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Information
Designer
Artist
Publisher
Year Published
2011
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(10 voters) [poll]
Playing Time
180 minutes
Mfg Suggested Ages
 
User Suggested Ages
12 and up
(4 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(3 voters) [poll]
Honors
Subdomain
(25 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Fighting Formations: Grossdeutschland Motorized Infantry Division
Alternate Names
Fighting Formations: Großdeutschland Infantry Division
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ObjectID: 39217
Description Edit | History

Fighting Formations is a fledgling series of games, which will focus on several battles of various individual formations during World War II. The first title in the series is "Grossdeutschland Infantry Division." Future titles aren't yet set in stone but could be devoted to other famous divisions (Big Red One), Corps (Afrika Korps), regiments (442nd RCT), Commando troops, Ranger battalions, etc.

The scale of the game is 75 meters per hex with turns representing about 5 minutes of real time. Units are squads, guns with their inherent crews, and individual vehicles. Platoons are also employed.

The game has card Assets -- including such things as snipers, artillery, air support or demolitions -- but is not card-driven. It is also not the typical Igo-Yougo fare with a strict sequence of play. Instead, the base game engine is an impulse-type back and forth mechanic whereby the various Orders carry with them a certain cost in Initiative, with the person having the most Initiative at any given time being able to take the next action on the map.

This first game has the following components:

4 22" x 34" back-printed mapsheets
5 countersheets
55 cards
24-page series rulebook
48-page playbook
an 8.5" x 22" track display
several cardstock player aids
dice: 2d6, 2d8, 2d10, 2d12 & 2d20
10 wooden cubes
1 wooden pawn

