
10 Game Chef anyone?
by Rishi Tue Apr 3, 2012 8:15 pm
17
5 [Art Thread] Sticky this?
by DelGhoest Sat Apr 7, 2012 4:24 am
8
9 Weekly Design Discussion #10 – Divination, Prophecy, and Foresight (and seeking input on the series)
by vestige Mon Mar 26, 2012 7:00 pm
22
9 Announcing PolyPrize -- an independent game design competition
by arscott Mon Mar 19, 2012 2:21 pm
5
4 Complexity in D&D classes
by Leviatham Sat Mar 24, 2012 12:30 am
8
6 Using FATE for Scion
by edige23 Thu Mar 22, 2012 6:51 pm
1
5 Movement and Combat Distance
by Stix_Remix Wed Mar 21, 2012 5:35 pm
7
9 Weekly Design Discussion #9 – How much metagame is too much?
by vestige Mon Mar 19, 2012 3:16 pm
14
9 Dragon Age and... Ghost in the Shell
by Gorgoneion Thu Mar 15, 2012 6:28 pm
10
11 Weekly Design Discussion #8 – Character flaws
by vestige Mon Mar 12, 2012 5:00 am
9
13 Name that RPG!
by crusader131 Wed Mar 14, 2012 1:07 am
7
4 New game design studio, Escapade Games, needs beta testers!
by coffeeswiller Mon Mar 12, 2012 7:35 pm
1
3 A Neat Damage Mechanic
by Asmor Thu Mar 8, 2012 9:26 pm
11
12 Weekly Design Discussion #7 – The GM’s perspective on game balance
by vestige Mon Mar 5, 2012 6:00 am [Page 1,2]
28
7 Map Scaling Feedback
by Zykerion Thu Feb 16, 2012 12:23 pm [Page 1,2]
43
12 Weekly Design Discussion #6 – Character Balance
by vestige Mon Feb 27, 2012 6:22 am
8
11 Express versions of RPG?
by Steerpike Tue Feb 28, 2012 11:57 am
9
12 Weekly Design Discussion #2: One for all, and all for one (group tasks)
by vestige Mon Jan 30, 2012 3:04 pm
14
9 Weekly Design Discussion #5 – Injecting excitement into travel and the environment
by vestige Mon Feb 20, 2012 6:09 am
16
5 If you play a Zombie, what do you want?
by wjmacguffin Tue Feb 21, 2012 4:12 pm
10

1 , 2 , 3 , 4 , 5  Next »  

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