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Subject |
Replies |
Last Post |
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11
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Weekly Design Discussion #11 – Initiative
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19 |
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5
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Why do 3d6 systems always want to roll under a DC?
by Samort7
Wed Mar 28, 2012 4:35 pm
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10 |
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13
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Weekly Design Discussion #13 – Randomness in Character Generation
by vestige
Wed Apr 18, 2012 3:25 pm
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22 |
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20
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Why play human?
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33 |
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6
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Loot as Advancement
by Asmor
Thu May 24, 2012 9:00 pm
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7 |
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13
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Weekly Design Discussion #16 – Necessary elements of a sci-fi game
by vestige
Wed May 9, 2012 3:05 pm
[Page 1,2]
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28 |
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19
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Weekly Design Discussion #3 – System mastery, is it really so bad?
by vestige
Mon Feb 6, 2012 6:38 am
[Page 1,2]
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28 |
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13
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Weekly Design Discussion #17 – What do you mean, no dice?
by vestige
Wed May 16, 2012 6:41 pm
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9 |
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9
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Weekly Design Discussion #18 – What are the necessary elements for an espionage game?
by vestige
Wed May 23, 2012 2:58 pm
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9 |
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11
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Looking for playtesters - Drawbridge
by Samort7
Tue May 15, 2012 3:16 am
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10 |
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13
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Amateur Kickstarter Question #2: How to find artists and what to expect when paying for art?
by echoota
Tue Apr 3, 2012 3:36 pm
[Page 1,2]
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27 |
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2
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Anybody want to help me come up with a rules lite hybrid superhero rpg/boardgame?
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5 |
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7
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Amateur Kickstarter Question #9: The Costs and Complications of Shipping
by echoota
Wed Apr 25, 2012 9:01 pm
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4 |
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19
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My Solo Gamebook Design Underway
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7 |
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6
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Amateur Kickstarter Question #4: What video editing and post-production software to use?
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6 |
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9
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Weekly Design Discussion #15 – The lowest common denominator
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9 |
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13
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Weekly Design Discussion #14 – Chases
by vestige
Wed Apr 25, 2012 3:45 pm
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9 |
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12
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Amateur Kickstarter Question #1: What publishing software to use?
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21 |
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12
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Amateur Kickstarter Question #5: To Hardcover or not, that is the question
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21 |
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15
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Amateur Kickstarter Question #3: Getting books printed... is it really that easy and cheap?
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13 |
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8
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Amateur Kickstarter Question #6: How best to market your funding campaign?
by echoota
Tue Apr 10, 2012 5:18 am
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5 |
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7
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Amateur Kickstarter Question #8: The Book Title - How should it be made?
by echoota
Mon Apr 16, 2012 3:14 am
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2 |
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9
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How do you choose what's a skill?
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6 |
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10
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Wrote an RP system, now what do I do?
by teks
Sun Apr 15, 2012 6:01 am
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19 |
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8
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How large a set of rolls is needed to consistently represent the spread of dice results?
by echoota
Fri Apr 13, 2012 3:33 pm
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19 |
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10
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Weekly Design Discussion #12 – Task Difficulties
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11 |
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5
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Amateur Kickstarter Question #7: How to distribute PDFs once the Kickstarter is done?
by echoota
Sat Apr 14, 2012 8:34 pm
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3 |
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4
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Using FATE for Scion: Handling Epic Knacks
by edige23
Sun Apr 15, 2012 9:28 pm
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0 |
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2
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How to build a beastiary
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2 |
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6
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Card-Based Storytelling Game/RPG
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7 |
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10
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Game Chef anyone?
by Rishi
Tue Apr 3, 2012 8:15 pm
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17 |
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5
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[Art Thread] Sticky this?
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8 |
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9
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Weekly Design Discussion #10 – Divination, Prophecy, and Foresight (and seeking input on the series)
by vestige
Mon Mar 26, 2012 7:00 pm
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22 |
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9
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Announcing PolyPrize -- an independent game design competition
by arscott
Mon Mar 19, 2012 2:21 pm
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5 |
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4
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Complexity in D&D classes
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8 |
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6
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Using FATE for Scion
by edige23
Thu Mar 22, 2012 6:51 pm
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1 |
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5
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Movement and Combat Distance
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7 |
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9
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Weekly Design Discussion #9 – How much metagame is too much?
by vestige
Mon Mar 19, 2012 3:16 pm
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14 |
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9
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Dragon Age and... Ghost in the Shell
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10 |
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11
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Weekly Design Discussion #8 – Character flaws
by vestige
Mon Mar 12, 2012 5:00 am
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9 |
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13
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Name that RPG!
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7 |
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4
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New game design studio, Escapade Games, needs beta testers!
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1 |
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3
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A Neat Damage Mechanic
by Asmor
Thu Mar 8, 2012 9:26 pm
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11 |
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12
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Weekly Design Discussion #7 – The GM’s perspective on game balance
by vestige
Mon Mar 5, 2012 6:00 am
[Page 1,2]
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28 |
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7
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Map Scaling Feedback
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43 |
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12
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Weekly Design Discussion #6 – Character Balance
by vestige
Mon Feb 27, 2012 6:22 am
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8 |
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11
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Express versions of RPG?
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9 |
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12
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Weekly Design Discussion #2: One for all, and all for one (group tasks)
by vestige
Mon Jan 30, 2012 3:04 pm
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14 |
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9
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Weekly Design Discussion #5 – Injecting excitement into travel and the environment
by vestige
Mon Feb 20, 2012 6:09 am
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16 |
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5
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If you play a Zombie, what do you want?
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10 |
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