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Roads & Boats (1999)

Average Rating: 7.70/10
Board Game Rank: 120
Strategy Game Rank: 62
Information
Designer
Artist
Publisher
Year Published
1999
# of Players
1 − 4
User Suggested # of Players
Best with 2 players
Recommended with 1, 2, 3, 4 players
(33 voters) [poll]
Playing Time
240 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(6 voters) [poll]
Language Dependence
No necessary in-game text
(12 voters) [poll]
Honors
Subdomain
(30 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Roads & Boats
Alternate Names
Website
 Corrections
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ObjectID: 875
Description Edit | History

In Roads and Boats, players start with a modest collection of donkeys, geese, boards, and stone. With these few materials, players work to develop their civilization. The emphasis in the game is logistical transport as you bring goods to producers to make new goods. But beware, the only thing you own is what is on your transporters, and anyone can use any production facility, or pick up any goods left behind.

Details:

This massive set of pieces looks more like a modular game kit than anything else. You get a ton of Settlers-sized hexes in a number of colors for terrain type; hundreds of little counters for the commodities that are produced and the locations where they're produced; wooden disks for all of the donkeys, rafts, trucks, and other forms of transportation you can use; and a roll of acrylic with an erasable marker. The tiles are laid out in whatever scenario you wish to play, and then the clear plastic is taped over the top to secure the entire board. Roads and bridges are drawn on the plastic and chits are placed in the hexes to form the playing surface. The idea is that your transportation units (at first, a fleet of donkeys) travel about and pick items that part produced. However, the only thing that you own is that which is carried by your transports. So you might have a nice, shiny, new truck factory or a gold-filled mine, but anyone can use it or take it, if they collect the necessary components and can transport them to the factory. The ultimate goal is to collect wealth, which is progressively more valuable and harder to manufacture: gold, coins, or stock certificates; and also contribute to the game timer in the form of monument blocks for victory points.

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More Information Edit | History
Versions
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Pg. 1
Roads & Boats
Nick: 
Third Edition
Publisher: Splotter Spellen
Artist: Tamara Jannink
Year: 2006
Size: 20.12 x 12.50 x 2.62 inches
5.15 pounds
English, German
Release Date:   
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Corrections
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Roads & Boats
Nick: 
Second Edition
Publisher: Splotter Spellen
Artist: Tamara Jannink
Year: 2003
Size: 20.12 x 12.50 x 2.62 inches
5.89 pounds
English, German
Release Date:   
View
Corrections
Link Image
Roads & Boats
Nick: 
First Edition
Publisher: Splotter Spellen
Artist: Tamara Jannink
Year: 1999
Size: 20.12 x 12.50 x 2.62 inches
5.89 pounds
English, German
Release Date:   
View
Corrections
Link Image
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3 R&B中文规则
中文规则,自己翻译的,仅供参考。。。。
2012-04-28
12 Roads and Boats Icon Reference Card
A quick printable card that duplicates the reference sheet from the back of the instruction booklet.
2011-02-08
8 A Solution for the Mesopotamia Puzzle: 510 Points
This file details my solution for the solo scenario "Mesopotamia"
2010-11-12
3 Roads & Boats Rule Book in Finnish
Roads & Boats Rule Book in Finnish
2010-05-17
11 New tiles for mines, roads, rails, bridges and electrical lines
Substitutes 5 roads for 5 more bridges. Otherwise, this is the same file as the one below. Can't seem to get the last 2 lines of power line images to save to PDF properly. Probably too little RAM on my PC... :-\
2010-01-29
49 Full Rules Condensed to 8 pages (MS Word)
This document is a full set of Roads and Boats rules re-organized and clarified a bit. My purpose is to make it easy to scan and find rules you need during the game and quickly and easily review the rules before playing. If you have a laminator, you can laminate these double-sided in any order you want for nice reference sheets as they aren't numbered. pp 1-2 - Overview & Phase Summary, Setup and Materials. pp 3-4 - Phase 1:Production Phase p 5 - Phase 2:Movement Phase pp 6-7 - Phase 3:Building Phase, Phase 4:Wonder Phase and End Game p 8 - Conflict Summary
2009-11-11
1 Aide de jeu (traduction de la process chart)
Traduction de la process chart avec en + les noms des ressources, des batiments, et les améliorations technologiques.
2009-07-27
6 RB3E_ResearchRef.pdf
A handy, black-n-white research reference that's meant to fit on the same sheet as the player-aid "B3Eplayeraid.pdf".
2009-06-03
11 R&B Turn Phases by Liumas & Solamar
Based on Sterling Babcock’s (Solamar) excellent Turn Phase Cube! Lay this strip next to the map and use a cube to track the current turn phase. Cleaned up with all new images and new text.
2009-05-27
25 Roads and Boats Player Aid
Player aid for Roads and Boats (without &cetera), based heavily on Sterling Babcock's excellent player aid (that includes &ctera).
2008-09-08
Statistics
Board Game Rank: 120
Strategy Game Rank: 62
Num Ratings: 1517
Average Rating: 7.70
Standard Deviation: 1.66
Num Views: 248569
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.2
Fans: 58
Personal Comments: 627
Users Owning: 1894
Users Wanting: 511
Users Trading: 36 [find trade matches]
Has Parts For Trade: 3
Want Parts In Trade: 0
Price History: View
Total Plays: 2342
Plays This Month: 10
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 145
Average Rating 7.69
Average Weight 4.05
Num Owned 825
Prev. Owned 56
For Trade 14
Want in Trade 76
Wishlist 124
Comments 118
Year Published 2003
Rank N/A
Num Ratings 23
Average Rating 7.22
Average Weight 5.00
Num Owned 94
Prev. Owned 4
For Trade 5
Want in Trade 16
Wishlist 18
Comments 9
Year Published 2001
User Information
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