Fighting Formations FAQ

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Fighting Formations: Grossdeutschland Motorized Infantry Division
Nick: 
First edition
Publisher: GMT Games
Artist: Lee Brimmicombe-Wood, Chad Jensen, Charles Kibler, Rodger B. MacGowanmore»
Year: 2011
Size: GMT standard box
2.20 pounds
English
Release Date:   
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Fighting Formations: Grossdeutschland Motorized Infantry Division
Nick: 
GMT Games Second Printing edition
Publisher: GMT Games
Artist: Rodger B. MacGowan
Year: 2011
Product Code: 1105-11
Size: GMT standard box
2.40 pounds
English
Release Date:   
Released
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3 Fighting Formations: Grossdeutschland Motorized Infantry Division Instruccional Fighting Formations 2/2 Spanish Djsnarf 0
5 Fighting Formations: Grossdeutschland Motorized Infantry Division Instruccional Fighting Formations 1/2 Spanish Djsnarf 0
180 Fighting Formations: Grossdeutschland Motorized Infantry Division Video Review in HD English marnaudo 29
48 Fighting Formations: Grossdeutschland Motorized Infantry Division Quick Components Overview English marnaudo 17
4 Fighting Formations: Grossdeutschland Motorized Infantry Division Fighting Formations GMT Demo using Vassal 5/20/2011 part 5 English charlescab 0
4 Fighting Formations: Grossdeutschland Motorized Infantry Division Fighting Formations GMT Demo using Vassal 5/20/2011 part4 English charlescab 0
5 Fighting Formations: Grossdeutschland Motorized Infantry Division Fighting Formations GMT Demo using Vassal 5/20/2011 part 3 English charlescab 0
7 Fighting Formations: Grossdeutschland Motorized Infantry Division Fighting Formations GMT Demo using Vassal 5/20/2011 part 2 English charlescab 0
10 Fighting Formations: Grossdeutschland Motorized Infantry Division Fighting Formations GMT Demo using Vassal 5/20/2011 part1 English charlescab 2
8 Fighting Formations: Grossdeutschland Motorized Infantry Division GMT Games Fighting Formations Part 8 (last One) English charlescab 1
5 Fighting Formations: Grossdeutschland Motorized Infantry Division GMT Games Fighting Formations Part 7 English charlescab 0
5 Fighting Formations: Grossdeutschland Motorized Infantry Division GMT Games Fighting Formations Part 6 English charlescab 3
10 Fighting Formations: Grossdeutschland Motorized Infantry Division GMT Games Fighting Formations Part 5 English charlescab 0
6 Fighting Formations: Grossdeutschland Motorized Infantry Division GMT Games Fighting Formations Part 4 English charlescab 0
8 Fighting Formations: Grossdeutschland Motorized Infantry Division GMT Games Fighting Formations Part 3 English charlescab 0
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2 Fighting Formations : Reglamento de la Serie.
Reglamento de la serie traducido y maquetado en castellano.
2012-05-06
4 condensed rules
This is a condensation of rules I am still forgetting and that are not on the player aid cards
2012-04-06
4 Fighting Formations Line of Sight table, detailed and general
This is a Line of Sight table that I have adapted from those I've seen elsewhere and similar to one that I have used in other tactical games. I played the FF scenario "Operation Max & Moritz", and I thought this LoS table might supplement the Line of Sight rules in FF and also make determining Line of Sight easier and more practical (understandable) for gamers. I have 7 elevation levels: Level 0 (zero) is the baseline, levels 1-5 are above this, and level -1 is (1 level) below the baseline elevation level. Each hexagon range number (0-8) has 5 dots within its box for the 'detailed' LoS (upper) table. The middle dot is in bold, and represents the center white dot in the hexes on the mapboard. You take the location of the 1st ('firing') unit, that of the 2nd unit ('target'), and...
2012-03-29
3 Fighting Formations: GD counter manifest & description
Corrected counter manifest for Fighting Formations.
2012-03-26
1 Revised d20 Based Hit Chit CRT
Don't know how I missed this but the distribution of chits can be evenly divided by four so the hits can be rolled with just a d20. Note that this is a "solution" for which there might not really be a problem. I have a personal feeling that pulling chits is not as truly random as it is supposed - that chits get buried at the bottom of the cup or bag or something. Main advantage is that with dice the probabilities do not change after each draw as they do with pulling chits.
2012-03-12
4 FF Hit Chit CRT
Here is a chart for Fighting Formations that can be used to substitute a dice roll in place of pulling chits from a container for units that have received a hit. There are 80 chits in the game with a result on each side, one for infantry and one for armor. There are an even number of chits for each possible result so I divided the distribution by two to get 40 results. Note that the least common chit is Unc Kill for infantry. There are four in the game so there are two of this result on the chart. Other chit probabilities are reflected as well. With this system the probabilities for subsequent results after any chit is pulled are not changed though generally the changes will be small with the chits. To use the chart (CRT), roll a d20 and a d6. If the d6 is a 1, 2 or 3,...
2012-03-06
4 Excel spreadsheet to draw cards instead of chit pulls for unit 'hits'
This is the final result of my 1-80 'hit result' table for GMT's _Fighting Formations: GD_. It no longers requires players to draw playing cards to determine the 'hit results', but instead uses one (or two) eight-sided dice and one ten-sided die to do this. You now roll 1d8 and 1d10 to find the 'hit result' on this table (there are 80 'hit result' markers in FF:GD). You may also roll (as needed) a second 1d8 to find an alternate 'hit result' in case the first 'hit result' number marker has already been rolled & placed on a unit on the mapboard. Mark off each 'hit result' that your roll on this table after you place the respective 'hit result' marker on a unit on the mapboard, and then erase this mark for each matching 'hit result' marker that is removed from the mapboard for any...
2012-03-05
25 FF Beginners Advice v1.0
FF Beginners Advice v1.0 Compilation of the advice for beginners found in the forums into one single document for ease of use. Mainly from the "Scenarios Ordered by Complexity (Rather than Historic Occurrence)" thread by WonderCinz and "Simple Fighting Formation Strategic and Tactical Tips" thread by Kozure.
2011-08-30
2 Dt. Übersetzung der Zusammenfassung
Dt. Übersetzung der Zusammenfassung German Translation of the summary (permission by Chad Jensen).
2011-08-03
5 Dt. Übersetzung der Spielbeispiele
Dt.Übersetzung der Beispiele German Translation of the Gameplay examples (with permission by Chad Jensen) Private use only!
2011-08-03
Statistics
Board Game Rank: 415
War Game Rank: 35
Num Ratings: 392
Average Rating: 7.97
Standard Deviation: 1.42
Num Views: 163738
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.3
Fans: 116
Personal Comments: 181
Users Owning: 912
Users Wanting: 100
Users Trading: 36 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 0
Price History: View
Total Plays: 840
Plays This Month: 18
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